The game is cool, everything is polished, the atmoshere is awesome, some fear & hunger vibes (apart from the obvious KP vibes), but there are two things that bothered me.
1. It's very easy. I mean, obviously you have to be able to beat the battles, but I never felt like "I'm fucked" even when jumping to dangerous battles blindly. I am assuming the sex scenes happen when you lose battles, but if it's this easy to win them, then you kinda have to lose them on purpose. I am saying this because I saw that nightmare dog thing in the previews, and I encountered it, but it was easy af to beat.
This could be solveable by gating XP / levels, because I found out you can grind as much as you want by resting. Note, I am NOT a fan of gating such stuff, nor scaling the enemies, but how else are you gonna make the fights challenging, when it's *the fights* that contain the h content?
The reason that this system works with KP is because there's a cycle, where you *have* to sleep (due to fatigue), and you have to advance otherwise you will lose the game (low control). Therefore, you might end up against a powerful opponent without being ready yet, and lose (therefore h).
2. I definitely think we need a screen where we can see what passives we gained after each battle. I thought I wasn't gaining anything, and then if I got it correctly, I went to the menu and saw I had some passives. I had no idea I had them.
3. The side image is very frustrating. I love how it goes away, but you have to be very close to it for it to disappear, so I'd suggest making that distance larger.
4. Protag's smile in the early pleasure. This might be just personal, but we're only at 25% or something, and she looks like she's enjoying it quite a lot. Her expression at the end-pleasure is awesome though.