yeah 17a is under control and awareDo you mean, 17a is under control and aware, or the other way round?
mean of under control is MC manage situations which encountered
yeah 17a is under control and awareDo you mean, 17a is under control and aware, or the other way round?
I like a lot of scenes. As man above, Andrew and Paul, Paul exhibitionism scene, teasing in cafe... Old 0,17 has very revealing scene in cafe, where 2 clients groped Amy. Very sorry, rhqt new 0.19 version dont reach this point...I curiosity,what are you favorite scene?
Bro,you false thinking.because if mc drink enough,dont raped with cucumber.options change everything.for example in 17a billiard scene look options.thats include for horny or for refuse.Other example to carry furniture want help from kids,in this scene MC clearly express yourself,exhibition hers tits the kids.In a word,everything under control of her.EVERYTHING HAS A PRICEwell, there is a scene in 17a, quite at the beginning, where she falls asleep on a couch and could get raped with a cucumber even under the most conservative decisions, you can make for her and finally, she doesn't even realize, what happened. That is far from self aware and under control but rather totally naive. (I'm personally glad, that he left out this scene in 19d).
I also two scene which you said about,i loved but bro I think in beach scene i hoped seeing group sex but in19d unfortunately MC shy and irresolute,that kids also shy and cowardI like a lot of scenes. As man above, Andrew and Paul, Paul exhibitionism scene, teasing in cafe... Old 0,17 has very revealing scene in cafe, where 2 clients groped Amy. Very sorry, rhqt new 0.19 version dont reach this point...
Nice scene on a beach with girl and 2 men, when they touch Amy.
And very hot scene on far beach with boys (day 14), when they put lotion/massage Amy and then she cuddle with them naked, agreed with touching...
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I think the hotter variant could be in later versionsin beach scene i hoped seeing group sex but in19d unfortunately MC shy and irresolute,that kids also shy and coward
I just replayed it with the most lewd options for Amy, and that scene is inevitable (2nd scene with the boys on the couch. I don't count here the decisions of the guys you have to make, as those are not Amys). If it is for her personality, I would rather say, in 17a she is naive and more extrovert in the beginning. The decisions you make are all about how much sexual experiences she make (some are inevitable), but the overall personality doesn't change much. In 19d she starts rather thoughtful and shy. But she can make a transformation of personality to a more open person. That's why the game needs so long to come to lewd scenes. Your decisions don't change only the amount of her sexual experience, but also her personality, what is needed to get her on a rather lewd way or not.Bro,you false thinking.because if mc drink enough,dont raped with cucumber.options change everything.for example in 17a billiard scene look options.thats include for horny or for refuse.Other example to carry furniture want help from kids,in this scene MC clearly express yourself,exhibition hers tits the kids.In a word,everything under control of her.EVERYTHING HAS A PRICE
Bro you are looking adverse.if you noticed that,MC doing doggy in front of their.in 17a mc is a slut characther.this event under control of her.mc want it,the boys do it.MC prepare that substurecture with person relatives.i think also gradually showing up her personality.last example is MC showing tits to carring furniture for kids but that kids want have sex with her or blackmail for exhibition in metro or bus.I just replayed it with the most lewd options for Amy, and that scene is inevitable (2nd scene with the boys on the couch. I don't count here the decisions of the guys you have to make, as those are not Amys). If it is for her personality, I would rather say, in 17a she is naive and more extrovert in the beginning. The decisions you make are all about how much sexual experiences she make (some are inevitable), but the overall personality doesn't change much. In 19d she starts rather thoughtful and shy. But she can make a transformation of personality to a more open person. That's why the game needs so long to come to lewd scenes. Your decisions don't change only the amount of her sexual experience, but also her personality, what is needed to get her on a rather lewd way or not.
But I think, there are also some continuation errors in both version in particular when you make more conservative decisions. In a quick conservative playthrough from 19d, I just got to a scene, where I put off an anal plug out of the blue (at least, I can't remember that it was put in, but I was running through really fast). In 17a there is definitely a continuation error, where she wakes up with the cucumber in her ass no matter, whether it was put in or not.
Yeah i wanted double penetration ,3vs1 hardcore sex.maybe we can see in the next versionsI think the hotter variant could be in later versions
The paths are very clear. First of all you can not compare 0.17 or 0.17 with o.19, because at 0.17 you have to give up a version that the artist has developed further. the old veriosn was simply stronger and there was not a big decision that gave auhc more possibilities basically 0.17 a simple yes no sole of the mc to have easy or not the weares already in .19d remak one should maybe still To say that the whole thing goes a little deeper with yes no maybe, so the route where you have to have yourself is not implated in the latest version, I think the developer wanted the game to deal with the game and everything an alternative route has also been seen by the donors, the players and those who are only too happy to have an opportunity this is like such a hit. And what difference is there between a battle and a game of luck? a fight is a fight and the personal ego gives many a challenge to win. Project sage is not a sipelel prone game where it's all about chasing the MC from one fuck scene to the next, regardless of whether the MC is female or male.When I said that the MC must be the winner I never said that she has to wins all battles.
And if she loves sex as it is very clear in this game... losing a bet to be fucked is a way to win her goal.
In any case she wins all her goals in the version 17a but in this 19d version her goals are not so clear because all paths are incomplete. In this release Amy use a big black dildo to train and gape her asshole for nothing
that is why I consider her a loser... she enlarge her asshole but she is not able to fuck her idol the black rapper because this plot never started in this version game... usually if a girl use such a big dildo for gape the ass hole she must have a goal to achieve... nonsense to train her ass hole for nothing... she want to use her ass instead the vagine because she want remain virgin but sge want fuck because she loves men attention and must be popular to achieve economic success as model.
Amy is also perfect as a Japanese porn star ... she could become very rich and famous in the future episodes
That is why I prefer the original 17a version that is almost a complete game with a great end!
Here is a part of her dialogue with herself at the end ... she knows well what others think of her.
This is great end for the first episode of Amy (a Romanian girl that have lost her mom)
View attachment 1395883 View attachment 1395884 View attachment 1395885 View attachment 1395886 View attachment 1395887
View attachment 1395888
The Pics are from the original dialog written by Paperwork for close his Project Sage v17a
the 17a end is far better than the incomplete ending of this 19d where all plots are incomplete and a bit disconnected.
That is why I always suggest to all paperwork fans to take a look in the first release... because that release is complete.
requires onle this phrase in the last frame.
"END of Episode 1"
In any case I love also 19d version even it is not complete bc I love the stunning model Amy that will remain in the history as one of the best plot in the VN adult game scenario.
Different routes,different choices.I liked this game.I think if its be male protogonist,this game wouldn't get that much attentionThe paths are very clear. First of all you can not compare 0.17 or 0.17 with o.19, because at 0.17 you have to give up a version that the artist has developed further. the old veriosn was simply stronger and there was not a big decision that gave auhc more possibilities basically 0.17 a simple yes no sole of the mc to have easy or not the weares already in .19d remak one should maybe still To say that the whole thing goes a little deeper with yes no maybe, so the route where you have to have yourself is not implated in the latest version, I think the developer wanted the game to deal with the game and everything an alternative route has also been seen by the donors, the players and those who are only too happy to have an opportunity this is like such a hit. And what difference is there between a battle and a game of luck? a fight is a fight and the personal ego gives many a challenge to win. Project sage is not a sipelel prone game where it's all about chasing the MC from one fuck scene to the next, regardless of whether the MC is female or male.
this is the same in 17aI think the developer wanted the game to deal with the game and everything an alternative route has also been seen by the donors, the players and those who are only too happy to have an opportunity this is like such a hit. And what difference is there between a battle and a game of luck? a fight is a fight and the personal ego gives many a challenge to win. Project sage is not a sipelel prone game where it's all about chasing the MC from one fuck scene to the next, regardless of whether the MC is female or male.
I'm sure, if PW proceed to 0.20 and made enough content, in couple of months patrons will raise. And I will be in first line.donors you are talking about abandoned him
Actually, Paperwork was the one who wanted the remake because He/She did not like how they were telling the story. It wasn't a donor issue. *Edit* also donor suggestions were never demanded. on patreon people said what they liked and PW wanted to give people what they enjoyed as long as it fit into His/her story. PW would poll many options and let people pick which events they were most interested in. Either option would fit into PW's plan for the game. PW was a great designer.in the 19d the developer followed to much the donors suggestions and result was that he abandoned this game and the 17a is the complete story of Amy as the Paperwork inspiration...
The result was:
Paperwork has lost the donors and the enthusiasm to continue this story because does not reflect his original inspiration.
Agree. It was Paperwork himself who did not like who Amy became in .17. And he was right, by the way, just another cumslut ready for any dick available. .19 was incredibly engaging because of how complex Amy's choices and personality were. And it was, by all means, way closer to what Paperwork want it to be. It was not the reason why he withdrew, at all.Actually, Paperwork was the one who wanted the remake because He/She did not like how they were telling the story. It wasn't a donor issue. *Edit* also donor suggestions were never demanded. on patreon people said what they liked and PW wanted to give people what they enjoyed as long as it fit into His/her story. PW would poll many options and let people pick which events they were most interested in. Either option would fit into PW's plan for the game. PW was a great designer.
Secondly, PW lost donors because he went about a year without producing anything. He/She had real life personal stuff which caused him/her to stop working on it. It wasn't losing donors which lead to Paperwork losing enthusiasm it was personal stuff.
Thirdly, if PW returned and came out with a .20 and a .21 a good chunk of people would resub. that i have no doubt.
one hundred percent of your opinionActually, Paperwork was the one who wanted the remake because He/She did not like how they were telling the story. It wasn't a donor issue. *Edit* also donor suggestions were never demanded. on patreon people said what they liked and PW wanted to give people what they enjoyed as long as it fit into His/her story. PW would poll many options and let people pick which events they were most interested in. Either option would fit into PW's plan for the game. PW was a great designer.
Secondly, PW lost donors because he went about a year without producing anything. He/She had real life personal stuff which caused him/her to stop working on it. It wasn't losing donors which lead to Paperwork losing enthusiasm it was personal stuff.
Thirdly, if PW returned and came out with a .20 and a .21 a good chunk of people would resub. that i have no doubt.
I agree when you say "Paperwork was the one who wanted the remake" but I stop here to agree with you.. PW liked very much the Old game because the real Amy spirit is there.. and the story in the "new" one has the same craziness and pornographic story about a romanian girl that has lost her mom prematurely.Actually, Paperwork was the one who wanted the remake because He/She did not like how they were telling the story. It wasn't a donor issue. *Edit* also donor suggestions were never demanded. on patreon people said what they liked and PW wanted to give people what they enjoyed as long as it fit into His/her story. PW would poll many options and let people pick which events they were most interested in. Either option would fit into PW's plan for the game. PW was a great designer.
Yeah! you are right again in "He/She had real life personal stuff which caused him/her to stop working on it" You're right, it's not the donors' faultSecondly, v. He/She had real life personal stuff which caused him/her to stop working on it. It wasn't losing donors which lead to Paperwork losing enthusiasm it was personal stuff.
Agree AGAIN!Thirdly, if PW returned and came out with a .20 and a .21 a good chunk of people would resub. that i have no doubt.
Dude you assume too much about what is the "real spirit of Amy". Might I remind you that you are not the author. And in v0.19, there are many available paths for Amy in that the player has the freedom to choose for her NOT to be a slut. Who's to say that that is not "the real spirit of Amy" as well?PW liked very much the Old game because the real Amy spirit is there.. and the story in the "new" one has the same craziness and pornographic story about a romanian girl that has lost her mom prematurely.
I'm not sure you have read the text of this and old game-Dude you assume too much about what is the "real spirit of Amy". Might I remind you that you are not the author. And in v0.19, there are many available paths for Amy in that the player has the freedom to choose for her NOT to be a slut. Who's to say that that is not "the real spirit of Amy" as well?
Throwing lines like "maybe this was the error he made..." and "But the reason why he/she have lost enthusiasm he was trapped in the results of the polls he made!" shows you assume too much about what Paperwork's real intentions with Amy are. I get that you prefer the V0.17 of this game but you shouldn't assume that v0.19 is not what Paperwork intended the game to be as well.
I think we all get the message by now that you REALLY like the old V0.17. Nothing wrong with that. We can all like different things. But be careful with the way you word it because currently it does sound like you're undermining what other people like and what other people's interpretations of Amy. Your version of Amy is only one of many. It is valid but so are others'.