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State Of The Realm: March
March is always an exciting month for us - a chance to look backwards, as well as forwards. Because three years ago, I posted the first demo of Ravager (put together over various commutes and late nights) onto Itch. Two years ago, we had a small but devoted following, and the beginnings of a team. One year ago, I was able to finally shuck the day job and give Ravager the full-time focus it deserves.
And now we’re here, thriving, deep in the innards of our biggest and boldest undertaking yet. So much has changed in such a short period of time! We’ve just topped ten thousand sales on Steam, and a thousand backers on our other platforms - an unimaginable number even a few months ago. And with scale, we can dream ever bigger.
But back to the present! This last month saw the return of many team members we had (briefly) lost to plague, and other winter woes. It feels very much like we’re gathering full momentum, and ready to collide with
Act V at speed. A good feeling.
Speaking of Act V - I don’t like leaving you for long months without chunky new content, so I’ve put in two revisions to the dev plan. The first is that you’ll get
a whole new consort arc to play with whilst we’re working on it. I’m not going to give away any spoilers - but suffice to say that it’s very substantial, and very different to what you might be used to.
The second is that we’ll deliver the first chapter of Act V over
two major updates - in v5.0, you’ll be able to hold court and spend quality time with each member of your harem. In v5.1, you’ll be able to catch up with your various hordes and minor characters, and play through its climax.
The overall
size of chapter one hasn’t changed… except to get a little bigger. But you’ll be able to play with some of the juiciest bits of it sooner, while we put the polish on the conclusion. As soon as we’re close enough to confirm dates, I’ll let you know when to expect it.
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