We are almost at the finish line folks...
QPrey Extended Version Preview #3
I sincerely apologize for the delayed preview, and I am fully aware of the eager anticipation among all of you regarding the forthcoming update. Here's more preview from newest three scenes that will be added. Two out of the three major scenes for the upcoming update have already been completed, while the final one is currently halfway through its development. In the upcoming days, I will be focused to finalize these scenes, before sending them to our dialogue writer.
In addition to the aforementioned scenes, I also completed the re-rendering process for old version. This task has proven to be highly time-consuming, as it necessary to revamp numerous old still renders and animations to align seamlessly with the new body part. I've initially underestimate the scope of this task thinking it would be straightforward and quick. Instead, re-rendering all of still shots and animations take longer than I'd hoped because what I found is that I need to rekeys all the old animations to make it truly synchronized.
All in all, my target for the release of this new update is set for mid to late August.
On a more positive note, I have been slowly formulating several plans for the sequel, starting with the creation of plotlines and the introduction of new characters. Some of these characters will be gradually unveiled in future developments. It is important to note that the character designs presented at this stage are preliminary and are likely to undergo revisions as the project progresses.
-Rwocie
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