4.30 star(s) 40 Votes

sweetit

Member
Aug 17, 2020
307
357
Like the Shell types?

I think it is just:
default - no add-on part, the default shell
Type-J - the ones Nimhe can build after the bit with BB-2
Infiltrator - from a quest and used by a later quest

And I've gotten these from Bot Container loot, already fully assembled bots, not sure if you can make these shell parts yourself or not or if this the complete list:
Type-V - a Voron shell (blue skinned, white hair)
Type-L - a Supermodel shell (red hair in a different haircut, blue eyes, smaller breasts)
Type-N - a "Ni'Larian Temptress" (green-skinned, dark hair)
Type-K - a Krell Palace Mistress (black hair, darker skin, more gold jewelry)
Type-C - a Krell Concubine shell (black hair, darker skin, less gold jewelry)
nice !! hope we get more customization or that the sex bot in the captains quarters can be changed
 
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laladon

Member
Aug 24, 2016
303
309
yv0751
your both games are awsome so far, i like the art and the storytelling.
feedback:
you wrote some weeks/days ago, you are planing to finish this game after some updates.
i think you should expand the world, make the game more sandbox, new quests, more corruption events/quest/charakter-development for the crew, maybe some new crewmembers (chambermaid, cook, whatever), more integration and corruption for already existing girls.
i think, there is no need, to finish so fast, if you wanna finish the game, just make, a "coming home"-quest in the last update.
but you have a awsome world, with a lot of scyfi-porn-potenial and with well writen and animated girls, use it, expand the sandbox.
best wishes for you
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,162
3,409
yv0751
your both games are awsome so far, i like the art and the storytelling.
feedback:
you wrote some weeks/days ago, you are planing to finish this game after some updates.
i think you should expand the world, make the game more sandbox, new quests, more corruption events/quest/charakter-development for the crew, maybe some new crewmembers (chambermaid, cook, whatever), more integration and corruption for already existing girls.
i think, there is no need, to finish so fast, if you wanna finish the game, just make, a "coming home"-quest in the last update.
but you have a awsome world, with a lot of scyfi-porn-potenial and with well writen and animated girls, use it, expand the sandbox.
best wishes for you
Good to hear you also enjoy my second game.
The space setting has the benefit that I can add "unlimited" number of episodes. If there is interest I can extend the game content beyond scheduled finishing date of Mid 2024
 

slowpersun

Active Member
May 30, 2017
643
437
Spooky Halloween... ;)

Model made in DAZ (Infiltrator), pumpkin and knife made in blender...
Not to be nitpicky (especially since it's just for funsies), but the pumpkin seems to be missing the cut on its top for where it opens to scoop the pumpkin's guts out and put the candle in...
 

EmperorGus

Active Member
Oct 11, 2020
867
1,334
Not to be nitpicky (especially since it's just for funsies), but the pumpkin seems to be missing the cut on its top for where it opens to scoop the pumpkin's guts out and put the candle in...
Can be done from the bottom, too.

Did it that way one Halloween just because
A) I figured out it could be done
and
B) I immediately realized it'd drive my (control freak) Father bonkers, so of course I did it that way :devilish:
 
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Kaliba

Member
Jun 24, 2017
110
298
Great gameplay and unique visuals (y)

Would love to have more dialogue in the lewd-scenes, they always feel very sort. 10 additional lines of text could to wonders in that regard.
 

Macfinn99

Member
Jun 20, 2017
465
464
Good to hear you also enjoy my second game.
The space setting has the benefit that I can add "unlimited" number of episodes. If there is interest I can extend the game content beyond scheduled finishing date of Mid 2024
If you're going to extend it, make it a part 2 separate game. Don't make the mistake that a lot of developers do of trying to add on to the original game. Making it a separate game allows you to correct errors and update artwork without creating conflict errors and bugs which will eat up development time and delay releases.

( BTW, I'm looking forward to seeing how you train the princess. Any chance of seeing a dairy farm cosplay on the holodeck and do female Krell keep male humans as pets? )
 
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Cirdon

Well-Known Member
Nov 27, 2019
1,252
1,830
Can be done from the bottom, too.

Did it that way one Halloween just because
A) I figured out it could be done
and
B) I immediately realized it'd drive my (control freak) Father bonkers, so of course I did it that way :devilish:
It's apparently the proper way now...

, chances are you cut a circle around the pumpkin stem and reached in through the top to scoop out the pumpkin insides. We think the secret to carving the perfect pumpkin is to cut the pumpkin from the bottom rather than the top. This will also help make your pumpkin last longer.
I've also been seeing lots of videos about cleaning the inside more easily by using your hand mixer in there.
 

slowpersun

Active Member
May 30, 2017
643
437
It's apparently the proper way now...
I mean, you do you, but wasting time cutting off the stem so the pumpkin sits flat so you can then still have to carve the entire pumpkin UPSIDE DOWN seems like a pointless waste of time (and maybe a safety hazard depending on how sharp the knife is that you're cutting the stem with). Although admittedly anyone doing a complicated design is going to use some sort of template anyways or follow penciled lines, so carving the pumpkin upside down is less of a challenge.

As for it maybe lasting longer, who cares? It's not like they're also Christmas decorations...
 

bacienvu88

Well-Known Member
Aug 3, 2021
1,714
3,169
Not to be nitpicky (especially since it's just for funsies), but the pumpkin seems to be missing the cut on its top for where it opens to scoop the pumpkin's guts out and put the candle in...
What do you mean pumpkin? That is clearly the head of the feared Halloween Type Shell Sex Bot after being vanquished by the Infiltrator Sex Bot.
 
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EmperorGus

Active Member
Oct 11, 2020
867
1,334
I mean, you do you, but wasting time cutting off the stem so the pumpkin sits flat so you can then still have to carve the entire pumpkin UPSIDE DOWN seems like a pointless waste of time (and maybe a safety hazard depending on how sharp the knife is that you're cutting the stem with). Although admittedly anyone doing a complicated design is going to use some sort of template anyways or follow penciled lines, so carving the pumpkin upside down is less of a challenge.

As for it maybe lasting longer, who cares? It's not like they're also Christmas decorations...
Or you could just do what 12yro me figured out in about 2 seconds...
Grab 2 cinder blocks, set them a couple inches apart, and put the stem in between them. :geek:

Ok, fine... maybe you're not carving in the garage where you've got quick access to construction mats.
Maybe you're in a kitchen where you just have to grab a pot or pan.
 

slowpersun

Active Member
May 30, 2017
643
437
Or you could just do what 12yro me figured out in about 2 seconds...
Grab 2 cinder blocks, set them a couple inches apart, and put the stem in between them. :geek:

Ok, fine... maybe you're not carving in the garage where you've got quick access to construction mats.
Maybe you're in a kitchen where you just have to grab a pot or pan.
Like I already said, you do you. But sharp objects combined with unstable surfaces are an excellent way to turn a fun activity into a lifelong injury!
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,162
3,409
you
Like I already said, you do you. But sharp objects combined with unstable surfaces are an excellent way to turn a fun activity into a lifelong injury!
Fortunately the Infiltrator model has superior motor skills and was never in any danger from preparing the Pumpkin in an unusual fashion :)

P.S. This is the first thread I saw which was derailed by a pumpkin.....
 

OhWee

Forum Fanatic
Modder
Game Developer
Jun 17, 2017
5,731
29,113
Quick update on my personal mod.

I was hoping to have it ready to share a few days ago, but r.l. stuff has been distracting me, and I've also been trying to get a few things working closer to the way I intended (mainly, IQ boosts and how that relates to skill levels).

In any case, here's my latest tweak to the interface:

missionsactive_screentweaks.jpg

Essentially, it was annoying me to not have any idea if a mission item I was currently carrying in cargo, without having to exit this screen and go check the cargo hold, so I added a column for that. 'x' in cargo is color coded, Red if short of required amount, and Green if you are 'good to go'.

There's quite a few things that I've 'modded' in my personal mod at this point, mostly bot related of course, so at this point I'm probably going to peel off my personal mod into it's own mod thread. Mainly to see if anyone else is interested in it...

Back to work!
:cool:
 
4.30 star(s) 40 Votes