- Oct 14, 2017
- 506
- 926
no problem, dont even know how i remember the fix for ren'py for mac when i never touched a macbook myself.Thanks that worked, when i launch it through ren'py it actually open.
no problem, dont even know how i remember the fix for ren'py for mac when i never touched a macbook myself.Thanks that worked, when i launch it through ren'py it actually open.
this is gold. requesting to link it in OP.Try this, mac is weird with Ren'py, you have to jump through several hoops to get it to work.
- After downloading and installing Ren'Py for MacOS, move/copy the "renpy-8.x.x-sdk" folder/app in the "Applications" folder (you can put it elsewhere)
- Then move the Windows/Linux Ren'Py game folder in the "renpy-8.x.x-sdk" folder and it showed in the Ren'Py Launcher with the others default existing projects
- Finally, click on "Launch Project" and it seems to work fine
Does anyone has compressed version for the fella I answer to? He does not seem to speak English. Or use Google translate. Потому что кое-кто ленивая жопа, не так ли?а нет случайно у кого сжатой версии ?
Does anyone has compressed version for the fella I answer to? He does not seem to speak English. Or use Google translate. Потому что кое-кто ленивая жопа, не так ли?
Ravager [v5.1.9] [4MinuteWarning] - Compressed
Pre-Cracked. Mac not tested.
Win/Linux [1,08 GB]
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Mac [1,07 GB]
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Anyone got the interregnum September post on subscribestar?
HANDHOLDING? You filthy pervert!Interregnum: September
As the month draws to a close, I think you all deserve an update on progress in the smut-forge. This is has been a very industrious month - and with court events completed, we are entirely focused on new content for our waifus.
Mattrex is giving me a hand with new content for our various captive waifus, and Deoz has moved on from Cooch to start building out Maelys's new 'killtoy' state. DoItToJulia is penning a detailed interaction with everyone's favourite character (Balthorne), and we're working together on Zizeryx's belated arrival into Act V.
Irrelevant Art has finished work on the last of the character sprites for the next version, and Amon Ra is in the process of animating them. Lubbio continues to create a new illustrated scene every week, to keep up with our phenomenal rate of writing. Exo Spectra has finished his soundtrack work, and has moved over to creating background art.
Elsewhere, HereToHelp has been working on a considerable spread of UX improvements, while Mokkel has been training up our newest voice cutters - welcome to the fold, Cython and Rayn! And the coding and playtesting team have been heroically keeping pace with everything that comes in.
It's still a little early to say exactly when the build will drop - except that it will certainly be with you before the end of the year, and that it will certainly be very good. Thank you, all, for keeping the faith; you are the foundation of everything we do.
Pictured: work-in-progress of our most degenerate content yet - handholding.
View attachment 4075178
Difficult to say. If I had to guess, I'd say it's somewhere between 80% and 90% complete.how far is this game from being completed?
This update taking longer to ck3agot dragonsInterregnum: September
As the month draws to a close, I think you all deserve an update on progress in the smut-forge. This is has been a very industrious month - and with court events completed, we are entirely focused on new content for our waifus.
Mattrex is giving me a hand with new content for our various captive waifus, and Deoz has moved on from Cooch to start building out Maelys's new 'killtoy' state. DoItToJulia is penning a detailed interaction with everyone's favourite character (Balthorne), and we're working together on Zizeryx's belated arrival into Act V.
Irrelevant Art has finished work on the last of the character sprites for the next version, and Amon Ra is in the process of animating them. Lubbio continues to create a new illustrated scene every week, to keep up with our phenomenal rate of writing. Exo Spectra has finished his soundtrack work, and has moved over to creating background art.
Elsewhere, HereToHelp has been working on a considerable spread of UX improvements, while Mokkel has been training up our newest voice cutters - welcome to the fold, Cython and Rayn! And the coding and playtesting team have been heroically keeping pace with everything that comes in.
It's still a little early to say exactly when the build will drop - except that it will certainly be with you before the end of the year, and that it will certainly be very good. Thank you, all, for keeping the faith; you are the foundation of everything we do.
Pictured: work-in-progress of our most degenerate content yet - handholding.
View attachment 4075178
I would't be so sure.Difficult to say. If I had to guess, I'd say it's somewhere between 80% and 90% complete.
That would go against the "bad dragon" fetish this game focus on.could it be possible for the dragon to have human form? I think it would be cool, since he is going to rule over the kingdom.