So Here is a little more information on the game which I learnt while playing through (since the new version came out Loop 4 with the adventurer and witch is not bugged anymore)"I am not sure if it is meant to be like this but:
After doing a few the cool quests stop appearing.
I only get the lame delivery quests, not the cool ones where you send people out.
It seems when I upgrade/invest in a faction I get a burst of new avaliable quests. But then it dries out again.
Is it supposed to be like this or am I missing something?
And are there other advantages in investing the faction levels?
I never have any trouble with regular money. So to avoid watching that the delivery quests never progress, because I don´t have the things they want, I just ignore them for the most part. Are there any other reason than money to do them?
Also, important for the lame delivery quests, is there a way to see how many ingredients etc. You have, other than make a recipe of something for sale and watch it there?
I am also uncertain of how to improve amount of recipes. I invest in the upgrade and it gives higher tier ones, but only 1 or 2 is not all ????. Is it dependent on what kind of cuisine maker is producing or purchasing or only their skill level or is it random or something completely else?
But with all these uncertainties money and the 3 different coins are in a huge abundance. So I have a feeling i am missing out on stuff it can be spent on when all skills, investments and people are maxed at the level I am at.
Having fun so far
1. Yes the dispatch quests just disappear at some point in loop 2. They start appearing only after a long time in Loop 4. No Idea why, its dumb but it is how it is.(Especially brutal if your me, see additional point)
2. Faction levels increase the ingredients available(Not Recipes) in addition to increasing the pool of quests, higher difficulty quests only show up if you have invested in increasing the level I think.
3. Delivery Quests are passive income. Honestly they are more reliable than dispatch quests for money since most adventurers are shitheads. This game should have had a bounty system so I could hire people to catch those shits who run off with my money and send them to the forced labour camp with all the other thugs. Also I think you just have to look at recipes.
4. Recipes increases 2 ways from what I have seen: Higher lvl ones come from investment and story progression unlocks others. I am still missing H rank ones even in loop 4 so. Cuisine maker skill is basically how high a rank dish they can make. IE a Rank C cook cant make a Rank B recipe. Not sure the effects of rank on purchasing.
5. Copper coins shouldn't really be in abundance. Its 64k copper coins to get a unique chara from B to A so you will see the crunch soon enough.
Additional Point: So if you click the recipe when your setting up a new product and click the materials and see the available ingredients as empty DO NOT ASSUME YOU CANT MAKE THE RECIPE. You can click the different Letters on the left to show different rank materials and then set up higher tier foods and more expensive foods etc. Dont be me and get through most of this game by struggling and forcing crime up to farm rogues and goblin events. I literally only realized this in Loop 4 when the tax was over 400k fucking hell.