- Sep 29, 2018
- 5
- 3
The game is not dead, on the server's discord it shows progress and the date of the next update I think it was March 16Is it dead? Buy me a coffee is down
The game is not dead, on the server's discord it shows progress and the date of the next update I think it was March 16Is it dead? Buy me a coffee is down
The lates post was over a month ago saying that the update will come at 15th of March. Nothing since that.The game is not dead, on the server's discord it shows progress and the date of the next update I think it was March 16
It's pretty worrying that they would manually delete their f95 account that he had since 2017(assuming thats what he did).Of note is that for the last update..... replies were also sparse until the update.... which was pretty much on time. I'll get worried on March 20
Discord still around, checking if everything is okay. I will update here on what they say.It's pretty worrying that they would manually delete their f95 account that he had since 2017(assuming thats what he did).
Hello, do you have any news about author?Discord still
Discord still around, checking if everything is okay. I will update here on what they say.
I asked but never got any response from anyone giving an update. The next version should release tomorrow, if no update comes then, it may well be abandoned.Hello, do you have any news about author?
Is everything okay?
You mean a question made just hours ago on discord? Well anyhow that's only thing that happened there for a long time....I asked but never got any response from anyone giving an update. The next version should release tomorrow, if no update comes then, it may well be abandoned.
Let's wait a week or twoconfirmed abandoned i guess..
If you ever decide to start your own version of this, I have been tinkering around with a Daz Selena model and I think it's pretty close(shared it in original game thread) that I would be happy to share. I would also be willing to jump on a discord channel to help develop out any storylines if needed as I too love this game and hate that it is gone.That is super sad. This game (the original) inspired me to try to start making games (and I still have a rip somewhere of the original codebase from then when I was thinking... maybe I could... finish it). This was the game I wanted to make, but maybe with more exhibitionism, as it was fun gameplay, with great ideas, with fun... other elements.
I would love this not to be the end, just for them to be taking a break or something. Although, I'm not hopeful.
You do not know how tempted I am by the idea, but I’ve learned from bitter experience never to start something without finishing the previous. I’m at mid game I think on « The Exhibitionist « , with an end game in mind but a little while away yet.If you ever decide to start your own version of this, I have been tinkering around with a Daz Selena model and I think it's pretty close(shared it in original game thread) that I would be happy to share. I would also be willing to jump on a discord channel to help develop out any storylines if needed as I too love this game and hate that it is gone.
I've tinkered around building my own version but I dont have equipment or time currently to do so.
Yeah, I’ve been thinking about how you do it and make it easier on yourself. There’s a bunch of custom JavaScript I’d need to write and then inputting and keeping track of the branching options. I think you would break it down by mission, but really choices mattered a lot, a long way down the line… one design decision I never really agreed with from the original is that if you took a couple of wrong options a whole bunch of content would be invisible to you later. I literally had to start a new game because I missed a quite obscure choice.I think that one of the real problems with developing this game (either version) is how complex the cases have to be. They must be exhausting to program (all the potential dialogue).
Absolutely agree! Excited to see where your current project ends up, been following it for a while. This idea/project will still be there down the road.You do not know how tempted I am by the idea, but I’ve learned from bitter experience never to start something without finishing the previous. I’m at mid game I think on « The Exhibitionist « , with an end game in mind but a little while away yet.
After that, who knows…
I too have looked at the Javascript from the original and tried to reverse engineer it. It's tough because the choices were so complex and did matter down the line. IMO, you would almost need to write out most of the mission/story start to finish first and then flesh out details as you build mission to mission. Big project but I think that's what makes the concept so appealing.Yeah, I’ve been thinking about how you do it and make it easier on yourself. There’s a bunch of custom JavaScript I’d need to write and then inputting and keeping track of the branching options. I think you would break it down by mission, but really choices mattered a lot, a long way down the line… one design decision I never really agreed with from the original is that if you took a couple of wrong options a whole bunch of content would be invisible to you later. I literally had to start a new game because I missed a quite obscure choice.