Noooo! Not the evil woman's daughters! I just told you I wanted nothing to do with her evil blondeness.Well to really give you the grumps I have to admit that Meabhs daughters are both redheads (they take after their father.)
Noooo! Not the evil woman's daughters! I just told you I wanted nothing to do with her evil blondeness.Well to really give you the grumps I have to admit that Meabhs daughters are both redheads (they take after their father.)
Maybe there is NTR content, then you can at least watch some action with natural redheads.Noooo! Not the evil woman's daughters! I just told you I wanted nothing to do with her evil blondeness.
You're gonna kill me, I can't breathe I'm laughing so hard.You can't escape her Aoife's sexy aunt is inevitable just accept it.
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Not until we are in the endgame...You can't escape her Aoife's sexy aunt is inevitable just accept it.
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Maybe there is NTR content, then you can at least watch some action with natural redheads.
Rinbael's trying to kill the dev! Someone call the authorities!You're gonna kill me, I can't breathe I'm laughing so hard.
I am a lover of all women... Pale women with dark hair is second on my list.I'm on the opposite side of Mr. Friendly here. Will Meabh be romanceable in a future game? Also, more black haired ladies please.
Not enough Hispanic, Middle Eastern, and African ladies in games like these that's for sure.I am a lover of all women... Pale women with dark hair is second on my list.
In fact I would love to see more diversity in races in all LI in games. So maybe STWAdev could include some lovely ladies who aren't blonde or redheaded white ladies?
Yep... It's all white and asian women. Not even a diverse group of asian women usually. Just Asian-American, Japanese, or Chinese. No Filipino, Thai, etc...Not enough Hispanic, Middle Eastern, and African ladies in games like these that's for sure.
I'm just wondering is there any chance you could tell me what assets you used for Meabh and if you used any morphs, I have some ideas for some fan art renders. I completely understand if you don't want to but I'm just curious.You're gonna kill me, I can't breathe I'm laughing so hard.
I agree I would love to see some non white women in games as long as it's not the stock Monique model that you see in a lot of games. Apart from reincarnotica I can't think of any game that has a sexy Indian women in it.In fact I would love to see more diversity in races in all LI in games. So maybe STWAdev could include some lovely ladies who aren't blonde or redheaded white ladies?
In fact I would love to see more diversity in races in all LI in games. So maybe STWAdev could include some lovely ladies who aren't blonde or redheaded white ladies?
Not enough Hispanic, Middle Eastern, and African ladies in games like these that's for sure.
I certainly hope to diversify as much as possible in my games. At the very least it certainly makes it easier to create unique models.I agree I would love to see some non white women in games as long as it's not the stock Monique model that you see in a lot of games. Apart from reincarnotica I can't think of any game that has a sexy Indian women in it.
Awesome! I look forward to it!I certainly hope to diversify as much as possible in my games. At the very least it certainly makes it easier to create unique models.
Next game has an Anglo Indian girl for sure, depending on how the patrons vote there's also potential for a Middle Eastern girl, Australian Aboriginal girl, or Japanese girl. I would also like to put an African girl, just haven't found a model I love yet.
Rinbeal I'm happy to pass those Meabh assets on to you, I'll take a look at my morphs and everything, I can also just send you the Duf later. I'll try and take care of that this week, just remind me if I forget, I've had like a million concussions so my memory can be finicky.
I can't wait to see those girls. It always just seems that people just use the same stock Monique model if they need a black girl in their game when their is so many other assets they could use.I certainly hope to diversify as much as possible in my games. At the very least it certainly makes it easier to create unique models.
Next game has an Anglo Indian girl for sure, depending on how the patrons vote there's also potential for a Middle Eastern girl, Australian Aboriginal girl, or Japanese girl. I would also like to put an African girl, just haven't found a model I love yet.
Thank you . There's no rush it will give me something to do during lock down.Rinbeal I'm happy to pass those Meabh assets on to you, I'll take a look at my morphs and everything, I can also just send you the Duf later. I'll try and take care of that this week, just remind me if I forget, I've had like a million concussions so my memory can be finicky.
I think a lot of that is because there aren't a lot of daz models and the Monique model has probably been pirated and distributed widely. I am hopeful we shall see more than that in future but if there's no one making the assets and the assets aren't available... You get Monique.I can't wait to see those girls. It always just seems that people just use the same stock Monique model if they need a black girl in their game when their is so many other assets they could use.
There are plenty of Assets for that look...have about 6 myself. The problem as you touched upon is...many don't want to actually buy them.I think a lot of that is because there aren't a lot of daz models and the Monique model has probably been pirated and distributed widely. I am hopeful we shall see more than that in future but if there's no one making the assets and the assets aren't available... You get Monique.
There are quite a few assets for that look if they could be arsed looking for them. Though in my opinion if your going to make a game with a 3D artists models the least you could do is pay them for their work. I pirated assets to mess around with DAZ but it is solely for fan art and I don't ever plan to make a game.I think a lot of that is because there aren't a lot of daz models and the Monique model has probably been pirated and distributed widely. I am hopeful we shall see more than that in future but if there's no one making the assets and the assets aren't available... You get Monique.
Absolutely, part of my goal with the next game is morphing the living shit out of models so they all feel at least a little more unique, plus it's fun.There are quite a few assets for that look if they could be arsed looking for them. Though in my opinion if your going to make a game with a 3D artists models the least you could do is pay them for their work. I pirated assets to mess around with DAZ but it is solely for fan art and I don't ever plan to make a game.
I think if you are going to make a game that you want to stand out and make money from you could at least attempt to try and morph the character models a bit to make them stand out. The dev of this game did that and his models stand out more than other games DrPinkCake has a mix of custom models and stock models in his game which makes his game stand out much more.
Yeah exactly I feel the same. Though I could do without seeing some of the monstrosities I created when I was messing around with morphs. You spend ages morphing a character to look good and you change the lighting and camera angle and end up with the elephant man.Absolutely, part of my goal with the next game is morphing the living shit out of models so they all feel at least a little more unique, plus it's fun.
Oh you should have seen the early versions of Dru. She's about 4 different models morphed together so it took me some time to make her... not look like the spawn of Sawney Beane.Yeah exactly I feel the same. Though I could do without seeing some of the monstrosities I created when I was messing around with morphs. You spend ages morphing a character to look good and you change the lighting and camera angle and end up with the elephant man.
If I had any talent or a computer that I could mess around with Daz to do all the morphing, etc I would do it... Unfortunately I lack both. It's fun to see how much people can morph things, Chain Zero, Dev of Connected (which may be abandoned at this point) changed the models a lot so they'd be unique and because he thought it was fun.Yeah exactly I feel the same. Though I could do without seeing some of the monstrosities I created when I was messing around with morphs. You spend ages morphing a character to look good and you change the lighting and camera angle and end up with the elephant man.
I didn't think I would see someone mention Sawney Beane on this forum . The caves where his inbred cannibal family supposedly lived is about twenty minutes from where I grew up.Oh you should have seen the early versions of Dru. She's about 4 different models morphed together so it took me some time to make her... not look like the spawn of Sawney Beane.
I understand that you might not be able to because of the lack of a decent computer. If you ever get the chance to try it you should do it it's really fun and there is plenty of tutorials on youtube or this site to help you. Funny you should mention ChainZero because he was really helpful in helping people with DAZ along with Recreation the dev of Bad Memories they are super helpful.If I had any talent or a computer that I could mess around with Daz to do all the morphing, etc I would do it... Unfortunately I lack both. It's fun to see how much people can morph things, Chain Zero, Dev of Connected (which may be abandoned at this point) changed the models a lot so they'd be unique and because he thought it was fun.