Facha1234
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- Mar 11, 2019
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Did you have the indulgence card equipped? That prevents you from getting a loss scene + game over screenI lost to both her 1HKO as well as her secret scene
EDIT: Both of her 1HKO attacks
Did you have the indulgence card equipped? That prevents you from getting a loss scene + game over screenI lost to both her 1HKO as well as her secret scene
EDIT: Both of her 1HKO attacks
just found that out myself. (didn't have a problem with the demons from the chapters so i forgot about it)Did you have the indulgence card equipped? That prevents you from getting a loss scene + game over screen
Descriptions for some of them are a bit vague like Pseudo-regression. When Camazotz does her temptation move and flies up into the air after pressing refuse, just get caught by that move and lose to it and you'll get the scene.how do i get this scene from Camazotz (after game end)
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It's a material for a better gauntlet at late game. Other than that, it has no use.me again!
has anyone found a use for the battle Glove? does it have the same effect as the gauntlet?
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PS: Currently playing NG+, my reactions to the changed scenes:i almost feel bad for hecate View attachment 1347236
Difficulty (mostly). Prepare to rage over and over, because enemies are stronger, can inflict status more often and RNG is a fact.what are the story differences in hardcore mode?
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the first chapters are actually easier since you can get the compendium bonusesDifficulty (mostly). Prepare to rage over and over, because enemies are stronger, can inflict status more often and RNG is a fact.
If you finished TM route before it would be (slightly) easier. As far as I know, story is the same.
Yeah. I had trouble with Iron Maiden, Mukuro and Arachne since they can restrain and inflict status effects more often. I recommend upgrade Agility + Vitality and get Cool down and Sylph Stormthe first chapters are actually easier since you can get the compendium bonuses
did you ever use limit break and voltaic step?Yeah. I had trouble with Iron Maiden, Mukuro and Arachne since they can restrain and inflict status effects more often. I recommend upgrade Agility + Vitality and get Cool down and Sylph Storm
I never used Voltaic Step. I prefer skills that protect me from enemies attacks.did you ever use limit break and voltaic step?
I mean LIMIT break, the prerequisite for hell break, which I like to use along with frozen.I never used Voltaic Step. I prefer skills that protect me from enemies attacks.
About Hell Break, because of how much SP is needed I prioritize Sylph Storm and Cool Calm. Later on, I got it to counter Arachne and against Daji (seriously, that fight is so long Hell Break is mandatory).
Personally, the only magical buffs I ever used were Cool Calm, Sylph Storm, and Hell Break. I never really found a use for the others. I would go with natural vitality recovery first off since Hell Break should be prioritized ASAP once you have the points to spare imo, and it takes a ton to use. That's about all I got, since I don't remember much else seeing as I haven't played the game in a hot minute.I mean LIMIT break, the prerequisite for hell break, which I like to use along with frozen.
And what about rising and Sylph Trick as well as the physicals (natural Will/Vit recovery, Physical/Magical Evasion boost, and indomitable fighting spirit)?
Of the Physicals, I only used the vit recovery, magical evasion(since I had the points), and the fighting spirit, the last of which was only used once
Yeah, I mixed them up. Honestly, I find Limit Break very little use because most of the time I'm caugh restrained or get ecstasy/puppet status before I can attack with Limit Break active. The only use I found is access to Hell Break and maybe another spell.I mean LIMIT break, the prerequisite for hell break, which I like to use along with frozen.
And what about rising and Sylph Trick as well as the physicals (natural Will/Vit recovery, Physical/Magical Evasion boost, and indomitable fighting spirit)?
Of the Physicals, I only used the vit recovery, magical evasion(since I had the points), and the fighting spirit, the last of which was only used once
Personally, the only magical buffs I ever used were Cool Calm, Sylph Storm, and Hell Break. I never really found a use for the others. I would go with natural vitality recovery first off since Hell Break should be prioritized ASAP once you have the points to spare imo, and it takes a ton to use. That's about all I got, since I don't remember much else seeing as I haven't played the game in a hot minute.
the reason I use Frozen is that it synergizes well with Hell Break since Hell Break restores a percentage as well as the reduction in Lust gainYeah, I mixed them up. Honestly, I find Limit Break very little use because most of the time I'm caugh restrained or get ecstasy/puppet status before I can attack with Limit Break active. The only use I found is access to Hell Break and maybe another spell.