- Oct 3, 2022
- 19
- 22
So in terms of game balance, while i'm still in the early part, the healer's default melee attack is unbelievably overpowered. Stun on hit with high speed allows you to effectively stunlock any enemy forever since she will always act before most enemies. Since this game appears to take inspiration from darkest dungeon, you could take a bit more and have it so that enemies and the player gain temporary resistance to ailments once said ailments are cured. This could prevent stunlocking and trivializing some enemies. This would also fix a problem in later levels if enemies also gain stun skills later, the player won't get stunlocked if a similar situation arose.
With that minor nitpick out of the way, this game is good. It's not overly difficult, the player does not feel like a juggernaut who has to go out of the way to lose (which is a common problem with some sex on defeat games), I really like how in depth and customizable the skill system is. The story isn't bad so far, and the character designs aren't to over the top for this genre.
I look forward to seeing how this game shapes up in the future.
With that minor nitpick out of the way, this game is good. It's not overly difficult, the player does not feel like a juggernaut who has to go out of the way to lose (which is a common problem with some sex on defeat games), I really like how in depth and customizable the skill system is. The story isn't bad so far, and the character designs aren't to over the top for this genre.
I look forward to seeing how this game shapes up in the future.