- Jul 5, 2018
- 7
- 2
Those are in the Mios hive. You get there by going through a crack in the floor where you fought the ghost lady.View attachment 2588243
View attachment 2588244
little question, I returned the whole game from top to bottom and no way to find the last 3 scenes, where can I find that pleas?
1. Completely agree, Had scaling enemies for 2 versions and things got frustrating for no good reason so I removed that, now they are manually balanced but don't scale so the moment you are even a bit over-leveled it's easy mode.The game is cool, everything is polished, the atmoshere is awesome, some fear & hunger vibes (apart from the obvious KP vibes), but there are two things that bothered me.
1. It's very easy. I mean, obviously you have to be able to beat the battles, but I never felt like "I'm fucked" even when jumping to dangerous battles blindly. I am assuming the sex scenes happen when you lose battles, but if it's this easy to win them, then you kinda have to lose them on purpose. I am saying this because I saw that nightmare dog thing in the previews, and I encountered it, but it was easy af to beat.
This could be solveable by gating XP / levels, because I found out you can grind as much as you want by resting. Note, I am NOT a fan of gating such stuff, nor scaling the enemies, but how else are you gonna make the fights challenging, when it's *the fights* that contain the h content?
The reason that this system works with KP is because there's a cycle, where you *have* to sleep (due to fatigue), and you have to advance otherwise you will lose the game (low control). Therefore, you might end up against a powerful opponent without being ready yet, and lose (therefore h).
2. I definitely think we need a screen where we can see what passives we gained after each battle. I thought I wasn't gaining anything, and then if I got it correctly, I went to the menu and saw I had some passives. I had no idea I had them.
3. The side image is very frustrating. I love how it goes away, but you have to be very close to it for it to disappear, so I'd suggest making that distance larger.
4. Protag's smile in the early pleasure. This might be just personal, but we're only at 25% or something, and she looks like she's enjoying it quite a lot. Her expression at the end-pleasure is awesome though.
That doesn't really sound good for a game after a year of development that said the current system is fine, sure the current game is easy and I lost nearly all tension after finding out just how easy it actually is but at least I can progress nevertheless.I'm scrapping the entire combat system
everything unlocked on save 05who has a full save
Methinks it's a beat 'em up." That said, I'm scrapping the entire combat system after the first sidejob is done and making it purely let's say...player skill-based. "
well you got me now, let it be a surprise, dont tell if its a rock-paper-scissor system, QTE or whatever
just to say, scrapping a whole system...wish more people in development would do this, if they see a system is kinda wonky balanced....
Not likely, because it wouldn't work with what we know the Slut Path is going to be.Methinks it's a beat 'em up.
How do you mean?Not likely, because it wouldn't work with what we know the Slut Path is going to be.
Slut Path had a description in the trello before but now it's gone.How do you mean?
where can i find the gallery? totaly forgot where to find iteverything unlocked on save 05
The Theatre in Cardinal Heart.where can i find the gallery? totaly forgot where to find it