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paperwork

Member
Game Developer
Mar 3, 2018
289
1,363

I think Amy is incredibly good looking in this new version, but she looks less smart and fun than before. I don't know exactly how to change this. Is there an image where she's more upright, paperwork?

I think her face is too thin, HS Amy's is kinda rounder. Like, her DAZ cheekbones are too pronounced, I guess.

One thing that I think should be kept the same is her tiny nipples. It's not proportional or anything, but it's really Amy's.
Amy uses a lot of body gestures and body language in her conversations. She likes to express herself. Her "fun" and "smart" aspects can be better evaluated during conversations. And eyes are important for those. In future versions, her face will be better with more feedback and tweaks.

She will be older. She will keep on exercising. Because of that, I thought her cheekbones should be more pronounced. But, anything can change. Maybe even if I keep her the same, she will look older in DAZ. We'll see. Developing DAZ amy is a side project for now. I'll release some images of her now and then. I'll keep tweaking the model based on feedback.

I like her tiny nipples too :) They are still tiny.

Good point. I would also take a look at the skintone. I believe Amy in HS has like perfekt rimplefree skin, while the DAZ version tries to imitate pores and stuff. That way the skin looks more realistic but also older. Is there a way to reduce the destortion of the skintone even more?

I think a lot of her charisma will change, when the hair is getting brown and pigtailed. And her Eyes are getting bigger. in the MK20 version she has sleepyeyes. really erotic, but not playfull courious like Amy would look.
Skin choice changes a lot of things, you are right. MK19 skin is the 4th one I used since I started working on it. There are smoother skins I own right now. But, I didn't like the overall feeling of those. We have a lot of time to decide on the final skin.

I agree about the hair. I don't have that hair right now :) I'll purchase it and then, we will be able to compare her features better. She won't be using the pigtail hair right from the start in Act 3, though.

Thank you, baka. That's what I am asking from you. And when the community kindly supports me like this, I will have the chance to make the changes knowing your thoughts about it. The result will be much better than what I come up with working alone. Even Amy in HS has changed a lot if you compare her with the Amy at the start of the abandoned PS.

partywatch, I am reading all your comments but I hesitate to reply to them partly because I am afraid I could be misunderstanding some parts. Regardless, I appreciate all your input. I won't change anything in the previous acts made with HS. Think of it as a separate game based on PS. But, I won't be naming it "PS 2" because it is not:)

I hope when v18 is released, we can focus on the current state of the game again :)
 

Lamruil951

New Member
Mar 1, 2018
6
36
I thought that new image looked great. The story of project sage is only thing that makes it great. The graphics seem outdated to me. If he can do same story quality but with those new images I can't see how its bad. Things get outdated. I can't play anything like harem hotel or whatever that engine is. Just seems so old school. Take milfy city for example.... that story sucks compared to this ones but its HUGE. Its cause how great the women look.... His choice makes sense to me.
 
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baka

Engaged Member
Modder
Oct 13, 2016
3,612
7,602
he is not rare, he just cares and want it to be perfect, thats for me its true artistry.
those devs that just put together something in haste, they priority something else, could be $ or just the feeling of making a game, a creator but not an artist.
what makes Paperwork stand out, is not just his skills of HS, but also coding and writing.
his first PS was not good if you ask me, but that for me was more of an exercise. so it was a good decision to start over otherwise i would not be here at all and praise him.
 

Jeiz

Newbie
Jun 13, 2018
62
143
he is not rare, he just cares and want it to be perfect, thats for me its true artistry.
those devs that just put together something in haste, they priority something else, could be $ or just the feeling of making a game, a creator but not an artist.
what makes Paperwork stand out, is not just his skills of HS, but also coding and writing.
his first PS was not good if you ask me, but that for me was more of an exercise. so it was a good decision to start over otherwise i would not be here at all and praise him.
That's the thing if you do things for fun, not only for money or fame.
 

Zangief86

Newbie
Jun 23, 2018
74
139
his first PS was not good if you ask me, but that for me was more of an exercise. so it was a good decision to start over otherwise i would not be here at all and praise him.
PW loves to make the sexscenes most. Scenes with a lot of action. So the old one was more of a "what i like most about making this stuff".. Now he cares more for characterdevelopement and the story overall. So it will be a lot more lewd in the future.
 

partywatch

Member
Oct 17, 2019
134
62
PW loves to make the sexscenes most. Scenes with a lot of action. So the old one was more of a "what i like most about making this stuff".. Now he cares more for characterdevelopement and the story overall. So it will be a lot more lewd in the future.
Again, you troll now the Dev here, as you done before in " Devin Life ". Paperwork make his first release as a test of PS, and try to make a game out of it, not a porn-movie. He care about this great story and the new character isn´t for PS if you read his Post just before. I´m a pervert too, but in first place I enjoy good games like PS, to see more sex-scene go to a movie side, Patreon Dev making there great sex-scene out of famous games. Enjoy :cool:
 

frodoneo

Member
Dec 30, 2018
108
266
Anyone know how to remove the fade between each text. I removed transitions but its still there. Any file I should edit?
 

Creeping Death

dies in loneliness
Donor
Jan 28, 2018
2,307
15,485


Hello dear Patrons,

I am trying to get the release ready for beta testing. Most probably, tomorrow it will enter the beta phase.

I am hoping to release it before the end of the month. It doesn't matter whether it's ready before the end of the month or not, all patrons that are eligible to get the update this month will get it even if they cancel their pledge at the end of the month.

You have waited long enough and I thank you all for your patience and good will :) After I send the release for beta testing, I will prepare a surprise for you :)

I wish you all a good weekend.
 

Afezeria

Newbie
Aug 7, 2017
48
75
Anyone know how to remove the fade between each text. I removed transitions but its still there. Any file I should edit?
sms.rpy is overwriting the stock transitions. You can modify the transform times through that file, unfortunately there's a slight flicker between scene transitions with no text no matter what.
 
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EricSunny

Newbie
Apr 13, 2019
36
77
I think the beta tester are hard working with their beta testing. Good luck to you.
@ Halloween we will have fun with Amy (hopefully). But i can wait till she is really ready to come out. Take your time.
 
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