This is both for everyone and for Hinorashi: When an opponent 'mon uses a move that causes statuses, it might cause a loop. Most of the time it executes once then stops, but sometimes it continues until your guy faints or they run out of pp.
Attached error log:
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Ecchi Version Showcase
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Exception: NoMethodError
Message: undefined method `>' for nil:NilClass
PokeBattle_Battler:2712:in `pbProcessMoveAgainstTarget'
PokeBattle_Battler:2667:in `each'
PokeBattle_Battler:2667:in `pbProcessMoveAgainstTarget'
PokeBattle_Battler:3169:in `pbUseMove'
PokeBattle_Battler:3149:in `loop'
PokeBattle_Battler:3172:in `pbUseMove'
PokeBattle_Battler:3368:in `pbProcessTurn'
PokeBattle_Battler:3367:in `logonerr'
PokeBattle_Battler:3367:in `pbProcessTurn'
PokeBattle_Battle:3006:in `pbAttackPhase'
This exception was logged in
C:\Users\Owner\Saved Games/Ecchi Version Showcase/errorlog.txt.
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OK
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