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Hi, everyone!
Our work on upcoming update is not finish yet. Now we are making hot
Phoebe special event. As always, it’s grown in process of development and this event is no different. We already change our plans and add some more story and content for you. But now we don’t want to make any spoilers and decide to talk to you guys about our further plans for our game.
We have a lot of ideas and some of it already in development process:
- Replays. You ask for it and we hear you. We already working on game code to add replays in our game. We add it in our next update (not this one, but next).
- Changes in Amy’s story. When we create Amy, we don’t take many stakes to this character. But your feedback and our last Miss June Poll’s say this girl have lot of fans. So we think that Amy worth a better story in our game. Soon we will make some changes to her line. We already slightly change her visuals: upgrade her skin textures and add some more details to her look. Cinema events will be totally changed, and we add some more Amy related events in free mode. We hope all players will be pleased with changes in Amy root, and she will be more popular. All changes will be unlocked to all players. If you already finish current episodes and don’t want to start from a begin, we will give opportunity, see Amy new scenes in Replay (which will be soon added to game). We do our best to make these changes carefully and not break any save games. With this changes we hope to fix our early errors and give Amy a story she deserves.
- Changes to Free mode. In current state our Free mode gameplay in mostly unused so we try to change it. Make it more interesting. Some our events and characters roots not so tied to main story so we decide to place it in free mode. Those events and stories will be untied from Story mode day-cycle system and will flow separately from main story. Completing this free mode events and story’s will be completely optional and not be tied to a main story progression. This will allow us to add more content without touching a main story, and will give players option to take a break form main story at any time. And mostly will make our Free mode is truly Free. Changes to Free mode mechanic will be on a step-by-step basis. Stay tuned for more info in our future updates.
- Changes to Economic model. Now our game has only basics of economic model, - MC has wallet and he get incomes to it, but what for? If he doesn’t have opportunity to spend them. So, we decide to add more economic mechanic to our game. In our next updates we will add some new free mode events that will make MC goes to Miranda store and buy something. More info about our new economic model we will tell in our future status updates. Again - so we clear, it will be added only to avoidable free mode events to add more content – no grind game. We promise you.
- Changes to beginning of the game. We know that first 10 days have less content and story pace is kind low. So, we try to fix that. In our future updates we will try remade first 10 days: some dialogs from our main characters will be reworked, we make some changes to our current events (some of it will be untied from story to a free mode), we will add some new events and new animations. We will try to make beginning of the game more focus on main story and will try to involved MC in main story much faster than it is now. That’s not easy task (it’s almost half of game by now), but we already make our development plan for this task and try to make some changes in current update. We will talk more closely about those changes when we add it. As always all of these changes don’t affect your current progress, but we highly recommend you to start from begin when we will finish our work on first 10 days.
- Susan. Well, perhaps Susan is the most scandalous character in our game, and we know many of you guys, play the game just for it. And we appreciate it. In our next update all Susan fans will be rewarded for your waiting so long... We add 2 events (kinky and romantic) that will dedicate to this girl. In totals it 550 renders and 62 animations just for Susan and you guys. Damn that’s will be hot! But that's not all our plans for Susan. We also decided to make some changes and improvements to her previous events. Firstly, we will give to you guy’s immediately opportunity to choose which path (submission or romantic), or perhaps even refusal to interact with her - for your choice. In case of that we will rework Susans previous events so they can match your choice. We will also add these events with more animations and new hot renders. And this is not the end of the Susan story. Many of you do not understand her role in the main story and consider this character to be "drawn" to story, but this is just first glance... So, we will try to end your doubts. Susan is very closely connected with the main story of the game. She is a kind of preparation for more difficult trials and choices... You all meet Karen, so the line of this character will go very far and deep... And the development of this line will directly depend, from the choices you made with Susan. At the same time, Karen's line will not affect your relationship with Susan, which will continue until the end of the game. And this is just a tip of how complex game will make, we sure you'll like it. Stay tuned.
- Jesse. Right now, everything related to Jesse seems so chaotic and unfinished, and we can see it from results of our polls. And we agree that it's hard for you guys follow the path of this character... She stays in a coma for to long... This why we will also focus to rework some of her events to fill the gaps. Some of Jesse events will be partially reworked, some will be completely renewed, we also will add some additional events with her – those events do not affect the main story and will be free mode base. The goal is to increase interest in Jesse because this character is highly involved in the main plot.
And this is just a tip of our future updates, we are also working on other important changes and additions to our game, we working on improving dialogues and fixing bugs, on translations into other languages, on new interesting mechanics, - we are doing everything to increase your interest in our game.
Most important – just to be clear, all of our plans we talk today, will not slow the process of creating our new updates – it’s in our dev backlog to invest 30% of our time to fix bugs and rework our old mechanics.
We wish you a good weekend.
Dr. Mad.