sure... im certain it was the "main" reason why it got delayed and not KG incompetenceBTW, before anyone asks this stupid question: Kagura's version WILL HAVE the APPEND! The Append was the main reason why this game's release was heavily delayed!
they look hot ~!Yeah, wouldn't it be hilarious if ONEONE1 had already gotten to work on ANOTHER game while Kagura still hasn't released Samurai Vandalism? Hahahahaha...
View attachment 2847931
Ha...
Well according Kagura stuff on the discord, the game has a around 1 million characters. Which gives an estimated range of 25500-55000 words.I am actually scared looking the size of this game when kagura version is come out.
Welp, most of the thread is comprised of jabbing at KG + bugs + how do I install this game + defending KG + 111 fans, with the rest being some minor stuff lolIt impresses me how this thread managed to get to over 150+ pages when we only had a crappy MTL translation to go off of for the last 2 years or so
I'm scared of how much more discussion will spawn here once the game drops this saturday
I actually do not expect a surge of posts. At least not for long; like an update for an old MMO on a decline: when it hits, there is a sharp increase in playerbase, but after a couple months it drops back down, sometimes to even lower values.It impresses me how this thread managed to get to over 150+ pages when we only had a crappy MTL translation to go off of for the last 2 years or so
I'm scared of how much more discussion will spawn here once the game drops this saturday
Pretty sure there are in japanese somewhere. Personally, I know the structure of these games so well that a guide is not necessary at this pointAnyone know if the translation will feature a guide to the routes like Ideology in Friction did?