Quite enjoyed the demo, took the Lamia's path, curious to take the holy church route now but will wait for more content.
Very promising groundwork, only minor gripes with the dialogue menus taking a while to draw and other UI issues, in general the UI feels too big and stylised, akin to older RTSes like Warcraft 3. Not necessarily a bad thing, but definitely not great for a VN IMO.
A few game play issues:
1. Didn't find all of Lil's core shards, not sure if I'm blind or the UI covers them up as mentioned previously - pretty sure I missed one in the forest.
2. No real indication when you've exhausted a dialogue option, apart from just repeating it - this is fine on the first try but annoying for replayability.
3. Options menu doesn't seem to save properly or is tied to savefile - haven't played around too much. But after restarting the game my sound would be all over the place, game doesn't seem to scale very well with fullscreen on/off either with 16:10 monitors - had to resize the window manually to get it to look right and not weirdly jaggy.
Overall, keep it up devs - I'm curious to see where you take the story and am enjoying the more unique MC.