This in game or in main menu?TemporalAA is glitchy. When you scroll - it looks like this. FXAA looks like it's 20x30 pixels and they blurred like hell.
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In game itself it looks like that (when scrolling).This in game or in main menu?
you are the first to report this UI glitch that I remember of, congrats...(may I ask you to try and nuke your previous configuration folder at %localappdata%/projectelimination ?)In game itself it looks like that (when scrolling).
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FXAA is still a bloody soap.
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Also caught a bug that then you press F - weapon can holster (not swapped) and all interactions becomes locked (prompts not appearing).
UPD: I just noticed that I forgot to turn FidelityFX on so it looks somewhat even better than what I'm seeing now.
FidelityFX on + TAA
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FidelityFX + FXAA
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Nuked. Same glitches.you are the first to report this UI glitch that I remember of, congrats...(may I ask you to try and nuke your previous configuration folder at %localappdata%/projectelimination ?)
(not a dev, but a Discord admin that has an account here, I just help him managing community, since he's not natively English speaking, but thanks nonetheless xD)man, idk why but seeing a dev actively interacting with the forum puts a smile to my face
i can load into the game now but after that it get laggy and im zoomed into one leg of the character and i cant do anything but see her leg moving aroung and in the background i see the new surroundingsOk, so the problem with RDNA2/RDNA3 is going to take a while more to debug, since Matto's developing with a 1070 he cannot reproduce the issue and uploading GB after GB of testing build is very time consuming...
As a temporary workaround, I would take a page out of mav99's book and suggest using a neat little piece of freeware calledYou must be registered to see the links: this little .dll files allows a game built in DX11 like this one to use the Vulkan API instead, that seems to be working for RDNA2/3.
Attached to this post is a compressed .zip containing the correct folder structure and files to be place in the game folders (\WindowsNoEditor\ProjectElimination\Binaries\Win64); by placing thes 2 files there, you'll be able to leverage Vulkan instead of DirectX, avoiding a "D3D Device Lost" error.
Note: these are files downloaded from the dreaded internet and on top of that are .dll, some antivirus might flag for that and, while I tested it on my machine successfully, I will take no responsibility for it, download at your own risk!
Performances might not be ideal, but you'll play...so I suggest you to delete the folder %localappdata%/projectelimination to reset the configuration...and thank mav99 for bringing this to my attention
All of you are strongly encouraged to update your GPU drivers to the latest version.
For any questions you might have, feel free to contact me directly here or on Discord (link in the signature)
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gg i, ketum (and any other AMD owners who read this)
try this one: AMD Test HOTFIX Candidate 1
note: THIS IS NOT A PLAYABLE VERSION, IT'S JUST A LOADING CHECK TO SEE IF YOU REACH THE MAP, please report where and if you crash, thank you very much and sorry for the inconvenient
nono, wait are you using that hotfix candidate? don't, use the version on the OPi can load into the game now but after that it get laggy and im zoomed into one leg of the character and i cant do anything but see her leg moving aroung and in the background i see the new surroundings
idk
doesnt work in mine i guess
1 - 4k requested and reported, the frame swing that you see might be related (but honestly having 70 - 100 is pretty good)Tried the latest build.Here's my feedback.
1. 4k resolution is not supported?Default resolution is at 2k,and screen percentage takes no effect.Need more work on performance optimization.Frame rate jumps around 70-100 at 2k resolution with 13700k+4090.
2. TAA is bugged like others said.
3. Need an option to turn off or adjust DOF.
4. Running animation in last build is better than this build.
5. Please stick to this project this time,I pretty like it.
will try them outnono, wait are you using that hotfix candidate? don't, use the version on the OP
https://f95zone.to/threads/project-...oes-v2023-01-03-mateydev.139310/post-10664273I don't understand the purpose of this game. Is it a demo or alpha. In the last update, there were gray walls, mountains, terrain were added, but gray climbs were left for what. When you lose or give up on purpose, there are a couple of scenes and that's it. This game is over. Explain the purpose of the game
I just modified config file to make the game running at 4k,now it looks much clearer,and TAA works normally in 4k.Frame rate is not much different from 2k.1 - 4k requested and reported, the frame swing that you see might be related (but honestly having 70 - 100 is pretty good)
2 - is the issue of TAA related to the scrolling?
3 - the option you looking for should be the one under "video - distant blur"
4 - thanks for the feedback
5 - have faith bro...
thank you for the feedback
The menu reminds me of The Division 1 & 2 including the watch on the backGTX 2060 here working fine. Hope to see this one finished.
Finally a MGSV of porn...