I'm dropping here a few teaser pics, also to show that I'm making progress each day on the quality of renders.
I had to use some subterfuges for some renders in the first release as I had a pretty poor cg not suited for 3D.
Sometimes it looked good, sometimes not great, I totally agree with the remarks from 'TreeFriend' review which I found fair
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I updated my cg very recently and now I can finally do complete scenes in one go, with better sharpness.
I also learnt new rendering techniques and a few lightning tricks which is the most complex part in daz3d, especially in dark environment or in outside environement with specific light, (like sunset). In a bright room, it's always easy ^^ , but that's not the kind of renders I want. I want my renders to be a bit adventurous
I think I'm on the good direction for the quality of renders and I will soon replace the few unlucky renders from first release.
I'm happy that the story and atmosphere got a good feeback so far, as this is usually harder to improve than the technical part.
For now, the priority is to add some contents while improving the quality for each release, which will happen very soon.
Stay tuned