Is this one also like the other Oneone1 games?
Route mechanic I figured out after playing Meritocracy Oni & Blade and Ideology in Friction:
Upper route (after chapter 1): fail 0-2 missions
Middle route (after chapter 1): fail 3+ missions
Lower route (after chapter 4): get certain number of kills before entering chapter 5
Seems like accumulating kill count only in middle and lower route as defeating human enemies in upper route won't trigger the choice to murder them.
I wonder if The Heiress and Marauder of Dystopia also use this formula.
Route mechanic I figured out after playing Meritocracy Oni & Blade and Ideology in Friction:
Upper route (after chapter 1): fail 0-2 missions
Middle route (after chapter 1): fail 3+ missions
Lower route (after chapter 4): get certain number of kills before entering chapter 5
Seems like accumulating kill count only in middle and lower route as defeating human enemies in upper route won't trigger the choice to murder them.
I wonder if The Heiress and Marauder of Dystopia also use this formula.