If she gets hit mid jump by the spit attack she falls and gets knocked down during this time different animations will triggerThis is basically a HD version of Parasite Eve, and that's a good thing. But I feel like the character runs waaay too slowly. Also, there are supposed to 7 sex animations, correct? But I've only found 2. The zombie guy only does 2 different rape sequences and that's it. Am I missing something?
Thanks, I got the rest of the animations.If she gets hit mid jump by the spit attack she falls and gets knocked down during this time different animations will trigger
Get hit by something while mid-air, then wait for one of the mobs to grab you.how does one trigger the different animations?
Or just simply walk up to one of them and stand there and wait. They do different things, depending on your position. If you fall down, they grab you while laying down, but that is a different animation than if they grab you while you are standing there.Get hit by something while mid-air, then wait for one of the mobs to grab you.
I'd err on the side of caution with that type of feedback. There is nothing wrong with inspiration from other games and it's usually best to not try and fully appease certain types of people who won't be happy or impressed regardless of what you do.cunning_linguist
Thanks for the feedback, but just give me time for this project please. I just had 3 months to make all of this and it was so painful to make it playable, I have to complete the game before next year if possible. Also this is my secondary project which is mean it is less important than my main project called Unfounded (aka Section Seven)
Well, I did change my mind about AQE inspiration after receiving a tons of responding about AQE clone, so I have decided to add my own things and will try to remove all of AQE vibes from the game and I hope it makes you guys more happy, if you guys agree with me :]
If I had to take a stab about what they mean by stiffness I'd wager it has to do with the alien and most of the sexual poses. While they have tit jiggle and some basic solid movement, I think people are wanting more fluidness in the movements in terms of like the thrusts being short and quick resulting in a "stiffer" animation I guess.Thank you, Lachase
I usually don't care what minority say and always listen to majority, if most people like it (like what I do) I'll keep that the same, if not, will fix it or remove it from the project, that's why I always ask "If you guys agree with me"
Reading all these responds from people can also cause both good and bad to the dev at same time because I always lost and also gained my own faint from the responding of people (Maybe I'm caring the opinions from people way too much, idk)
And about most of the feedback (To everyone who really does like to give the feedback)
I still have zero idea about stiff things, people told me something is stiff but never explained what exactly is and most of them never pointed out the issues, it's impossible to fix the issues without knowing what the issues are, especially without the details and those pain me real bad since I've got 1,000 of things to work on.