thanks that fix worked for me and since i did not have the mod before i got stuck im just gona go with its a bug that v12 put in v11 parts as they statedWell. I found the solution to my problem in cheatmod topic. I wonder if this bug will be fixed.
you have to do it before meeting anna, its a random event that activates on its own.How?
Google translate?If this game still had animated films was in order to probably the best game which I played. There are no repeatable women every is exceptionally beautiful. And they regret that an animation is lacking normals
Got past 73. I followed the most current walk though. I then repeated Saturday(74) on Sunday (75) and then Monday (76) as they are supposed to be in school when you take them they were then available. I repeated the same day hoping not to advance anything else, and I did get her panties on Monday, the next step was I skipped days until I was on the right day of the week just 1 week later.how did you guys get past 73 where the second girl is still shy when you go into her room?
There are many constant parts in the game the 8,9,10 -o`clock in the dining room, then the MC, uses the pool or tube to get closer to his roommates, before it was the washing room to manipulate the clothes, there is the returning feature of taking pictures to boost the confidence of the new girls, i dunno why people have such a hard time to play this game. Just pay attention about what they talk during the breakfast and dinner...besides that only weekends are special....it`s that easy.Without the Event Mod this game would be virtually impossible to play - there is no legitimate means to determine event location/time without tracking in a spreadsheet and then hoping your time wasn't wasted when the opportunity to save comes along at the end of the day. I echo the sentiment of many here when I say the lack of save capability is baffling. The only saving grace(s) for this game are the relatively good story and it isn't a bunch of standard DAZ 'MILF' models running around trying to counter balance because of their massive hot air balloon tits and blow up doll botox lips...
...apologies, I digress. As I stated, without the mod the shear amount of grinding and guessing would make this near unplayable.
Respectfully, I disagree. You are correct insomuch as the events that are repeatable happen at the same time, and typically in the same room - until, they don't. That is, when you first begin playing the game it is a process of elimination and then, without any means to determine the progression of events, it becomes a guessing game until you find the next event, ad naseum. The complaints aren't so much that the game is difficult, rather it is an unnecessary grind for the player to get very little in the way of new rewards for their hours of grind. You even say, "There are many constant parts in the game..." - that particular part of the game is exactly why it is such an issue for the players that are tired of the guessing game...I mean how do you know when it is time to move to the next room and begin the hunt all over again? Please don't say. "the points go up" that went out the window versions ago and now it is a matter of seeing a new outfit in a scene, or a new bit of dialogue that there may be some progress? Seriously, how would you really know where to go from there without a near infinite number of clicks and guesses to get there? I guess the best way to put it in perspective is to ask how many hours of time were put in by a player and what was the reward for the time spent? And, would the player consider that reward and the time spent to be equitable?There are many constant parts in the game the 8,9,10,11 o`clock in the dining room, then the MC, uses the pool or tube to get closer to his roommates, before it was the washing room to manipulate the clothes, there is the returning feature of taking pictures to boost the confidence of the new girls, i dunno why people have such a hard time to play this game. Just pay attention about what they talk during the breakfast and dinner...besides that only weekends are special....it`s that easy.
download the original WT and not the one on the OP and you will find them allHoping someone can help. Been through the thread and couldn't find anything to help me. I'm stuck with 57/72 missing events 1, 20,26,27,28,52,53,54,61,61,63,64,65,66,68.
Thanks in advance guys.
I had my problems when i started the game as well, but i dunno what you mean by grind...maybe that you have to repeat the same action x3 times until you can progress to the next step? for example: you have to visit a girl in her guestroom at 12 o`clock or at 12 o`clock x3 times at the pool, on different days, that is a constant during the whole game...it won`t change if you only do it one time, the girl has to get used to it basically. And how do you know the Time? well they tell you what they do in the afternoon or what later, it`s not like it`s random. So let me try to make this more clear...you see a new action in one room, so that means when it happened during Monday to Friday, it will happen again either on the same Day it first happened or on another Day AT THE SAME TIME. So it`s a clear pattern. There are actions that will ONLY appear during the Weekend. But again, you only have to look at the Time and Day, that`s all. The Game is absolutely no guessing. When it happened once, it will happen again the next Day at the same time or the next Weekend at the same time and location. So when you have triggered a action x3 times, you will progress to the next. But only then, oh and don`t forget to check the office from time to time, hope it helped.Respectfully, I disagree. You are correct insomuch as the events that are repeatable happen at the same time, and typically in the same room - until, they don't. That is, when you first begin playing the game it is a process of elimination and then, without any means to determine the progression of events, it becomes a guessing game until you find the next event, ad naseum. The complaints aren't so much that the game is difficult, rather it is an unnecessary grind for the player to get very little in the way of new rewards for their hours of grind. You even say, "There are many constant parts in the game..." - that particular part of the game is exactly why it is such an issue for the players that are tired of the guessing game...I mean how do you know when it is time to move to the next room and begin the hunt all over again? Please don't say. "the points go up" that went out the window versions ago and now it is a matter of seeing a new outfit in a scene, or a new bit of dialogue that there may be some progress? Seriously, how would you really know where to go from there without a near infinite number of clicks and guesses to get there? I guess the best way to put it in perspective is to ask how many hours of time were put in by a player and what was the reward for the time spent? And, would the player consider that reward and the time spent to be equitable?
Thank youdownload the original WT and not the one on the OP and you will find them all
i downloaded them on this forum but i dont remember which page
Is the walkthrough you mention on page 222?download the original WT and not the one on the OP and you will find them all
i downloaded them on this forum but i dont remember which page
yes start from the first 1 thats what i did and its working perfectlyIs the walkthrough you mention on page 222?
If wt wont help, go to WTmod topic and look at post #149. It helped me with exactly the same problem.Hoping someone can help. Been through the thread and couldn't find anything to help me. I'm stuck with 57/72 missing events 1, 20,26,27,28,52,53,54,61,61,63,64,65,66,68.
Thanks in advance guys.
it seems to be a problem with the update 12 as Nerevar2 statedHoping someone can help. Been through the thread and couldn't find anything to help me. I'm stuck with 57/72 missing events 1, 20,26,27,28,52,53,54,61,61,63,64,65,66,68.
Thanks in advance guys.
same post helped me as i only got the walkthru mod after i was stuck it just seems something moved in the codeIf wt wont help, go to WTmod topic and look at post #149. It helped me with exactly the same problem.
Yeah it helped me, thanks guys! Now i'm on the update 12 and missing event 50.it seems to be a problem with the update 12 as Nerevar2 stated
same post helped me as i only got the walkthru mod after i was stuck it just seems something moved in the code
I'm curious, how do you know what event you missed? I just see a running number, i.e. 30/32 up in the left hand corner. Is there somewhere that you can look to see a breakdown of the events?Yeah it helped me, thanks guys! Now i'm on the update 12 and missing event 50.
I agree with you. You are intuitively expected to know the magic number is 3 times to view a scene than after that you just click through til the next one? That's tedious to the extreme. If it wasn't for the color coded mod I would have quit playing a while back and I think that becomes out of date at some point. Even with the mod, there are numerous consecutive days of nothing new happening that you have to click through. Oh, I suppose I could skip days, but then it's "did I miss some new event?" as I notice somethings only happen during a certain day. As for the click scene 3x before the girl changes seems odd when you're told not to be a pervert and somehow the girl yelling at you to get out of the room or don't touch me there screams pervert to me. lol It does seem like a lot of clicks to get any kind of payback and even then its not much progress, but somehow I keep clicking for the next day, hoping something nice will happen. lolRespectfully, I disagree. You are correct insomuch as the events that are repeatable happen at the same time, and typically in the same room - until, they don't. That is, when you first begin playing the game it is a process of elimination and then, without any means to determine the progression of events, it becomes a guessing game until you find the next event, ad naseum. The complaints aren't so much that the game is difficult, rather it is an unnecessary grind for the player to get very little in the way of new rewards for their hours of grind. You even say, "There are many constant parts in the game..." - that particular part of the game is exactly why it is such an issue for the players that are tired of the guessing game...I mean how do you know when it is time to move to the next room and begin the hunt all over again? Please don't say. "the points go up" that went out the window versions ago and now it is a matter of seeing a new outfit in a scene, or a new bit of dialogue that there may be some progress? Seriously, how would you really know where to go from there without a near infinite number of clicks and guesses to get there? I guess the best way to put it in perspective is to ask how many hours of time were put in by a player and what was the reward for the time spent? And, would the player consider that reward and the time spent to be equitable?