j5LDC2TB

Member
Sep 5, 2016
208
152
yeah thats the thing, it doesnt appear for me at all, even after starting a new game or loading a save file, its just not there and i dont know why, i thought it was something that only echoes of lust had.

maybe theres a way to troubleshoot but im just not sure, no matter how many times i restart the game/load a save..


for reference, this is all i'm seeing after loading a save RNasc4444

View attachment 2106658
Hi, the way it worked for me was I put my saves in, started the game, chose a save, loaded it, it threw up the exception screen, I pressed ignore causing it to go to the hello, pick your name shit, after that I right clicked as though saving, clicked on settings, & it showed up as you can see in the image, I don't know if it'll work everytime though.
 

♂Brout&Minou♀

Engaged Member
Jul 30, 2020
2,497
1,812
unfortunately it will never happen. this because we have people complaining. yeah u know those people that want to have it their way and dont give a crap about others. they made the dev to stop making corruption/sharing choices.
instead we have vanilla/harem game that a lot of people love. and with that ruined this story.
Personally, I have nothing against ntr/sharing/etc. But what you are doing here is exactly the same. Complaining whinning.
We're here to talk about the game, not to complain about other players who voted and by the way, paid for it.
 
Apr 19, 2020
50
6
When I try to load saves from Ep.7 I am getting this: Any suggestions?

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 923, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2235, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4110, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 720, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1297, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/behavior.py", line 979, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 914, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 322, in run
new_rv = run(i, *args, **kwargs)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 770, in load
roots, log = loads(location.load(filename))
File "renpy/loadsave.py", line 63, in loads
return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'

I AM RUNNING WINDOWS 11

Windows-10-10.0.22621
Ren'Py 7.4.8.1895
Summer With Mia 2 E8
Mon Oct 17 15:28:27 2022
 
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cxx

Message Maestro
Nov 14, 2017
59,270
29,528
Where is mcs mom
somewhere with kids daddy.

10 GB How i'm supposed to download with my sub developed country intenet
with time and patience and jdownloader2.

It can't.
well all those in same bed with mc.

im literally missing those settings, like i cannot see any relationship setting in summer with mia

but i could last time i played lust theory
on swms relationships are set when starts game usually.
 
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Reactions: Knight of the Dawn

stefanh

Newbie
Sep 18, 2017
43
14
When I try to load saves from Ep.7 I am getting this: Any suggestions?

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 923, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2235, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4110, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 720, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1297, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/behavior.py", line 979, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 914, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 322, in run
new_rv = run(i, *args, **kwargs)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 770, in load
roots, log = loads(location.load(filename))
File "renpy/loadsave.py", line 63, in loads
return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'

I AM RUNNING WINDOWS 11

Windows-10-10.0.22621
Ren'Py 7.4.8.1895
Summer With Mia 2 E8
Mon Oct 17 15:28:27 2022
if you used the sanshez mod your saves are broken download the save fixer from the multimod tab
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
47,862
When I try to load saves from Ep.7 I am getting this: Any suggestions?

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 923, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2235, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4110, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 720, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1297, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/behavior.py", line 979, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 914, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 322, in run
new_rv = run(i, *args, **kwargs)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 770, in load
roots, log = loads(location.load(filename))
File "renpy/loadsave.py", line 63, in loads
return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'

I AM RUNNING WINDOWS 11

Windows-10-10.0.22621
Ren'Py 7.4.8.1895
Summer With Mia 2 E8
Mon Oct 17 15:28:27 2022
Good afternoon. In the future please physically attached your tracebacks rather than copy/paste or pics. It's the most helpful and it's polite to others. Otherwise since you've used SanchoMod for the save you're attempting to load you have two choices:
  1. Wait for me to finish the mod update
  2. DL the "SaveFixer" in the mod's OP (this is in all SanchoMod threads for each particular VN). One thing to note: do NOT forget about this file later. You'll want to delete it BEFORE installing any new version of SanchoMod. It won't necessarily crash the mod but it will certainly bork a few things.
That's it bud. Pick your favorite.
 
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Reactions: JennaJJ

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
47,862
Summer with Mia 2 [Ep.8] [Inceton]

Original Size: 9.63 GB
Compressed Size: 1.09 GB

Windows/Linux: MEGA -
Thank you so much for packaging this compression properly. Much stress is off my shoulders now. Appreciate ya bud. Regards to you and yours.
 

RNasc4444

Active Member
Aug 16, 2022
678
2,551
Hi, the way it worked for me was I put my saves in, started the game, chose a save, loaded it, it threw up the exception screen, I pressed ignore causing it to go to the hello, pick your name shit, after that I right clicked as though saving, clicked on settings, & it showed up as you can see in the image, I don't know if it'll work everytime though.
This is what I did as well. I was using Sancho mod for the gallery because Scrappy's wasn't up to date and noticed the saves don't work in the new version. Since I don't have a lot of time to play, I don't know when I'll be able to check out the update but by then Sancho should have the updated mod working.
 

cxx

Message Maestro
Nov 14, 2017
59,270
29,528
This is what I did as well. I was using Sancho mod for the gallery because Scrappy's wasn't up to date and noticed the saves don't work in the new version. Since I don't have a lot of time to play, I don't know when I'll be able to check out the update but by then Sancho should have the updated mod working.
sancho's mod should be up-to-date before friday.
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
47,862
SanchoMod - proposed feature adds for this update (note the yellow highlights)
  • SanchoDiaBox toggle (found in the Options screen). Seamlessly changes from OEM dialogue box to SanchoMod custom. New bonus feature - adjust dialogue font size and dialogue box opacity while in game via [Alt+(ArrowKeys)].
  • QuickMenu alignment (found in the Options screen). New bonus feature - The alignment changes dynamically depending on whether the OEM or Sancho dialogue box is on screen.
  • SaveDescription toggle (found in the Options screen)
  • SanchoAlerts (isolated custom notifications that are completely separated from RenPy's default notifications, toggled on/off along with the normal ChoiceGuide). New bonus feature - now receive alerts of potential scene/path splits as save marker points.
  • SanchoGallery (improved efficiency and handling of isolated gallery, isolated MC renaming, improved start and ending screen transitions and more). New bonus feature - The "SanchoMod Menu" opacity slider (that normally controls the opacity of the MiniStat screen in-game) now controls the dialogue box opacity while in a scene replay. When back in-game it switches back to it's default of adjusting the MiniStat screen opacity. New bonus feature - Scene filters by character and/or scene type available as desired.
  • SanchoCheats (found via the Options screen). Professionally and properly coded cheats that are rock-solid, including a reset button for stat changes that works intuitively and correctly every time. You asked for it, you got it...cheater.
  • SanchoHotKeys (while in-game) NEW! In addition to the dialogue box's [Alt+ArrowKeys] adjustments you can now toggle the ChoiceGuide On/Off via the [g] key and the popup SanchoStats screen via the key. Note that both of these keys are designated lower-case. Upper-case will still perform the standard RenPy features being render adjustment and screenshot respectively.
All of that including the obvious porting of Ep7 over to Ep8. I reckon the gallery scene filters and the hotkeys are the newest of the above feature inclusions. Now, I gotta get back to it. Regards.
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
47,862
This is what I did as well. I was using Sancho mod for the gallery because Scrappy's wasn't up to date and noticed the saves don't work in the new version. Since I don't have a lot of time to play, I don't know when I'll be able to check out the update but by then Sancho should have the updated mod working.
Tonight is the goal... but I'll have to be damn quick to achieve it (it's now 1515 hours here).
 
  • Like
Reactions: RNasc4444
Apr 19, 2020
50
6
Good afternoon. In the future please physically attached your tracebacks rather than copy/paste or pics. It's the most helpful and it's polite to others. Otherwise since you've used SanchoMod for the save you're attempting to load you have two choices:
  1. Wait for me to finish the mod update
  2. DL the "SaveFixer" in the mod's OP (this is in all SanchoMod threads for each particular VN). One thing to note: do NOT forget about this file later. You'll want to delete it BEFORE installing any new version of SanchoMod. It won't necessarily crash the mod but it will certainly bork a few things.
That's it bud. Pick your favorite.
Sorry about that Sancho. I will keep that in mind if I have any other problems.
 
3.80 star(s) 75 Votes