Can't reproduce the bug. I'm guessing that something else messed up the in-game clock. I tried different paths on Monday but at the end of the day it always correctly advanced for me to the next day.Found a bug.
For some reason, I had to go through Monday morning twice, then through getting Ben out of jail twice.
At the end of that I apparently had -20k that I didn't notice until I worked at the Sub Shop and was putting regular clothes back on and couldn't close the wardrobe (probably because I had -19813 balance)
Including my two most recent saves (Beginning of Monday and Stuck in Wardrobe)
Working on debugging and fixing the rest.
Save slots are dangerous. If you're using chrome and playing other html games you have just 2mb of shared space for all the saves from all the games. I recommend saving to files... but if you like to live dangerously:With my crappy memory and the number of times I've tried different paths there's no way I can remember which routes I'd taken last, so I'll just have to start over. Oh darn.
Say, is it too late to ask about getting more save slots?
Open
mods/save_slots_mod.py
with a text editor, at the top of the file there's save_mod_num_slots = 8
change the 8 to whatever number you like. Save the file, go to the mod manager (open dev/mod_manager.html
in your browser) click 'remove' next to 'save_slots.py', click on 'select file' and find the 'save_slots.py' file that you edited earlier. save_slots.py will appear on the list again, click the check-mark next to it, finally click 'enable selected mods' and when the tool asks to save a file override data/mods.txt. Easy