kcoope89

Active Member
Sep 29, 2017
799
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ara1111 and kcoope89- I spent the morning trying to determine a way to please the most people possible. On one hand, for the people that want to see every possible scene or those wanting a greater challenge to have their idea of fun, I do not want to make it easier than it is, but, on the other hand, I would like folks like the two of you to not feel like you are bored. So I talked to my volunteer programmer about my idea and it worked. In v.02 under settings will be a way to change the amount of conversion each visit to rooms gives. This way you could speed through the game in as little as a few minutes or make it take as long as you like. Thanks again for the reviews and feedback!

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What the hell?!? A developer that listens to their base? Okay you got me, I'm going to have to be your patron now. Thanks brother!
 
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The Anax

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Oct 24, 2017
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What the hell?!? A developer that listens to their base?
Yes, I certainly care very much about not only my lore and world building, but providing my fans with what they like or want. And, thank you for investing in my hard work!
 
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Jan 2, 2020
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What the hell?!? A developer that listens to their base? Okay you got me, I'm going to have to be your patron now. Thanks brother!
Not trying to undermine the fact that he does listen to his fans but devs tend to listen to their fans when they are small because of necesitty,because its easier to listen to the fans when their fewer and because fame didnt have time to get to their head yet,some even after dont do that but most when they get big dont talk as much unless they have a reason/interest.

This makes me wonder what will his games look like once he has a big budged and a full time programmer(s)...
 
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The Anax

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Oct 24, 2017
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As someone that was constantly ignored and disappointed by Blizzard and Nintendo my entire life by them ignoring the fans, I believe that nothing will change in regards to me and my way of development and you can quote that. Of course I can't do every single thing that everybody ever wanted, but I've never understood why some of the simplest easiest to implement things that would make certain people happy or would greatly improve the games are completely disregarded.

I also don't understand why it is that fan bases can be ignored not just in the gaming community but in many different communities of entertainment. I understand that maybe those are capitalists? They disregard fans in order to make more money? But I also think that even if they are capitalistic it would do them much better to have a healthy fan base and encourage those long time fans which in turn I believe would create more money for them anyway. If you have a strong fan base they're out there advertising and saying great things about you, but if you annoy your fans constantly and ignore even simple changes that could be made, those same fans are lost and they probably go around saying terrible things about your games.

However, there's no guarantee that I shall ever be able to make some big game anyway. And of course you're totally entitled to your opinion! But as the developer, I can tell you I've been annoyed enough times by stupid corporations that ignored their main fan base for absolutely no reason. Ego? I have no idea why they do it, but I don't ever believe that I will be in that group because I've experienced it as a fan.
 
Jan 2, 2020
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As someone that was constantly ignored and disappointed by Blizzard and Nintendo my entire life by them ignoring the fans, I believe that nothing will change in regards to me and my way of development and you can quote that. Of course I can't do every single thing that everybody ever wanted, but I've never understood why some of the simplest easiest to implement things that would make certain people happy or would greatly improve the games are completely disregarded.

I also don't understand why it is that fan bases can be ignored not just in the gaming community but in many different communities of entertainment. I understand that maybe those are capitalists? They disregard fans in order to make more money? But I also think that even if they are capitalistic it would do them much better to have a healthy fan base and encourage those long time fans which in turn I believe would create more money for them anyway. If you have a strong fan base they're out there advertising and saying great things about you, but if you annoy your fans constantly and ignore even simple changes that could be made, those same fans are lost and they probably go around saying terrible things about your games.

However, there's no guarantee that I shall ever be able to make some big game anyway. And of course you're totally entitled to your opinion! But as the developer, I can tell you I've been annoyed enough times by stupid corporations that ignored their main fan base for absolutely no reason. Ego? I have no idea why they do it, but I don't ever believe that I will be in that group because I've experienced it as a fan.
Thats good to hear but as we say here words are just sounds in the wind,the easy part but i hope that you stay true to yourself.

The fan bases are ignored mostly because they dont care,not inherently a capitalist trait but highly used among them,here's a example: Paradox did alot of f ups with games,dlcs (especially the latest for EU4) and the fans were rioting with like 10% approval rate on steam but then they break the emergency box and announce Victoria III (some got dissapointed by the trailer) but the point is that now things have calmed down,so why would they the devs care about the community if they can just milk same old game for years and break the game regularly with bugs as long as the fans will easily go back to kissing the boot.

Im not familliar with blizzard or nintendo,shit companies in my opinion but i've seen most big companies do that,if fans are so easy to please and will continue to pay regardless of their attitute towards community then why do smt about it? The community is to blame for causing it more than the devs are for taking advantage of them.
 

Master of Puppets

Conversation Conqueror
Oct 5, 2017
7,512
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I got to say it's weird hearing people implying that the elites not caring about the little people is in any way unique to capitalist societies.
I think really it's about numbers, like your fanbase is measured in thousands, if it was measured in millions it would be so much harder to stay in touch with them. Like a famous capitalist once said, millions of people aren't people, they're statistics. Though of course that the people at the top of these companies often are businessmen who know nothing about gaming, so you'd definitely have one over them there even if you do manage to get massive.
 

The Anax

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Oct 24, 2017
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Ok, well, of it's just words without meaning then it's pointless for me to comment further. I'll worry about this when I'm no longer such a big fish in a little pond! Back to work!
 
Jul 21, 2017
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Ok, well, of it's just words without meaning then it's pointless for me to comment further. I'll worry about this when I'm no longer such a big fish in a little pond! Back to work!
Hey anax have you ever thought of a
Ectomorphic parasite like a mixture of venom and the slime from ghost busters two that brings out the natural corruption and desire that resides in the host so less Brainwashed more like coming to terms with the monster inside one's self
 

The Anax

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Game Developer
Oct 24, 2017
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SBC: v 0.1.1 Release! PLEASE focus on the Battle Phase. Nothing was added for anything else (Justine's full content is still end of current content), but I need to know what needs balancing or is bugged- I think my investors helped us balance it out, but it'll still be good to get feedback. The Hybrid Units and Mimic is not yet implemented all other Units should be available! With this, all systems of the game are now in place and functioning which means all future content can come faster and be solely focused on the "trainer" aspect.

As of today my $30 and up investors have full access to ALL Evelyn Addams content. As always, this will trickle down to the $5 and uppers over time. I will be holding the patreon poll to vote for the next woman in the near future. Then once her content is done, Evelyn's will go public for FREE and it should just follow that normal release (same as I use on all the interactive novels this game is based on). Thank you for those that support me to make this happen and for the rest of you fans, enjoy the Battle Phase release!

Moderators, I did message muttdoggy and TheImage for any mirrors they desire to make, but feel free to do so and add this to the new updates page please and thank you!
 

Potoum

Member
Apr 28, 2018
476
453
The Anax I seems to be stuck at T2 conversion... Found a bug
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BTW is this an intended feature to be able to send a slave/captive an infinite amount of times/day to the prison chamber? Only impregnation put a stop to the prison chamber(torture/conversion)
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She indeed skip a transformation because of the infinite prison chamber. She(Justine) is now grey out(max conversion achieved)
 
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The Anax

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Oct 24, 2017
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Potoum - yes in this version we are testing the Battle Phase. If you are new to SBC and only want to focus on Justine then do not send her to the breeding chamber. If I recall in this old version you should be able to send her all around an infinite number of times without having to fight battles.

If you want to be able to still end the day, for whatever reason, I believe on this version the first time that you and your day it will ask you if you want to battle at the end of every day. Simply select no, and you'll never even have to fight. You can just play what is essentially a trainer game only.

If you want to monitor her progress so that you end the day to move her through her progression in steps, you can watch her progress in the Status Chamber and keep an eye out for a note that will show up on the Hive Chamber screen that tells you that she will progress on the next day.
 

The Anax

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Oct 24, 2017
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You should check out all of my other projects then, I have been doing this for years now! This game is based on all that lore. It should give you hours of enjoyment! And, I'm glad that you had fun and discovered something new!
 
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You should check out all of my other projects then, I have been doing this for years now! This game is based on all that lore. It should give you hours of enjoyment! And, I'm glad that you had fun and discovered something new!
Will do good sir, but i'm not a fan of ''horror'' stuff i do like my monster girls nasty, good luck now i'll bookmark this piece of candy:sneaky:
 
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Potoum

Member
Apr 28, 2018
476
453
A small graphic bug happen when you do battle at around day9-10. 2 enemy now show up(battle ramping up in difficulty). When the first enemy die your bug attack appear behind the enemy(bug attack is hidden by the enemy image that's now on top of it). When your bug die and you replace it, the graphic bug correct itself.
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I think gestation period need to be shown when impregnating your slave/captive. Seems like brain bug/slugger take one day gestation. But NOT all are the same. Justine finally gave birth to 'minder/Alora???' after what seems like 8-9-10 days(i'm not sure). Spider gestation seems to be 7-8 days, again I'm not sure since the day always disappear and gestation isn't shown i can't recall when she was impregnated. Missing information on this!!!

Added selection to "Preferences Menu" to allow users to speed up or slow down battle animations
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The Anax

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Oct 24, 2017
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In truth, I never have used drugs in my life, but I am elated that you're enjoying your first romp into the Anaxverse!
 
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