I don't mind them remaking RPGM in Unity but put some effort to it ffs. There is nothing interesting in the combat, no interesting skills or specializations, no interesting bosses and no interesting gear. The loot is the most boring loot ever, all you get from the plethora of chests are consumables that you are probably never gonna use. There is no reason to explore which brings me to the next issue...
Maps, the sole and only purpose of the map design is to maximize the amount of time needed to travel from entrance to the exit. They are designed to waste your time.