Intro "Bla bla - more realistic story ... bla ... grounded ... bla.."
5th or 6th scene ... "But I'll be better when I get the bastard who killed Dad..." ... yeah .. that fits the description.
Maybe it is just me, but how many ppl do you guys know that revenged the death of a relative and/or friend? And yes - the MC looks like a criminal that will be in jail in about 6-12 month ... but that is not the point ^^
I dont understand all the crime, revenge and over the top stories - especially when a game claims to be more realistic ... on that note ... separated dorms, but a "private school vacation resort" where "they spend time with each other" ... yeah. That's a thing schools have ... right? ^^ ... and ppl joining the school after the year ends and just to go to their vacation resort? ... uhm .. yeah .. realistic.
And the start is a lot ... so many different ppl and exposition. We jump back and forth, between that school, the MC and a photo shoot - and more. It is to much... what is the point in introducing (probably) every character at the start? You cant remember half of it in the next update and you have no connection to any of them.
The renders are ok - but the posing and expressions are a bit to much several times. And the undead father of the one girl .. puh. Hard to look at him.
Oh - and the scene with Athena and Monica ... I think they have a phone call? But that is hard to understand, because u never see a phone. Only the dialog sounds like a phone call.
I like the idea of the game, but the execution is slacking. Way to many "plots" at the start. You have barely a feeling to the time passing and where you are. Part of the problem might be the missing of any describing text. Its all talking or thoughts.
Currently it is "Exposition dump - the game" ...but there is potential ... maybe after all the piles of exposition and setting up everything the game gets some kind of structure and is not just a patchwork of conversations.
And maybe add a setting to turn the "walkthrough" hints off... I wonder if it is just like the hints suggest, that when you dont pick the creepy/flirty choice that you block all possible relations to the characters ...