- Jul 5, 2021
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In this case, the writers and coders do multiple games and are considered "professional" Devs. I suspect they could do the overwhelming majority of their coding without outside references. Even so, when I did coding over 30 years ago, we often did things modularly rather than "stream of conscious", so if you have an issue in an area you need to clarify, you put in placeholder language you believe is correct, then move on to the other modules. This way you progress on the code instead of spinning wheels and can review your "in question" module(s) when you get better access to your other resources. And then pray it all compiles properly...Actually, while you can do some basic of the first two without internet, anything more complex may need internet.
Scripts would need some fact-checking, especially for fangames but also for data in anything the writer wants to have some grounding on realism.
And coding, while some basic ones could be done without any external help you need to at least look for reference online for many coding issues. Sometimes there is already a function that does what you need you can look for in w3school, others it is something complex and you could use some help from StackOverflow...
Sure, you can make a lot about those without internet, but there is a high chance you will need it to finish it up.
Same with the script - you do what you can, make some assumptions on things not entirely clear to you, then confirm the reality and make edits as needed. It's all about moving forward and not using the excuse "I don't have all the tools I wish I had right now".
And, in the instance of these guys, there was one well known member that was from the region this guy said he was in without good internet and he indicated that wasn't exactly an accurate representation of the area. It may not have been the superfast they were used to, but it wasn't exactly dial up.