OP has 1.0 version of the game.Mega dl, front page
For translation patch better use version 1.08 from page 4.
OP has 1.0 version of the game.Mega dl, front page
Weird, on my game the fight works just fine. Can you send me a copy of your save file?Hey sportsfan30, loving the translation so far. Unfortunately, the game keeps freezing for me during this specific frame after she climaxes with the washer robot. Anyone else having this happen to them?
Weird, on my game the fight works just fine. Can you send me a copy of your save file?
By design. My multiple attempts to translate those texts end up breaking that text box or freezing the game. Not sure if it is related to an addon used by the developer. If you have a way to change that text please let me know and I will translate the descriptions.The description texts for the blocking/evading/barrier commands (when the enemy attempts to restrain Amethyst are untranslated. This is with patch 20200910.
Everything works well now, I'm guessing I just fucked up copying the files over the first time somehow. Thanks!So played your latest save file. Fought a bat and interrogation machine and went through all the dialog associated w/ the interrogation machine. No freezes on my end, resisted and came multiple times during each different interrogation dialog tree event.
The attached zip is the data files from my working copy, recommend you try this first. If that doesn't work, recommend you download a fresh copy of V1.08 of the game that is on page four of this thread and use your save files you uploaded. The game might be unstable if you are using a different version.
I dug through all the events involved w/ the interrogation machine and nothing is jumping out as an inconsistency.
Let me know if you are still encountering the issue.
Interesting idea. Need to look into this since the corruption is actually the luck stat being used. Every climax increases Amethyst's luck by +1, she sure is getting lucky (sorry had to do it...)What about increasing how much corruption you gain from being molested in-combat? Right now you only really gain large amounts of corruption by repeatedly losing, and even then it takes quite a while to reach the final tier.
You can remove corruption at the goth-loli knight using money as well so it also acts as another sink.
From what I found in the files, corruption drives activating Aching body (>250 corruption), Sensitive body (>400 corruption), and Too honest to pleasure (>600 corruption) bastes and deciding which dialog tree Amethyst uses during torments in combat. One thing I was wrong on, I assumed corruption only increased from climax but a loss also increases corruption by an additional 18, 19, 20, 21, or 22.I'm kind of interested in this corruption stuff, I'm not really sure what happens when it's high or low, but if you end up messing with it I would be interested to see what happens in combat.
You are right lore wise Amethyst is supposed to be unbeatable through normal means. My mechanic changes focused on having money sinks (increasing corruption faster, cost for corruption removal, & requiring more repair materials to fix the costume). Not sure about how you play, but I end up with a ton of spare accessories and money through my play through. Which makes keeping corruption down and item spamming easy to do and leads to easier combat at large.I might be wrong here but she was supposed to be unbeatable, right?
The only ones who can and should win against her are the bosses because they cheat.
But the moment you disable their traps...
Now, when her clothes are way too torn it's when she starts to lose resistance.
There comes a point where she accumulates so many bad statuses that she can do nothing else.
So, I believe that to make the game more difficult,
you would need to make the enemies successfully hit their attacks more often and increase their HP.
Edit: And I managed to break the game by having her climax at the very end of a battle. lol
Yeah, tweaking the files. I guess the game does not support map climax, such a bummer. xD
sportsfan30 I use AstroGrep to search for text inside the files.
Sigh, the only fight in this entire game that put the add combat log text command in the Troops file. Every other fight pulls in combat text from the Common Events file...The thing I might be most excited about is finally having the actual numbers for the bastes.
EDIT: Playing on Hard Mode is still not too hard. Increasing the cost of special abilities might help make it a bit more balanced so you can't just spam endless Triple Strikes and actually have to ration them. Reducing the drop rate of items in combat, reducing the Seed drop amount, and reducing the sale price of duplicate amulets might also help with the objective of making spamming items less relevant. By the time I was done Ard I had so much money from duplicate amulets that I could buy infinite everything. Did decide to do something dumb and tried to break through the center trap room in the Laboratory to see how it affected the run and found that the line of text when a Combatant resurrects in the final fight is not translated, in case you're looking for another goose chase in the files.