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Thora

Member
Jan 2, 2018
349
1,082
doest work, most of the functions don't work and the menu is flickering
I haven't heard of any issue with the latest Monkey.

Please make sure to reinstall both the game and Monkey in a brand new folder. Do not use any other mods.

If you still have issues, pm me your hardware configuration (cpu/gpu/os), and the first 50 lines of output from the console by setting Logging.Console "Enabled = true" in BepInEx.cfg.

-T-
 
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BlackPaw

Newbie
May 30, 2017
35
21
I haven't heard of any issue with the latest Monkey.

Please make sure to reinstall both the game and Monkey in a brand new folder. Do not use any other mods.

If you still have issues, pm me your hardware configuration (cpu/gpu/os), and the first 50 lines of output from the console by setting Logging.Console "Enabled = true" in BepInEx.cfg.

-T-
nvm i made a mistake, should have been more thorough
 
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Hephannon

Member
Mar 1, 2020
186
121
u can search "flat / bedroom" room in this thread in "Search", there will already be instructions in their posts, well, in the archive itself there will be a readme.


To level up, just install BetterExperience. It is also somewhere in the thread along with instructions on how it works. The whole level system works simply:
1. Let's say you got a lady with the appearance that you liked. Just rate her appearance in your subjective opinion.

2. Further, depending on the appearance of the following models - evaluate them also, regarding the beauty of the first one (the one that you liked and you rated it everywhere by 10, well, or according to the parameters that you need).
Soon more beautiful models will fall to you. But still, I recommend the plugin above. It makes "search for the one" easier, makes it possible to use transferred (downloaded) girls with a very beautiful appearance from the corresponding thread (in fact, all the plugins and links you need are on the main page of the game, and the answers to your questions too. Don't be lazy - use the search for key words that excite you)
Ok but how to make them at least more willing to take photos, at best to get scr***d ? 90% of the time they get p*ssed off from your innocent "Hello", refuse to pose, run away if you graze her ever so slightly etc ??

Sure there's the "slutify" mod option, but how is the game loop really supposed to progress ??
 

jimmyjoo

Active Member
Jun 28, 2019
718
378
Ok but how to make them at least more willing to take photos, at best to get scr***d ? 90% of the time they get p*ssed off from your innocent "Hello", refuse to pose, run away if you graze her ever so slightly etc ??

Sure there's the "slutify" mod option, but how is the game loop really supposed to progress ??
Without Monkey, the core gameplay on this would be pretty horrible, honestly. That being said, the camera has helped out quite a bit as well as bribery.
 

Thora

Member
Jan 2, 2018
349
1,082
If a kind soul with time on their hand could maintain a faq for the game, it would be great. We keep getting the same questions as answers are buried in 260+ pages.

The game loop is based on adjusting model genes based on your rating. Without mods, this process may take game months before getting consistent results.

Models that hates everything, looks ugly, hurt when you look at them, all that is by design. You rate them low, then move on.

The error I made initially was to try an corrupt every model. Now I autorate/dispatch the first 3 weeks of model without looking/talking to them.

-T-
 

Hephannon

Member
Mar 1, 2020
186
121
If a kind soul with time on their hand could maintain a faq for the game, it would be great. We keep getting the same questions as answers are buried in 260+ pages.

The game loop is based on adjusting model genes based on your rating. Without mods, this process may take game months before getting consistent results.

Models that hates everything, looks ugly, hurt when you look at them, all that is by design. You rate them low, then move on.

The error I made initially was to try an corrupt every model. Now I autorate/dispatch the first 3 weeks of model without looking/talking to them.

-T-
Ok, gameloop is quite broken, why wasn't it changed ??
 

jimmyjoo

Active Member
Jun 28, 2019
718
378
If a kind soul with time on their hand could maintain a faq for the game, it would be great. We keep getting the same questions as answers are buried in 260+ pages.

The game loop is based on adjusting model genes based on your rating. Without mods, this process may take game months before getting consistent results.

Models that hates everything, looks ugly, hurt when you look at them, all that is by design. You rate them low, then move on.

The error I made initially was to try an corrupt every model. Now I autorate/dispatch the first 3 weeks of model without looking/talking to them.

-T-
Do you find that after a while the models seem to develop toward just being carbon copies? For long-standing sessions that I've had, it's gotten to the point where I can tell their set of mannerisms by their hair or other specific physical elements. I feel like after a while any randomness is largely selected out.
 

Thora

Member
Jan 2, 2018
349
1,082
Do you find that after a while the models seem to develop toward just being carbon copies? For long-standing sessions that I've had, it's gotten to the point where I can tell their set of mannerisms by their hair or other specific physical elements. I feel like after a while any randomness is largely selected out.
Yes, that's how the algorithm works. It reduces entropy based on your choices. This is summarily explained in the how to play section. There used to be a longer explanation about promotion rules, super models, etc. but I can no longer locate it.

The way I playtest the game is to create a profile per group, each target the preferences of a given agency to maximize revenue.
 

jimmyjoo

Active Member
Jun 28, 2019
718
378
Yes, that's how the algorithm works. It reduces entropy based on your choices. This is summarily explained in the how to play section. There used to be a longer explanation about promotion rules, super models, etc. but I can no longer locate it.

The way I playtest the game is to create a profile per group, each target the preferences of a given agency to maximize revenue.
Cool, thanks. Are you finding that the levelling and profiles are working more properly now? It seems like levelling hardly ever happens for me at this point.
 

Thora

Member
Jan 2, 2018
349
1,082
I believe the profile worked as designed.

I don't agree with that design and still believe it's a fundamental game flaw. Most gamers will not understand why their big breasted bimbo gets rated low. While the math is correct, the fact that most genes are grouped together with hidden or unwanted attributes leads to at best a poor user experience.

As for leveling, it always felt weird because as a user I have no visibility on what to do to level, nor where I am on the path of leveling. If interested, I suggest you look at the code (search LevelUp for the event handler entry point) and go from there. From memory it performs an Euclidian distance check on weighted n-tuple for each rating (or sujeto, in code). When a certain threshold is met you level. I can be wrong on this - Qwerty worked on the genetics, so may have more correct info.

-T-
 
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ji280896

Newbie
Mar 5, 2019
26
31
I've been having trouble getting models to go to agencies that should, on the surface, be a good fit for them based on their physical attributes (like swedish models or tall models) but they seem to disagree that the chosen agency is right for them and refuse to go.

What has to align for the model to accept your choice and go to the suggested agency? I've been forced to just send everyone to "some other modelling agency" that pays peanuts but accepts anyone.
 

qwertyuq123

Newbie
Dec 21, 2017
92
343
As for leveling
It goes like this:

At level 1 you have 1 pool of models. This pool have single anchor model. It has approximately average gene values.
1. 10 models are generated by randomizing anchor genes by obscure algorithm
2. You rate them. Game pairs models, and generates new values based on relative ratings and rolling dices.
3. If new models converge to single model, it becomes new anchor (and next iterations randomize this model)
4. If models do not converge, rating loop repeats

Convergence condition is euclidean distance over appearance genes.
Every time pool evolves to next anchor model, player's level goes up. And player gets big boobs more often.

And that's where things start to slow down. Because with each new level you get +1 group to rate.
Each week has 10 slots for rating. With autorating, it may take ~3 weeks to upgrade to lvl 2.

When you have 2 groups - it's 6 weeks, 3 = 9,...

If you rate by hand it even may not converge at all, because of inconsistent (from game's point of view) ratings.

What has to align for the model to accept your choice and go to the suggested agency? I've been forced to just send everyone to "some other modelling agency" that pays peanuts but accepts anyone.
That was dev's plan from start. He wants 'em all!

There is random chance of refusal. You can try to suggest same agency again. Usually they will agree.
 

Thora

Member
Jan 2, 2018
349
1,082
After many months of frustration, I think we may have found a way to support custom clothing.

This breakthrough was done in collaboration with Qwerty who found a way to properly remap the weights and shape keys.

There is still A LOT of work to make this production ready and the game isn't really designed for this. So no ETA on when this will be available.

If you have a lot of experience with Blender/Daz and want to help adding content while testing a difficult and buggy asset pipeline, pm me.

-T-

P.s. The below Daz clothing asset will properly follow the model movement, and will deform/scale properly as you interact with it. I.e. genes scaler and shape keys like body fat/breast works too in deforming the clothing mesh.


1676319910340.png
 

jimmyjoo

Active Member
Jun 28, 2019
718
378
After many months of frustration, I think we may have found a way to support custom clothing.

This breakthrough was done in collaboration with Qwerty who found a way to properly remap the weights and shape keys.

There is still A LOT of work to make this production ready and the game isn't really designed for this. So no ETA on when this will be available.

If you have a lot of experience with Blender/Daz and want to help adding content while testing a difficult and buggy asset pipeline, pm me.

-T-

P.s. The below Daz clothing asset will properly follow the model movement, and will deform/scale properly as you interact with it. I.e. genes scaler and shape keys like body fat/breast works too in deforming the clothing mesh.


View attachment 2388599
Great job, you guys! I'm excited to see what comes as a result of this.
 

mikusiek

Newbie
Sep 28, 2017
58
64
What an amazing news that dev is working on VR for this game! Please make sure, to make a possibility to play with one controller (97% porn VRs doesn't get the idea of masturbating while playing) and provide sitting experience - which can be done by rendering just hips and hands of MC model (so legs, head etc. positions won't bother a player) With a good implementation it's gonna be a blast and probably the best porn VR game available, with an actual gameplay (unlike VAM f.e.) GOD SPEED FOR THAT, and take my money!
 
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