quorkboy

Active Member
Sep 26, 2020
743
1,460
Not sure about anyone else BUT
When I am too lazy to mouse I hit (Down Arrow) then (Enter) and my single choice box gets selected via KB
Surprisingly, that works. I say it's surprising because I've tried it in other games and had to do ridiculous things like up, down, up, before it selects anything. Those games must just have bugs. It's interesting what does and does not work, though. Auto mode has only worked on some games. That's fine as I don't want to use auto mode. In one game on which it worked it sped through so fast I couldn't catch all the dialogue (yes, I tried adjusting the auto speed in the settings, no effect,) and besides I like to control the speed manually so I can pause where I feel it has an impact on my experience.

Using the keyboard doesn't resolve my issue with the buttons anyway, which is that they appear in the middle of a sex scene and break me out of the scene (as I've said, I'm fine with them as dramatic pauses when doing things like knocking or opening doors to 3 adorable super cute girls who I'm meeting for the first time.) Even if I could hit the button lightning fast it is a visual distraction that takes my brain from "sex with hot girl" to "look, button!"

But Dammed is planning a solution which should make everyone happy and we all win!
 
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Ysbald

Member
Nov 1, 2018
103
167
I think the majority of users who get annoyed by this are using the "Auto" function, so I'm not sure. That said, I believe Ren'Py actually has built-in keyboard functions like this, just very few people use them. Luckily, it's actually very easy for me to just give players the option to turn this off, so that's what I'll probably do.
For my part, not to be bothered to click with the mouse, I use the arrows on the keyboard and enter to validate. If it can help

...easily usable with our left hand :D
 
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_13_

Active Member
Game Developer
Oct 8, 2020
798
2,669
The button you see on the screen, when presented alone, is obviously not presented as a "choice," otherwise there'd be some sort of decision involved. Rather, the button is merely a transitional technique that is actually coded in to help the flow of the game, not hurt it.
...
Anyway... I'll start a poll over on Patreon to see how players feel about using a "Click This" type button/selection as a more dramatic transition. If the majority of players vote against this, I will remove it... though I think there's a walkthrough mod that gives players this option already. I might also just add in the option for players to turn this off at the start of the game if enough of them vote they dislike it.
OR... make them actual choices. There's the correct choice to advance the story and then a wrong choice. The wrong choice would cause MC to get hit by a bus, have a heart attack, fall off of a balcony, etc. and end the game. Then everyone's happy because they got a choice. :WeSmart:
 

SrRK

Well-Known Member
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Game Developer
Jun 18, 2018
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OR... make them actual choices. There's the correct choice to advance the story and then a wrong choice. The wrong choice would cause MC to get hit by a bus, have a heart attack, fall off of a balcony, etc. and end the game. Then everyone's happy because they got a choice. :WeSmart:
Don't you just love game overs in porn games? :LUL:

My favorite is, "She freaked out and called the cops. You're going to jail."
 

Draon79

Active Member
Oct 28, 2018
558
904
Honestly dont mind the occasional single selection happening but when there are like 5-10 in an update it is annoying as hell. And early game overs from choices are cancer, I remember that one Dammed but not which game lol.
 
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reflexbound

Member
Game Developer
Feb 28, 2020
210
964
I'll never understand such game overs. A bad ending after playing all or most of the game? Fine. But a game over just somewhere in the middle of the game, that's just mean.
 
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Brovalon

Active Member
Jan 11, 2020
579
618
I'll never understand such game overs. A bad ending after playing all or most of the game? Fine. But a game over just somewhere in the middle of the game, that's just mean.
If they're being serious and it's a "Game Over", I'm kinda annoyed. If it's a humorous thing? I can accept them having one maybe two in the entire game. The only way the joke works is if it's not overused.
 

SrRK

Well-Known Member
Donor
Game Developer
Jun 18, 2018
1,119
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Ya i don't think the devs know what they are doing anymore at this point 7 months for an update 5 months for a bugfix 4 months on Neko's and now soon to come game over choices.
You do realize I was joking, right? There are no game overs, nor will there be.

Nevermind, sarcasm is a... let's just say it's hard.

I'll just leave this here lol
 

ImmortalNight

Active Member
Jul 4, 2020
684
968
Yeah, don't really understand the point of having a game where you allow the player to make choices and then offer a choice that goes to a "game over" screen.
I think having potential failure points makes it more like a point and click adventure game than just an interactive novel.
 
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Zerek244

Member
Aug 30, 2020
244
345
I think having potential failure points makes it more like a point and click adventure game than just an interactive novel.

Does it? All it does is make the player to save before any choice so you can load back to the said choice. Having no game over screens is just a huge quality of life improvement.

Edit: The same thing applies with some devs locking out Rollback. Does nothing in the end, expect cause more trouble to the player of their game, who will still get the exact same result, just having to possible work more for it. Makes no sense what so ever.
 
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