Thank you I will send this to the developer. I don't need any more samples now.
-T-
Hi Thora! Are you a friend of the developer? I have some ideas about the game, if you can send them to him, I would appreciate it!
Quick improvements:
When "Start Interview Now" is selected, the MC should automatically turn to see the model, just like when selecting Dispatch Her.
The point of being able to press crtl+ mouse reels is to get up and down faster, right? how about putting just the crtl to raise or lower quickly pressing once?
When the rage meter reaches its maximum, the mc walks away and returns to the normal position. she says: "thats it, I'm leaving now". if you ask her to wait and she agrees, the dialog box disappears and his arm quickly returns to the extended position and constantly hits the girl, which hurts her. The right would be that after she says that she is leaving the character returns to the normal position and remains that way after she leaves, as it is assumed that some time has passed while she goes to the door, opens it and leaves. the same principle should apply when we select to go home. the other day, we should be dressed and in a normal position.
Models should blink their eyes faster.
The moans are fine, but the breathing sounds seem to have been generated by Ferris Bueller's PC. Improving these sounds sounds simple.
The sound of our hand passing over their body is like sandpaper. Maybe refine this sound (which I know is essential for us to know we're touching them, since visually it's hard to be sure).
Add dubbing. Their talking would make them even more real. Even if they are small phrases like: "I like this". "I love your hands". Maybe at first, just record lines when they were excited, so players would have more of this reward if they were strategic, careful and patient to be able to sexually stimulate the girl.
More complex improvements:
The amount of money you have directly reflects on the models' perception of you: it increases the level of favorability and even horniness. because a person with money does aesthetic procedures, pays for a gym, personal trainer, buys beautiful clothes. (visually, it could reflect on the player's clothes as well)
"Come Back Another Day" option. Not just dismiss her. Some model that we find interesting, but that we see that we are no longer able to evolve with her. Even models that say they need to go, we wouldn't just have the option of Wait, Why and Bye. But also "please come back another day". I think it is ESSENTIAL that we can evolve with a certain model that we find very hot even if we could not evolve with her in just one interview. thus, they would be like a kind of prize, a goal, the object of desire that will keep us playing until we get it. and after getting her, others would appear that we also think are hot and so on. that would keep us playing for days and days. saving the game and continuing. and looking to evolve to achieve our goals and get the girl.
In the TALK option, we could have more sentences that would reduce or increase their levels. Some lines make the girl hornier, some calm her down, some make her angrier. Immediately: they would already appear at the beginning of the interview, as well as the two initial lines. Or in a more complex way: they would appear over time or at levels of experience when we interviewed a certain number of girls. They could also be "bought" in an online shop by paying for online courses or themed books (Zen books for calming phrases, 50 shades of gray for sexually arousing lines, etc).
Maybe we could put on music. Each song could positively or negatively influence their various status.
Add a GRAB function. Although I find it difficult to implement this in this game. If the clothes were made of soft fabric, we could lift the models' skirts, for example. We could do it from behind, without them noticing if we were careful.. The grab option could be used on the breasts, or just the nipples too. Or in the hair.
A random idea: The game could start with empty space: you and a small table with a cell phone. The walls could be dirty or peeling. Bad lighting. We could tell them to go to the wall, but some would refuse saying that the walls are dirty. There would still not be the option to go to the DESK, because we still wouldn't have the desk.
With the money we earn, we could buy DESK, paint the wall, which would expand the options for positions.
Maybe in the beginning we would only have ugly models, and the beautiful ones would get angry just to enter the place (because the walls are dirty, the room without furniture).
The money would also be used to buy improvements to our appearance, which could increase their level of acceptance and even horniness (aphrodisiac perfumes) as time passes in our presence. We could also buy paintings and decoration items that would increase these levels. We could buy the computer, which would expand our contact with other companies and we could send more models making more money. Maybe we could buy them gifts. give drinks. In the F would appear the option GIVE, and in the options would appear the items that we bought.