4.30 star(s) 35 Votes

RareRirorie

Member
Game Developer
Dec 26, 2020
364
1,931
Probably too early in the game's development to make an actual review, but so far it's coming along very well.

Art: This is subjective of course, so pretty hard to rate it. I personally like it, and I even think the art improves during the game, which makes sense as the artist gets better and better.

Gameplay: Slightly grindy, a bit too much reading. The grindy part is mostly because of the game engine, which makes everything go slower than I'd like, but that's quite a subjective opinion as well. As for the reading, I'm personally of the "concise" persuasion. Boil everything down again and again and again until you can keep a conversation as short as possible with all the essentials, without going in circles and repeating oneself.

Sound: The sound design could be improved upon. The music is the generic music heard in all the other games as well. It's not a requirement to have a good sound design, but it does improve a game. Not really essential atm. It would also be nice with a voice-over for Rina - especially for the lewd scenes. Again, not really a requirement for a good game, but it does increase quality.

All in all I'm definitely looking forward to seeing more :D
Yeah, gameplay wise I agree. Too much reading, too much of nothing happening. A mistake on my part from the get-go where I wanted stuff to make sense, so I packed things full of "explanation" without knowing how to write porper dialogue - especially in game where 5+ text boxes is already too long. Something that I will avoid doing going forward in favour of shorter dialogue. Inexperience on my part pretty much.

Sound. Every sound there rn is a placholder more or less. I am working on getting a music pack that would fit the world, I even want to do some parallax maps just to make hte gameplay experience better. But both of those things are still low on the prio list with drawing new scenes being the big thing. When it comes to Rina's voice though, I kind of want to avoid making Rina have any "voice" and just keep her tonality to the minimum. Once I will pump Rina full of thought bubbles, to give her bit more depth dialogue-thought wise, I will see how "tonal Rina" (basically sounds that would make the player kind of gauge what her voice sounds like) would work. Imho it would be better to avoid that though, at least thats my thinking right now.
 

bprokof89

Newbie
Oct 31, 2019
21
16
I really liked this.. she is a perfect character for this story even.. and the old guy is cracking me up.. love him so far too!

but the drawing is the most shocking of this.. is the Dev the artist also? her expressions are very nice! and usually with the way artist start drawing girls with huge tits.. I eventually feel repulsed instead of turned on, but here? it's done very well and the way the artist draws her makes the breast size almost approaching believable.. I'm srsly shocked here.. VERY GOOD JOB!

Agreed, usually it's jarring, but the dev makes it look so natural and seamless.
 
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Mar 19, 2021
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Yeah, gameplay wise I agree. Too much reading, too much of nothing happening. A mistake on my part from the get-go where I wanted stuff to make sense, so I packed things full of "explanation" without knowing how to write porper dialogue - especially in game where 5+ text boxes is already too long. Something that I will avoid doing going forward in favour of shorter dialogue. Inexperience on my part pretty much.

Sound. Every sound there rn is a placholder more or less. I am working on getting a music pack that would fit the world, I even want to do some parallax maps just to make hte gameplay experience better. But both of those things are still low on the prio list with drawing new scenes being the big thing. When it comes to Rina's voice though, I kind of want to avoid making Rina have any "voice" and just keep her tonality to the minimum. Once I will pump Rina full of thought bubbles, to give her bit more depth dialogue-thought wise, I will see how "tonal Rina" (basically sounds that would make the player kind of gauge what her voice sounds like) would work. Imho it would be better to avoid that though, at least thats my thinking right now.
ehhh opinions vary, I personally like the dialogue cause it is pretty hot. I originally didn't care for porn games cause it is like folks can just rip the cgs and post them online but than I got into the games cause of the hot dialogue.
 

Svenn85

Newbie
Nov 5, 2018
53
32
I like dialogue too. Like the dialogue in "What a Legend" - I think it's funny and sexy.

I do think, however, that dialogue should avoid being too long and avoid going in circles or being repetitive. It's a delicate balance.
 

RareRirorie

Member
Game Developer
Dec 26, 2020
364
1,931
Oh yeah i was digging in the files on the Rina0.2.2A. then i stumbled on that. But the question is will there be a sexscene with the doggo?
I'm sure there will be since there is a scene currently in the game where it goes up and smells her ass. Let's just reconvene in like 3-4 months and wait for the good word.
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RareRirorie

Member
Game Developer
Dec 26, 2020
364
1,931

CDM

Active Member
Apr 11, 2018
926
251
hi i discovered the game today and i wanted to know if in the exhibitionism Can she walk around naked as much as she wants or doesn't she have that in the game?
 

nodice20

Member
Jun 26, 2019
225
362
Watching the progress on this game is great, the dev so far has shown a lot of progress in a relatively short amount of time in improving the quality of this product. I can't wait to see it continue to improve.
 
4.30 star(s) 35 Votes