halcyonpurge
Newbie
- Feb 7, 2019
- 82
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imagine he just ports bloons td6 into the game as the combat systemit would be better if it was gameplay tower defense. Although it would still be 2 hours of torment.![]()
imagine he just ports bloons td6 into the game as the combat systemit would be better if it was gameplay tower defense. Although it would still be 2 hours of torment.![]()
Is this game...only available for Windows 10 and up? I tried to run this on Windows 7 and won't even start.
Now that's just flat out false. I'm running the game on my windows 7 PC just fine, so the dude having issues has some other problem aside from his OS.Here's the system requirements section from the itch.io page:
View attachment 2614751
So yes, Windows 10 and up only (though a tech savvy individual could probably get it to work on an older OS, don't quote me on that though)
I don't dislike Lost Chapter, but you might as well have tied one hand behind your back in every fight if you chose anything but the lust build. It's disproportionately powerful and the rare cards ironically had such bad synergy that you're almost always better off never picking them.That future card system remind me Lost Chapter, that was pretty good game
That's a neat idea I hadn't thought of before. Depending on how you're expected to draw and play cards, it would be kind of neat to have the player's Pleasure level add cards to the deck, or having boss enemies add cards to the players deck.The old system was pretty boring and trite, I see anything besides the basic dime-a-dozen RPGM turnbased combat as an improvement.
It could also be a kinda cool way to influence the actions you make in combat, with certain lewd cards becoming your only options as time goes on and your deck runs dry (or other prerequisites are met). Obviously you could do that with the old system, but I think drawing cards is a cooler representation... assuming Velminth goes down that route.
Oh, it is a card system? Neat. My suggestion wasn't far off it seems.Sneak peak of the new combat system from the dev'sYou must be registered to see the links.
View attachment 2691424
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It might be working for you, but don't expect any official support for anything that is specific to Win7.Now that's just flat out false. I'm running the game on my windows 7 PC just fine, so the dude having issues has some other problem aside from his OS.
Well, i agree, the balance sucked in Lost Chapter , but the map system itself looked goodI don't dislike Lost Chapter, but you might as well have tied one hand behind your back in every fight if you chose anything but the lust build. It's disproportionately powerful and the rare cards ironically had such bad synergy that you're almost always better off never picking them.
Bro, i don't get what your issue with some people using windows 7 is... Saria reclaimed is a game built using RPG maker MZ which works on Windows 7 so it should only make sense for it to work with the said OS. It has nothing to do with "support" or whatever, but rather the fact that the first dude's issue isn't related to a software problem but likely to his hardware. I can already guess that he tried running the game on a system with the integrated graphics or something which is a big no-no with the unoptimized pile of crap that MZ is (MV had much the same issues).It might be working for you, but don't expect any official support for anything that is specific to Win7.
Yes MZ has Windows 7 support but just because it works for you still doesn't mean it's 100% not a software issue lmao. There's a reason people get made fun of when they say "WoRkS oN mY CoMpuTEr!"Bro, i don't get what your issue with some people using windows 7 is... Saria reclaimed is a game built using RPG maker MZ which works on Windows 7 so it should only make sense for it to work with the said OS. It has nothing to do with "support" or whatever, but rather the fact that the first dude's issue isn't related to a software problem but likely to his hardware. I can already guess that he tried running the game on a system with the integrated graphics or something which is a big no-no with the unoptimized pile of crap that MZ is (MV had much the same issues).
The whole OS thing is more so a chain of issues from Microsoft stopping support for Windows 7, to eventually Java and then finally to RPGM MZ as it is based on Java, it may work for now but if it eventually stops I cannot do anything about it from my end.Bro, i don't get what your issue with some people using windows 7 is... Saria reclaimed is a game built using RPG maker MZ which works on Windows 7 so it should only make sense for it to work with the said OS. It has nothing to do with "support" or whatever, but rather the fact that the first dude's issue isn't related to a software problem but likely to his hardware. I can already guess that he tried running the game on a system with the integrated graphics or something which is a big no-no with the unoptimized pile of crap that MZ is (MV had much the same issues).
Yes MZ has Windows 7 support but just because it works for you still doesn't mean it's 100% not a software issue lmao. There's a reason people get made fun of when they say "WoRkS oN mY CoMpuTEr!"
I wonder whatever you people even realize that my posts weren't complaints and it wasn't me who had issues with the game, so yeah...The whole OS thing is more so a chain of issues from Microsoft stopping support for Windows 7, to eventually Java and then finally to RPGM MZ as it is based on Java, it may work for now but if it eventually stops I cannot do anything about it from my end.
Saria Reclaimed uses nwjs 0.48.4 64-bit. Do you have Windows 7 32-bit installed? The game won't run on that; Windows will tell you that it's an invalid application. (This is not unique to Windows 7.)Is this game...only available for Windows 10 and up? I tried to run this on Windows 7 and won't even start.
FWIW, Java and JavaScript are unrelated. RPG Maker MV/MZ use JavaScript. (They're based on nwjs, which is based on Chromium; an RPG Maker MV/MZ game is effectively a fancy web site running in a custom browser.)The whole OS thing is more so a chain of issues from Microsoft stopping support for Windows 7, to eventually Java and then finally to RPGM MZ as it is based on Java, it may work for now but if it eventually stops I cannot do anything about it from my end.
Thats a great addition dude. Damn I hope Velminth goes down that route.That's a neat idea I hadn't thought of before. Depending on how you're expected to draw and play cards, it would be kind of neat to have the player's Pleasure level add cards to the deck, or having boss enemies add cards to the players deck.
I wonder if the card system going to be a new hand each round or draw x at combat start and draw 1 each round?
There is a 32-bit download of nwjs (the ones withSaria Reclaimed uses nwjs 0.48.4 64-bit. Do you have Windows 7 32-bit installed? The game won't run on that; Windows will tell you that it's an invalid application. (This is not unique to Windows 7.)
ia32 in the filename) if 32-bit is the only way for some people to play, variances in performance should be expected though.It being boring is, to be blunt, the point.The old system was pretty boring and trite, I see anything besides the basic dime-a-dozen RPGM turnbased combat as an improvement.
Honestly, having cards forced into your deck by high lust or by enemy actions is one of the more interesting things you can do.That's a neat idea I hadn't thought of before. Depending on how you're expected to draw and play cards, it would be kind of neat to have the player's Pleasure level add cards to the deck, or having boss enemies add cards to the players deck.
I wonder if the card system going to be a new hand each round or draw x at combat start and draw 1 each round?