There are many games on this site which have improved over time.For a newbie who comes to AVN space he will try to play as deep into the game as possible to patronise
Whatever u said is true but the thing with supporting a Dev really comes down to the point of disposable income.Many people pirate coz they can't afford.Think about it 10 dollars for 10 games means 100 dollars every month which might be 20 percent of their real incomes in many low and middle income countries.So many people cant support multiple games at once so they pirate.The solution would be to support games that have least patrons which a person feels has potential to become a good game if there is a financial support.I personally stopped supporting 2 of the biggest titles on this platform for the same reason.I instead spread that money to some new and lesser supported games.I think I am both - a supporter - in that I support a number of Dev's with $, like Jestur.
I am also a pirate in that I take digital downloads for various AVNs without offering any $ in exchange for the work done by the dev to create that content.
If I find a dev who I enjoy (I've found some on Patreon/Steam and looked them up/downloaded them here), I will often end up throwing some $ their way (but not always - I find far more that I enjoy than my budget will allow me to support with $)
I have some devs who I have supported with $ for years and other devs who get about a year of support - roughly the cost of a AAA game - then I stop supporting that dev and shift the $ to a different dev I have yet to say thanks to with some $ support.
There is also what I would call positive involvement in the community surrounding an AVN.
It's not $ support but offering feedback and encouragement to devs, especially those who seem new to creating an AVN has a place.
This also includes wishlisting on Steam to help the dev with Steam metrics even if the AVN is not one I would buy on Steam, at least at full price.
I'm smart enough to understand that F95 is not Burger King (I don't get to have it my way to borrow from the old ad campaign) and I have supported some devs with $ only for them to do a significant course correction in their AVN and stopped that support due to that course correction.
I'm not going to trash a dev for making the change - their story and their creativity. I just stop my support and drop a link into Notepad to follow up in a year or two and see what happened.
Sometimes, I've been met with a very pleasant surprise and the AVN's development and broader story telling 'smoothed out' the issue I had, and I've gotten to enjoy an unexpected major content boost for an AVN I didn't know I was missing.
Other times - my instinct was spot on and IMO, I made the right call putting an AVN on hold, at least in terms of $ support.
I will say that If a small % of the broader F95 community gave the price of a cup of coffee 1x/month to a dev they enjoyed, we would have Far fewer AVNs getting the abandoned tag.
I remember one dev I support with $ making the comment that his Patreon downloads were about 1% of the downloads of his AVN on F95.
I do believe that many devs (but not all) would end up creating bigger, better updates more frequently if the number of people who repeatedly downloaded their AVNs went from 1% who offered some $ support to 2-3%, for example.
Anyway - enough of my rambling... I have AVNs to play!
Cheers!!![]()