- Jun 28, 2018
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damn itYou can own only ATV and APC
oh well makes sense I guess since owning a tank in this kind of game would be overpowered
damn itYou can own only ATV and APC
Will be tied to some scenarios or areas, you will be able to use it, but not bring it back to base...damn it
oh well makes sense I guess since owning a tank in this kind of game would be overpowered
Sorry, I don't understand the second question, anyway 3 vehicles are planned: ATV, APC, Tank;
ATV: fast, cheap, weak, can carry a little stuff
APC: resilient, expensive, can carry a lot
Tank: it's a tank
You can own only ATV and APC
Oh, so vehicle customization? No, as of now this is not planned, but this will surely be discussed more once the vehicles models will be worked on; also note that the main base of the Operator character will have some sort of garage to store one or more vehicles, so it is feaseable as a feature...For example, from the usual version from the store, make a more off-road version with a large amount of transported cargo, fuel
Not with the current outfit, more will be eventually available...Is it possible to be fully nude? Even shoes removed.
well, with the crotch huggers (or any other 'clinger-type' enemies), mentioned some time ago in the thread, - wouldn't be too difficult and different from standard animations (same as some enemies are part of gameplay in The Agnietta - Healer and the Cursed Dungeon)imagine h-scene while driving any vehicles
Please, keep in mind that the enemies, beside the humanoid walkers, are still in early conceptual phase, so let speculation be speculation and don't get your hopes too upwell, with the crotch huggers (or any other 'clinger-type' enemies), mentioned some time ago in the thread, - wouldn't be too difficult and different from standard animations (same as some enemies are part of gameplay in The Agnietta - Healer and the Cursed Dungeon)
There is a consistent downside of character creation (shaping to be precise) that always leads to clipping (clothing, interactions, etc.). Honestly, the simplest customization via preshaped presets would be the smartest decision imo. Tho I can't decide for dev, just sounding my conclusions from observing some other games.IF possible, Matto also add the first iteration of character creation system and the outfit customization system into OGZ by the next build. The completion progress will move to 55%-60% after dropping this next build.
That is exactly why character creation will be preset-based and not sculpting-based and will probably be limited to a couple of presets for the body, while being more detailed for the face.There is a consistent downside of character creation (shaping to be precise) that always leads to clipping (clothing, interactions, etc.). Honestly, the simplest customization via preshaped presets would be the smartest decision imo. Tho I can't decide for dev, just sounding my conclusions from observing some other games.
Can you give me a sneak peek on how is it going to be; is it going to be like an option menu where you have tick to choose which part of the outfit that you are wearing is going to be displayed; like enable / disable sleeve (long sleeve to short sleeve to tank top), etc.?the outfit customization system
Can you give me a sneak peek on how is it going to be; is it going to be like an option menu where you have tick to choose which part of the outfit that you are wearing is going to be displayed; like enable / disable sleeve (long sleeve to short sleeve to tank top), etc.?
It's gonna be just variations of "tight suit" I presume. Harness for the equipment would probably stay the same for functionality sake. Would be cool to see something similar to that suit from second game (side-scroller one).View attachment 2487177
Jokes aside, outfit customization is still being processed, as of know it's possible to change colors to parts of the outfit, but since equipping various weapons, like the Baton in the current build, adds visible attachments to the outfits, that same functionality might be added to specific parts of the outfits, but the system itself is yet to enter development...so for now, colors is confirmed, everything else is speculation.
Don't worry about that, it has been stated multiple times that there will be a plethora of outfits available...It's gonna be just variations of "tight suit" I presume. Harness for the equipment would probably stay the same for functionality sake. Would be cool to see something similar to that suit from second game (side-scroller one).
There's a bunch onThe people don't upload gameplays about this game?
Could you please share your hardware specs?I tried the game and it's too laggy for me and jaggy. Anyone having this issue or is it just me ?
Processor: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz 3.40 GHzCould you please share your hardware specs?