4.40 star(s) 104 Votes

69Creampie

Active Member
Oct 1, 2024
576
737
Having survived the AOA Academy debacle and a couple more, this situation doesn't faze me in the slightest :Kappa:

OK, let me be the first one:

"ALAS! MY SWEET KAT AND NAT!!! Why will I never have you both at the same time??
Why, oh dear God?
WHY???!!" :cry::cry:

View attachment 4275382
Yeah that one, this, and couple of 100 other examples have made me pretty damned picky about who I sub to. At this point I'm surprised there's fools are still giving away money to shit that's not even finished. I mean it's no wonder 90% end up abandoned, there's no financial incentive to actually finish something if they already got your money and not obligated to give a refund regardless if it gets done or not. Smart way to do it: don't give anyone shit until there's a completed tag, and then only pay once. Hell it even happens on Steam with early access games that are 5-10yo and still left unfinished and not updated in years.
 

jI11jaCksjAkk

Active Member
Jun 26, 2023
979
1,958
Yeah that one, this, and couple of 100 other examples have made me pretty damned picky about who I sub to. At this point I'm surprised there's fools are still giving away money to shit that's not even finished. I mean it's no wonder 90% end up abandoned, there's no financial incentive to actually finish something if they already got your money and not obligated to give a refund regardless if it gets done or not. Smart way to do it: don't give anyone shit until there's a completed tag, and then only pay once. Hell it even happens on Steam with early access games that are 5-10yo and still left unfinished and not updated in years.
All that strategy gets you is stupid copycat boring games, because the only people who can make a complete game before getting paid for it are silver spoon idiots who don't need to work for a living and have nothing better to do with their lives. If you're OK playing the kind of games they shit out, then your plan is great. But for anyone who wants creative, fresh, new content, then encouraging devs who may have lives and jobs but are WAY better creators by supporting them is a much more realistic strategy.

Is it risky to support creative types? Of course, but that's part of the gamble. Even if you end up with a majority of games unfinished, the ones that do get completed are a million times better than the crap you get otherwise, and even some of the unfinished games by really creative people who burn out are better than 99% of the crap games by idiot devs that do get finished. Your plan may sound good in the short term, but it would completely ruin the industry if everyone was that myopic.
 

Nulldev

Well-Known Member
Nov 28, 2017
1,803
3,157
Did somebody contact the rpdl.net guys? They were connected as rpdl hosted his website.
 

69Creampie

Active Member
Oct 1, 2024
576
737
All that strategy gets you is stupid copycat boring games, because the only people who can make a complete game before getting paid for it are silver spoon idiots who don't need to work for a living and have nothing better to do with their lives. If you're OK playing the kind of games they shit out, then your plan is great. But for anyone who wants creative, fresh, new content, then encouraging devs who may have lives and jobs but are WAY better creators by supporting them is a much more realistic strategy.

Is it risky to support creative types? Of course, but that's part of the gamble. Even if you end up with a majority of games unfinished, the ones that do get completed are a million times better than the crap you get otherwise, and even some of the unfinished games by really creative people who burn out are better than 99% of the crap games by idiot devs that do get finished. Your plan may sound good in the short term, but it would completely ruin the industry if everyone was that myopic.
Well Blackheart isn't really copycat (only a few other devs even make the same dark genre he tends to do), dunno about silver spoons but his AVNs are most of his time too and pretty sure he never had a day job (just lived on welfare before Blackheart Hotel). Deaufosse is another one, and he doesn't even take people's money at all, just don't expect anything more often than once a year for a short one or an update and every 5-6 for a longish one (it's his hobby, not his job). A couple of other devs I follow simply live on welfare and don't want other income from their AVN to fuck that up (gov't payments are far more reliable than AVN income, a day job, or anything else and always will be, at least in the US), aside from having some of their creative freedom eroded by TOS's of Patreon or similar, which lately tend to be all copycat boring games anyway. As far as ruining the industry, who cares, I already have more AVNs I could possibly ever fap to or even just read in a lifetime (1700+) even if no new AVN were ever started ever again (unlikely, there will always be some doing it just for fun or bragging rights). It's also why I don't buy or even listen to new music anymore, the 10,000 personal picks I have in my playlist has already been enough to keep my ears from getting bored for the past 15-20 years. Same applies to movies, 250k+ in IMDB and I have msot of them from my torrenting, and I don't even own a TV anymore since broadcasts went digital so don't care about shows or lack there of.
 
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homejorz

Well-Known Member
Apr 12, 2020
1,277
1,520
Yeah that one, this, and couple of 100 other examples have made me pretty damned picky about who I sub to. At this point I'm surprised there's fools are still giving away money to shit that's not even finished. I mean it's no wonder 90% end up abandoned, there's no financial incentive to actually finish something if they already got your money and not obligated to give a refund regardless if it gets done or not. Smart way to do it: don't give anyone shit until there's a completed tag, and then only pay once. Hell it even happens on Steam with early access games that are 5-10yo and still left unfinished and not updated in years.

It really is a shame for me too. I was invested and supported Lefrench for a solid year on patron aswell. I wanted to see this project continue and Lefrench seemed really passionate. I unsubbed when it took 6 months or something to release a fairly short update, and I was kinda let down. The reason at the time was his family had been visiting for a month or so, and seriously delayed development. I believed him, but something felt off to me about that.

I realized I wasn't getting much out of continuing to support financially but still followed progress hoping the game would keep on, even at a slower pace. and I would support again aswell if things changed. All that being said, the disrespect to supporters, and long term supporters is especially lame. As time went on Lefrench started to seem like the type to make alot of big promises but not back up his words with actions


LOL I'm most disappointed about Anna, that's IMO the hottest milf in any lewd game
 

MattoElias

Member
Sep 3, 2017
132
321
These abandoned tags kinda hurt... A great talented dev starts a project, works on it passionately for a while. The fans love it and invest into the project on patreon etc. And then the dev suddenly goes... Well i don't want to do this anymore. A.O.A is a similar project that i loved and supported and it suddenly became abandoned. Do these people not like money?
 

colobancuz

Newbie
Aug 11, 2019
94
173
These abandoned tags kinda hurt... A great talented dev starts a project, works on it passionately for a while. The fans love it and invest into the project on patreon etc. And then the dev suddenly goes... Well i don't want to do this anymore. A.O.A is a similar project that i loved and supported and it suddenly became abandoned. Do these people not like money?
I don't think it's about money, it's about human nature. Sooner or later, any project is going to run into production problems, especially if they go on for a long time. And even more so when the development is tied to one person - people are very unstable creatures. Over time, the initial excitement fades, problems in personal life start to mount up, or the project just ends up boring the developer so much that even money can't motivate him.
Someone finds the strength to change their routine and keep working. Someone pauses, and some people simply abandon the project. There are those who talk openly to their patrons, stop payments. And then there are those who simply disappear. Maybe they're ashamed to admit the problems, or maybe they just don't care. It depends on the nature of a particular developer, not on his earnings, talent or popularity of the project.
 

Jericho85

Engaged Member
Apr 25, 2022
2,091
7,220
I don't think it's about money, it's about human nature. Sooner or later, any project is going to run into production problems, especially if they go on for a long time. And even more so when the development is tied to one person - people are very unstable creatures. Over time, the initial excitement fades, problems in personal life start to mount up, or the project just ends up boring the developer so much that even money can't motivate him.
Someone finds the strength to change their routine and keep working. Someone pauses, and some people simply abandon the project. There are those who talk openly to their patrons, stop payments. And then there are those who simply disappear. Maybe they're ashamed to admit the problems, or maybe they just don't care. It depends on the nature of a particular developer, not on his earnings, talent or popularity of the project.
There are a lot of factors that cause the burnout and motivation issues, but yeah that's what I think it comes down to. These things take quite an investment of both time and money to produce yet the feedback they usually get from places like this is scathingly negative over the dumbest shit and their patreon cut doesn't always cover what they need for it to be worth it (or even practical) to continue. And for most of these devs - especially the ones starting out - these things start out as a hobby solo project hobby or a side hustle to develop skills. Sometimes at the end of it all the project loses worth from their perspective or they move onto something better in their life. It sucks for us following it but I don't really blame them. They don't really owe us anything at the end of the day so I see no sense in being bitter about it.
 

colobancuz

Newbie
Aug 11, 2019
94
173
It sucks for us following it but I don't really blame them. They don't really owe us anything at the end of the day so I see no sense in being bitter about it.
I completely agree. The developer has every right to abandon the project and doesn't need to ask the supporters or fans for permission to do so. But I think it would be right to tell them instead of disappearing. Nowadays, the only excuse for not communicating is death, serious illness or disappearing without a trace. Or maybe going to jail. LeFrench doesn't seem to fall into any of these categories, which doesn't do him any favours. Maybe he just doesn't give a shit about all the fans and what they think of him.
 
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homejorz

Well-Known Member
Apr 12, 2020
1,277
1,520
It's been pointed out on here a few times, he said he was moving to another country and then just went dark. Nobody really knows what happened. But the communication by the dev for this game has always been bad
 
4.40 star(s) 104 Votes