I know, I was trying to lose against a wolfhydra, however when the wolfhydra defeated the one character with orgasm counts, it refused to let go of them, and when I bonked it on the head with the staff, it let go, but then refused to grapple the other character at all. I let the timer up in the top left hit 180 seconds (I alt-tabbed) before giving up, the second character is just immortal against single enemies like that.The losing condition for most fights is having characters reach their orgasm limits (default : 3) - they get knocked down permanently if that happens.
Due to my own lack of foresight the game ended up with not-very intuitive mechanics. The next update will include tooltips explaining how each stat works and I'll also be making several changes to give the player more information to hopefully make the game easier to learn.
EDIT: By the way, with only 2 damage and a 58% chance to hit, it takes a very long time to kill a wolfhydra.
EDIT 2: I just tried to lose against a full enemy party, one tree and three pitcher plants, and I think the problem is that the enemies refuse to grapple a knocked down character. I had to let the fight run for 80+ seconds (using the battle timer) to actually lose.
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