Skads

King of Cunts
Donor
Aug 27, 2016
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of course i don't use "he/him" to describe myself, but i use masculines nouns and adjectives to describe myself
so he would probably do the same at some point, i'm pretty sure that's what the feminity stat is in for after-all
but crossdressing isn't a magical transformation, it take some time and rationalization

it's not like as soon as you crossdress you suddenly start considering yourself as a girl
it does help a lot, but he would have to rationalize that he want to be one in first-place, and he's clearly not at that point yet
and homosexuality isn't related to genders-identity, you can consider yourself a manly-burly hair-on-his-chest man and still suck dicks, in fact that's the entire point of bara-yaoi
i get what you mean, but you just have to understand it would take some time that's all

And if you're thinking about how MC consider Antag, i get what you mean
MC is written like he has a clear objective of what he want to do with Antag,
so it does sound weird when he goes from talking to Antag as a girl, and then say internally nouns like "he/him"
but then again, maybe it's a question of time, like he use feminine nouns and adjectives in front of Antag because it re-inforce the feminization and he's trying to force on Antag, but still know Antag isn't fully feminized in his/her mind
i can't say for the dev if it's intentionnal or not, but when looked that way it make sense even if it's a bit inconsistent
You don't know if the antag feels happy in their body, they clearly have issues related to their father being an asshole so they could've be repressing their feminine side over the years and acting out to feel some level of control in their life. Maybe the protag doing this shit now is opening the floodgates and with all the confusing emotions they are clinging onto one thing.

The protag is manipulative(more so in certain paths), calling them by feminine pronouns but thinking male could be because they don't actually see antag as a girl or maybe just a slip up by the dev due to multiple paths and stats.

Though the more plausible thing is that we are thinking too hard about all this porn game about someone dicking their bully's boy pussy.
 

DiscardedUnion

Dev & Writer of Sculptor
Game Developer
Apr 19, 2019
53
438
This has been an interesting discussion from my end. I think it is a fair point that the protagonist might want to misgender the antagonist internally when they are interacting sexually, and I think it's a feature I'd like to add.

Currently, pronouns are all based on the gender identity of the character (except in a few small cases with intentional misgendering), and unfortunately adding this feature would be a pain to do (it would require going through and characterising each pronoun usage as either correct or potentially misgendering), but I think it is worth doing in the long run.

I guess there are a couple of options: internally use pronouns according to identity, internally use female pronouns, or internally use female pronouns when involved sexually. Externally (e.g: when talking out loud or someone else is talking), I don't believe it should change—either the speaker is intentionally misgendering the antagonist or they respect the identity, and that should be fixed regardless of player preference.

So, tl;dr: yes, I think this is something I'd like to add as an option for the player, but it'll probably take a while to implement.
 
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fulcrum

Engaged Member
Feb 2, 2018
3,351
1,901
DiscardedUnion
im interested in the home situation of (fem) sam, storywise. the father strikes me as weird and if she's got brothers, a lot of crap is possible there and my thought process really turned dark when she refused to meet us at her "home".
 

StratoSquir

Member
Jan 19, 2018
370
981
You don't know if the antag feels happy in their body, they clearly have issues related to their father being an asshole so they could've be repressing their feminine side over the years and acting out to feel some level of control in their life. Maybe the protag doing this shit now is opening the floodgates and with all the confusing emotions they are clinging onto one thing.
Well, it's sure the Antag dosn't seem to like what happen to him/her at first, but it dosn't mean it dosn't satisfy him/her on some layers, and feminization-hentai is usually all about how one getting feminized end-up appreciating himself/herself more after acting and looking more feminine than before
it usually involve tomboys finally happy about being appreciated as a woman for once,
or it usually involve a feminine-guy finally coming to term and being happy about being liked for being feminine than trying so hard to look masculine
So yeah, either-way, it usually end-up with the one getting feminized happy about the all ordeal, so it would make sense if it ended-up being the same with this game

The protag is manipulative(more so in certain paths), calling them by feminine pronouns but thinking male could be because they don't actually see antag as a girl or maybe just a slip up by the dev due to multiple paths and stats.
i like to think he's doing that as a way to reinforce that Antag is better when she/he's feminine
but more likely i think it's just how the game load pronounces you choose, and pronounces that shoudl be used
which mean you'd get "she" for a guy if chose it, but then you'd get "he" when the game read text shared on both case

Though the more plausible thing is that we are thinking too hard about all this porn game about someone dicking their bully's boy pussy.
yeah, can you imagine how embarassing that'd be, amirite?
 
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StratoSquir

Member
Jan 19, 2018
370
981
This has been an interesting discussion from my end. I think it is a fair point that the protagonist might want to misgender the antagonist internally when they are interacting sexually, and I think it's a feature I'd like to add.

Currently, pronouns are all based on the gender identity of the character (except in a few small cases with intentional misgendering), and unfortunately adding this feature would be a pain to do (it would require going through and characterising each pronoun usage as either correct or potentially misgendering), but I think it is worth doing in the long run.

I guess there are a couple of options: internally use pronouns according to identity, internally use female pronouns, or internally use female pronouns when involved sexually. Externally (e.g: when talking out loud or someone else is talking), I don't believe it should change—either the speaker is intentionally misgendering the antagonist or they respect the identity, and that should be fixed regardless of player preference.

So, tl;dr: yes, I think this is something I'd like to add as an option for the player, but it'll probably take a while to implement.
Wouldn't you be able to tie to stats like most flavor-texts?
it would just end-up being a matter of stat-check then

You'd get a repeatable event in which MC wonder if he should still adress Antag the same way as he has been doing since the beginning of the game
And next-day MC and Antag would talk about the subject
MC would convince Antag of using choosen-pronouns in which situations if the stats are high-enough
It would take a easy stat-check to convince him of using female-pronouns to adress himself in private/sexual situations
And a more difficult one to convince him of using it in somes publics situations like in front of strangers

You'd get different stat-checks with different flavor-text:
-If Obedience is high enough, you could order him to force him to use female-pronouns
-If Affection is high enough, you could ask him to do it for you
-If Feminity is high enough, he would ask by himself
 

DiscardedUnion

Dev & Writer of Sculptor
Game Developer
Apr 19, 2019
53
438
DiscardedUnion
im interested in the home situation of (fem) sam, storywise. the father strikes me as weird and if she's got brothers, a lot of crap is possible there and my thought process really turned dark when she refused to meet us at her "home".
The family/home life plot is definitely a core thread that will get followed up as the game progresses.

Wouldn't you be able to tie to stats like most flavor-texts?
it would just end-up being a matter of stat-check then

You'd get a repeatable event in which MC wonder if he should still adress Antag the same way as he has been doing since the beginning of the game
And next-day MC and Antag would talk about the subject
MC would convince Antag of using choosen-pronouns in which situations if the stats are high-enough
It would take a easy stat-check to convince him of using female-pronouns to adress himself in private/sexual situations
And a more difficult one to convince him of using it in somes publics situations like in front of strangers

You'd get different stat-checks with different flavor-text:
-If Obedience is high enough, you could order him to force him to use female-pronouns
-If Affection is high enough, you could ask him to do it for you
-If Feminity is high enough, he would ask by himself
The antagonist actually fundamentally changing the way they identify is a separate issue, and 100% planned as well. The thing I mentioned before is purely for the internal monologue of the protagonist, which doesn't involve the antagonist's preferences at all and could happen much earlier to the preference of the player.
 

nonchilados

New Member
Mar 21, 2020
1
1
Hello all, just made an account to say how fucking brilliant this game is and also if we can play 13.0 at some point like the patrons? I think someone else asked it earlier, is it gonna be posted?
 
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Master of Puppets

Conversation Conqueror
Oct 5, 2017
7,376
9,754
One thing probably relevant about the pronoun question is that so far, 99% of pronoun use is in our MC's head; you don't use he/she when addressing someone directly any more than you do when referring to yourself, I don't actually remember us referring to Sam as he or she to a third party out loud. That's probably one place the difference between 'he' if that was Sam's original pronoun and 'she' would matter, like you call Sam 'she' in your head from fairly early but don't call Sam 'she' out loud until later when Sam is actually presenting as a girl. Just another thought on the matter.
 

StratoSquir

Member
Jan 19, 2018
370
981
The antagonist actually fundamentally changing the way they identify is a separate issue, and 100% planned as well. The thing I mentioned before is purely for the internal monologue of the protagonist, which doesn't involve the antagonist's preferences at all and could happen much earlier to the preference of the player.
ho you meant the way MC internally-identify Antag, well yeah, his internal-monologue definitely need to convey that he may-or-not identify Antag as a female even when he's male
it dosn't look like it would be hard to incorpore too, you'd just need to add an event for the player to decide how he want to identi Sam
kind-of like when the player had to make a choice between three differents motivations to feminize Sam, at the beginning of the game
 

berny

Active Member
Jun 8, 2017
568
1,116
0.13.0 is public now.
A question: Are you updating the front page yourself? If so, it might be a good idea to contact a mod so the game appears on the latest updates list. This might get your game more attention since this list is probably the most important source for most users.

Edit: Any news regarding the updated artwork? Do you have an approximate date when more pictures will be implemented?

Edit 2: Now it's listed in the updates, so all good. :cool:
 
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DiscardedUnion

Dev & Writer of Sculptor
Game Developer
Apr 19, 2019
53
438
A question: Are you updating the front page yourself? If so, it might be a good idea to contact a mod so the game appears on the latest updates list. This might get your game more attention since this list is probably the most important source for most users.

Edit: Any news regarding the updated artwork? Do you have an approximate date when more pictures will be implemented?

Edit 2: Now it's listed in the updates, so all good. :cool:
I do, it just takes them a bit of time to notice the report and update the list.

As to the artwork, the first scene art is really close. I'm hoping to put out a minor release with the artwork in ASAP, but as always the true answer is "when it is done" (I have seen most of it though, it's almost there, mostly just variations left to be added). I can't imagine it not being in the next release in the absolute worst non-disaster case.
 
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smith66

Active Member
Aug 24, 2017
678
544
Missing from this release:
  • Unfortunately the new scene CG isn't quite in. It is close, but not quite finished yet. The plan is to do a minor release with the artwork in ASAP.
I'm really looking forward to this artwork so I think I'll wait for the art to drop before giving this a go.
 

13325

Newbie
Jun 21, 2017
78
51
I liked the cute shape people. It gave the game a more lighthearted and fun atmosphere. Sad day :(
 
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