Bagger288

Active Member
Jul 11, 2017
938
609
Started new fresh game and I have same problems, the further I get in the game the slower the save, until freeze
There's no freeze, but it takes absurdly long. I'm talking over half an hour.

edit: The problem is definitely the dialogue tracker. I checked a few savefiles, and seendlg grew 3kB->15kB->3MB as the game progressed (rough estimate, because regedit can't handle keys that big - the normal maximum is 1MB).
 
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Kaffekop

Member
Game Developer
Jul 23, 2017
442
3,155
There's no freeze, but it takes absurdly long. I'm talking over half an hour.

edit: The problem is definitely the dialogue tracker. I checked a few savefiles, and seendlg grew 3kB->15kB->3MB as the game progressed (rough estimate, because regedit can't handle keys that big - the normal maximum is 1MB).
Hm, I'm sorry to hear, that you guys are having so many problems with this. The worst thing about these issues are, that neither myself, nor my usual testers can recreate any of the problems. Perhaps that's why the big companies have so many testers and are in beta for so long - Windows can be a bitch, as can the different configurations of computers.
I'll have a chat with the asset developer, and see if he has any insights to the problem.
If there is no solution at hand, you might have to wait until I'm done porting the game to another Unity asset, but that is going to take a while, I'm afraid.

Hm, and I have done something, that I wouldn't normally do: I have made a build for Mac (I hope).
This is not tested at all, so there are no guaranties as to if it works at all, because I haven't been able to test it. Although given the problems of others in here, testing might be overrated ;)

I'm not sure, if this is the correct way of doing this, but here goes anyway:
@a1fox3
A Mac version can be found here:
If it indeed works, I would appreciate a heads up on the matter, so I can add to my regular downloads for my Patreons.

This is getting way too late, so I'll hit the sack.

Goodnight folks and folkses - Kaffekop
 
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omegaX

Newbie
Nov 2, 2017
90
98
every download link just crashes for me before it even starts, shame really looks pretty good
 

yoyomistro

Engaged Member
Jan 15, 2017
2,788
3,581
Ok my bad then, his fault he didint post something like this: News:Version 0.04 or so :D
You can tell it's a text only post from the blurred image though... Lol no conspiracies here, why would he be conspiratorial about a $1 patron post?

Ok. Just discovered what happens. Because old saves doesn´t work game freezes when try to save an old game. I was eXpecting the typical "an error..." message of renpy games.
The game is made in Unity though. Unity tends to just hang or freeze when it has issues.

There's no freeze, but it takes absurdly long. I'm talking over half an hour.

edit: The problem is definitely the dialogue tracker. I checked a few savefiles, and seendlg grew 3kB->15kB->3MB as the game progressed (rough estimate, because regedit can't handle keys that big - the normal maximum is 1MB).
Wow that's crazy. I was trying to look at the saves too, as I was having a lot of black screens in this version which I didn't have in 0.2. I did have one black screen near the end but for 0.3 almost half the screens were black. I could decipher some of the flags from the save but besides that couldn't really make heads or tails of it. Only really looked at it for about 3 minutes before being intimidated by the hexadecimal though lol.

Too bad this game isn't in Ren'Py lol, I know it's harder to program but I never have loading issues with Ren'Py games. Maybe I'll try to see if I can unpack it somehow it and see if I can get it running on my computer, don't know much about unity though so IDK if I could find what the issues are even if I unpack it. I really like the story and would honestly probably support it if I could get it running properly on my potato.
 
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May 31, 2017
150
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I have also experienced similar problems with saving. Also, save slot 7 never once worked for me,while all others did. At least at first. The game doesn't seem to feature a scroll-back method, so I really don't understand why the save file becomes so massive. There are very few variables you need to save. Even if you saved a variable for every decision the user has made, I still fail to see how it could become larger than a few KB. The only reason Ren'Py saves are as big as they are is due to the scroll-back feature that saves previous steps.
 

depechedNode

Well-Known Member
Oct 10, 2017
1,792
3,730
Did I understand correct, this game saves to registry! If it's, this the first time I saw a game use registry for saves instead of save files and this is ridiculous.

BTW I have the save issue too, saving gets slower and then freezing. I was liking this game till the save issues and it killed the game for me. To all devs:

Point of playing a game (adult or regular) is enjoyment, not suffering. Especially when playing a visual novel player should be able to save and load his game with ease and backup saves, should be able to save more than 8 times with a choice dependant game and also give player an option to hide UI and text to view images without interruption.

I'm done with this game, a beautiful game ruined by badly configured engine, good luck to the dev.
 
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Kaffekop

Member
Game Developer
Jul 23, 2017
442
3,155
Hi
Short night, as my mind just kept on bumping against this issue. I don't know if I've fixed the issue, but seeing that the only major thing I did with this update, was to add music, I've disabled music in the version below. I also fixed the 7'th save, which was saving into slot 3 and I've added a few more save slots, so you now have 60 saves to play with.

The issue with the 7'th save, could be the real culprit here, as none of my tester ever reached the 7'th save, myself included, but I need to take this one step at a time (although I did a few steps in the first place... I know ;))

_64 version without music enabled:

Please keep me updated and as always, thanks for playing.

Cheers - Kaffekop
 
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yoyomistro

Engaged Member
Jan 15, 2017
2,788
3,581
Well, I found a tool that lets me look at the image assets in the game. Funny enough, almost everything seems to be stored in the 8.5 MB sharedassets0.assets file, but there is a sharedassets0.assets.resS file that's almost 2 GB. Maybe there's something super inefficient going on as the game is being compiled that you can take a look at @Kaffekop? Typically the heaviest assets in a game are the textures and images but that doesn't seem to be the case here... Or maybe I just don't know what I'm talking about, lol.

I didn't feel like going through enough of the game to get to a point where the saves were taking ridiculously long due to the fact that I can't even play the game properly, so I'll take everyone's word for it that that's an issue.

EDIT: Upon looking at a couple other games, it seems like the way assets are stored could be different for every game depending on how it's coded and the compiling method... Unfortunately I don't know enough about Vinoma to say if there are any issues being caused by Vinoma itself or something else.
 

Kaffekop

Member
Game Developer
Jul 23, 2017
442
3,155
@yoyomistro
Thanks for trying mate.
I'm crossing my fingers, that the 7'th save, did all the fucking up, (or even the added music) and not something else, so I can get back to focusing on 0.04.

Cheers - Kaffekop
 
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slider

Member
Jul 14, 2017
375
665
I just learned of this game and it looks very promising. I will give it a try later.
By the way, "inhibition" means "an inner impediment to free activity, expression, or functioning", so the stat should be named "desinhibition" instead, IMO.
 

Bagger288

Active Member
Jul 11, 2017
938
609
By the way, "inhibition" means "an inner impediment to free activity, expression, or functioning", so the stat should be named "desinhibition" instead, IMO.
The "inhibition" stat usually starts at 50 and goes down. It even goes negative for one character.
 
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Fleads

Newbie
Nov 4, 2017
32
43
Nice game with lovely renders and not-so-gnarly-characters.

Congrats, game passed crucial obstacle - after few updates gameplay has not fallen into simple click quest, ugly grind or fucked up maze. For now it keeps very good level.

Still, I believe, it has not found it's own way - having inhibition stats is good, but after 3 updates you still have little freedom to change anything (there is no clear outcome). It's good for plot-oriented quests (as this game slowly progresses this way), but makes it look like author is just adding new people as fresh blood, without giving you means to influence story.

Still I like this idea of many different girls (non family harem) very much - you could make choices and decide which story it is - love vs. corruption, where mc has choice to corrupt family or to go for more or less decent romance. It sounds funny, but the idea to make porn game less porn (and straightforward) may be good.

Saving system is ugly - slots 7&8 are broken, saving freezes. The only way to prevent from hanging - changing image quality to lower (have no idea why).

Cheers, Kaffekop, you are already making better that crowd. Hope you reach great results!
 

Kaffekop

Member
Game Developer
Jul 23, 2017
442
3,155
@rideroftheapocalypse
That is frigging great!
Are you up for testing one version were the music is added back into the game?
Just to clear up if it indeed was the 7'th save fuck up that caused the issue

Cheers - Kaffekop
 

Kaffekop

Member
Game Developer
Jul 23, 2017
442
3,155
Thanks mate.
One version with music back in:
 
4.10 star(s) 66 Votes