- May 7, 2017
- 1
- 3
The game came as a nice surprise to me and I'm looking forward to seeing more of it.
Now if I can give a bit of feedback from atop my head :
- About the WASD movements, I tried to change the keys in the options since I'm using an AZERTY keyboard and it changed the arrow keys instead of the WASD, maybe I missed how to do it properly but I had to change my keyboard's language to play
- I really liked the few small puzzles to unlock stuff, my only gripes with them was that most if not all of them were actually mandatory to progress so you didn't have that small accomplishment of "Hey I found something secret" but from what I read about your answers it might come later with side exploration outside of main story
- I also had a few times the "Missing target" problem, mine was mostly with the scoped rifle, like the very first zombie appearing when you get the weapon, I couldn't hit 3 out of 4 shots and had to change weapon
- This one I don't know if technicaly possible or not but it might help to maybe have a more visible marker for stashes that aren't empty. It could help finding back stuff that you didn't pick because of weight limit or stashed for later and I don't know if intentional but the default marker, even if lit areas isn't that much visible (maybe because it's a bit white on white ?)
- I was a bit lost on the crafting since I found the ammo blueprints before the survival manual so I tried to interact with it without success before giving up and continuing
- About crafting again, it might be interesting to see how many mats we have available in inventory before running out, it would be better than swaping between inventory and crafting window to see what's left
- Reloading prevents you from moving at all
- I think the status window (T) doesn't pause the game ? While inventory does ? I had a surprise of being surrounded once going outside that window
- If you enable the option "Always running" in RPGMaker options, you don't have any stamina depleting when you move at fast speed, only when you press the shift key to slow down
Now if I can give a bit of feedback from atop my head :
- About the WASD movements, I tried to change the keys in the options since I'm using an AZERTY keyboard and it changed the arrow keys instead of the WASD, maybe I missed how to do it properly but I had to change my keyboard's language to play
- I really liked the few small puzzles to unlock stuff, my only gripes with them was that most if not all of them were actually mandatory to progress so you didn't have that small accomplishment of "Hey I found something secret" but from what I read about your answers it might come later with side exploration outside of main story
- I also had a few times the "Missing target" problem, mine was mostly with the scoped rifle, like the very first zombie appearing when you get the weapon, I couldn't hit 3 out of 4 shots and had to change weapon
- This one I don't know if technicaly possible or not but it might help to maybe have a more visible marker for stashes that aren't empty. It could help finding back stuff that you didn't pick because of weight limit or stashed for later and I don't know if intentional but the default marker, even if lit areas isn't that much visible (maybe because it's a bit white on white ?)
- I was a bit lost on the crafting since I found the ammo blueprints before the survival manual so I tried to interact with it without success before giving up and continuing
- About crafting again, it might be interesting to see how many mats we have available in inventory before running out, it would be better than swaping between inventory and crafting window to see what's left
- Reloading prevents you from moving at all
- I think the status window (T) doesn't pause the game ? While inventory does ? I had a surprise of being surrounded once going outside that window
- If you enable the option "Always running" in RPGMaker options, you don't have any stamina depleting when you move at fast speed, only when you press the shift key to slow down
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