- Apr 3, 2020
- 282
- 574
Can confirm, The Ronin Route is all about corrupting the three girls, not even the lolis are safe
There is no route specific to the loli, no. There are segments where she takes center stage by herself for a while, but that's about it.Can you only focus on the blonde loli and play as her only? Or does doing routes for her mean you have to focus on the other thots?
In the Ronin route is where all the girls get diddled, if you go to the characters menu, there is an option to make the characters appear or not in battle, as well as to make them the lead, you can make the loli the lead and take the other two out of battles if you want.Can you only focus on the blonde loli and play as her only? Or does doing routes for her mean you have to focus on the other thots?
As long it has female corruption with interspecies pregnancy is fine by me. Although I hope they invest a bit more on the story, sometimes their stories feel a bit bland and repetitive. One game like that is fine, but it feels they are repeating the formula way too much. I hope the witch theme helps on that.While we're all waiting for Kagura's translation next year, I noticed that ONEONE1's new game seems to be into production already
From what I know so far, it's called "The Eclipse Witch", the theme this time around seems to be witches (duh), and it doesn't look like it is set in the same universe as Ideology in Friction like this game was
It hasn't had an official release date revealed yet, but someone should probably get to work on a thread for whenever it does come out, lmao View attachment 1908896 View attachment 1908897
I assume most of the glitches will be patched out once Kagura releases their translation next year, a lot of the problems people have had with running the game seems to be related to their locale and allwonder if kagura version has fixed problems it has running if it does hope it gets uploaded here
I'll fully admit that the transition to Unity was not as smooth as it could have been, but I do believe there are some genuine improvements that must have come from the engine switch, otherwise, ONEONE1 wouldn't have had a reason to switch engines in the first placeWhen patch 2.0 is released, we can say it will be a REMAKE of the game ^_^
Never met person who could pass the game WITHOUT a single problem -_-
I still blame the transition to another engine -_-
What can they do there for a whole YEAR (they already seem to regret it)??? Meanwhile, Kagura translating everything-
Mostly (garbage) -_-...
Translation makes a lot of bugs appear.I'm actually confused what issues people have been talking about with Unity on Samurai Vandalism. I bought the game and I've played it in Japanese, any bugs or crashes I encountered got patched out pretty quickly, and has been stable for a long time now.
Yeah, the issue with the built in translation is that it was a MTL that hit parts of the code, in addition to the actual text. So the game was developed in japanese, so at least some of the code was in japanese. When the MTL program was run it translated some of that code, which fucked it up and only affected the built in translation Oneone1 did. The fixes are there, but only for the Japanese version.I'm actually confused what issues people have been talking about with Unity on Samurai Vandalism. I bought the game and I've played it in Japanese, any bugs or crashes I encountered got patched out pretty quickly, and has been stable for a long time now.
Imo the improved "combat sex" animations were worth it, most of 111 game's were getting staleYeah, the issue with the built in translation is that it was a MTL that hit parts of the code, in addition to the actual text. So the game was developed in japanese, so at least some of the code was in japanese. When the MTL program was run it translated some of that code, which fucked it up and only affected the built in translation Oneone1 did. The fixes are there, but only for the Japanese version.
Since the translation itself was really poor, and so much broke Oneone1 abandoned their built in translation basically instantly. That has left everyone using Reipatcher to do their own MTL overlay (Reipatcher basically reads the text Unity outputs, and puts a translation over the original text without touching the code of the game, avoiding the bugs of the built in MTL.) The fact that Kagura got the rights to do the translation basically right away, Oneone1 had no reason to make any updates to their translation.
There are also a number of complaints I have about their switch to unity, but that's mostly them basically just recreating RPGMaker in unity for this game.
I'm a huge fan of ONEONE1's Work thus far, but I do kinda wish they were willing to try and experiment more with their games instead of falling into a very similar formula for most of themImo the improved "combat sex" animations were worth it, most of 111 game's were getting stale
Nah, that's meant for their newest game, this isn't meant for Samurai VandalismIm guessing this is from the "incoming update" of the game and is not in the game, isnt?
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