It often happens xD
11 patrons, 25$ per month on Patreon. One subscriber on Subscribestar.
I appreciate how active you are here. But can you afford to be hostile to criticism?
The guy took the time to write out a review of your game. As it stands, you have had two people review your game negatively. And by the way, they both said something very similar. That the mistakes early on in your English writing were so glaring that it made playing the rest of the game feel like a chore. That's valuable feedback. I wrote my review days ago. I'm unsure who chose to report my review for being nonspecific (I listed ver batim misspellings and grammatical errors, FFS). But it got removed, so that's a nice reprieve for you.
Spelling and grammatical mistakes are not all that hard to correct. Why not take 15 minutes to put your script through Grammarly (it's free!) and make the suggested changes? Repost the game right after.
It seems to me that several people here have given you valuable and constructive criticism, and some of us even directly pointed you to resources that can help you make changes to make your game better. Seems like an opportunity to put your ego aside, use this as a learning opportunity, and take a long look at your creative process. Criticism hurts less when you're humble, open-minded, and willing to change. Don't be like me, it took me years to hit a bottom dark enough to truly accept feedback and implement changes to my life and routine. Humility isn't humiliation; it's accurate self-appraisal. Looks like you've got an excellent opportunity for personal and professional growth here! It might also be a good idea to reach out to one of the successful developers here and develop a relationship that allows for mentorship. That's what I did.
Good luck with your game.