Jan 12, 2022
59
84
Does anyone know where Lana is when she goes to get the doll with the pirate? cant find here at all.
It's to do with the sequencing - you basically have to visit 5 or 7 locations on Omega 35 and have the MC say something like "Lana's not here" at each location. I started this process, but then continued on a different quest by speaking with one of the vendors... this caused it to glitch out and I had to reload an earlier save. On my next playthrough, I would visit a location, wait for the MC to say he couldn't see Lana, then immediately go to another location until the quest progressed

This might help -
 
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Kionashi

Active Member
Jul 11, 2021
526
1,116
Why I don't mind the futa tbh just not into having the MC suck their dick and get fucked the tags say it's optional so...
Is because this game is heavily geared towards the MC getting dicked that said I believe you will get the oportunity to top the futas at some point, but you still need to take it up the ass in order to reach that point. And of course those tags are technically optional because you can ignore the futalians.
 

Scotsman1989

Well-Known Member
Nov 10, 2018
1,716
2,155
I don't mind equal love between male and futa, but topping a futa? Not really a fan, but the occasional scene here and there can be a nice change of pace, it just means she's sometimes a switch, and would only let someone she would trust do it.

Good to see another update, now I just have to pull ma finger oot ma arse and get to playing it.
 

reknal

Newbie
Oct 26, 2021
79
60
"Cream Rolls
Another day of work...
Probably something needs to be repaired on the ship again.
Go to Lana at the warehouse"

Where is she, what should i do, new save game?!
 
Oct 14, 2018
498
781
I don't mind equal love between male and futa, but topping a futa? Not really a fan, but the occasional scene here and there can be a nice change of pace, it just means she's sometimes a switch, and would only let someone she would trust do it.

Good to see another update, now I just have to pull ma finger oot ma arse and get to playing it.
That don't sound like "equal" :LOL:
 
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Reactions: Azraelith

spoody3

New Member
Aug 21, 2021
1
0
can i get any help with this?? it keeps happening everytime i try to talk to Mr. Marr in the repair shop after the scene with Lana

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/code/Hunter/Сompartments/Hyperdrive/RepairShop/RepairShopLabel.rpy", line 71, in <module>
NameError: name 'CanWorkMoney' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 71, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 71, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 71, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  [Previous line repeated 3 more times]
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 61, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 61, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Living Compartments/LivingEnter/livingenterLabel.rpyc", line 29, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  [Previous line repeated 1 more time]
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  [Previous line repeated 1 more time]
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 57, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  [Previous line repeated 7 more times]
  File "game/code/Hunter/Сompartments/Hyperdrive/RepairShop/RepairShopLabel.rpyc", line 45, in script
  File "D:\Hexxit\hmm\StarMars-0.6-pc\renpy\ast.py", line 1903, in execute
    choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
  File "D:\Hexxit\hmm\StarMars-0.6-pc\renpy\exports.py", line 976, in menu
    condition = renpy.python.py_eval(condition)
  File "D:\Hexxit\hmm\StarMars-0.6-pc\renpy\python.py", line 1080, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "D:\Hexxit\hmm\StarMars-0.6-pc\renpy\python.py", line 1073, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/code/Hunter/Сompartments/Hyperdrive/RepairShop/RepairShopLabel.rpy", line 71, in <module>
NameError: name 'CanWorkMoney' is not defined

Ren'Py 8.0.1.22070801
Star Mars 0.6
Sat Dec 17 15:07:51 2022
 

heybeterino

Member
Aug 28, 2017
294
91
can i get any help with this?? it keeps happening everytime i try to talk to Mr. Marr in the repair shop after the scene with Lana

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/code/Hunter/Сompartments/Hyperdrive/RepairShop/RepairShopLabel.rpy", line 71, in <module>
NameError: name 'CanWorkMoney' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 71, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 71, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 71, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  [Previous line repeated 3 more times]
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 61, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 61, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Living Compartments/LivingEnter/livingenterLabel.rpyc", line 29, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  [Previous line repeated 1 more time]
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  [Previous line repeated 1 more time]
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 70, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 57, in script call
  File "game/code/Hunter/Сompartments/TehLab/TehLabEnter/TehLabEnterLabel.rpyc", line 34, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Tactical Combat Department/TCD Enter/tcdenterLabel.rpyc", line 84, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Bridge/BridgeEnter/BridgeEnterLabel.rpyc", line 37, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  File "game/code/Hunter/Сompartments/Hyperdrive/HyperdriveEnter/HyperdriveEnterLabel.rpyc", line 32, in script call
  [Previous line repeated 7 more times]
  File "game/code/Hunter/Сompartments/Hyperdrive/RepairShop/RepairShopLabel.rpyc", line 45, in script
  File "D:\Hexxit\hmm\StarMars-0.6-pc\renpy\ast.py", line 1903, in execute
    choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
  File "D:\Hexxit\hmm\StarMars-0.6-pc\renpy\exports.py", line 976, in menu
    condition = renpy.python.py_eval(condition)
  File "D:\Hexxit\hmm\StarMars-0.6-pc\renpy\python.py", line 1080, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "D:\Hexxit\hmm\StarMars-0.6-pc\renpy\python.py", line 1073, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/code/Hunter/Сompartments/Hyperdrive/RepairShop/RepairShopLabel.rpy", line 71, in <module>
NameError: name 'CanWorkMoney' is not defined

Ren'Py 8.0.1.22070801
Star Mars 0.6
Sat Dec 17 15:07:51 2022
been dealing with that issue 2 months now
 
  • Like
Reactions: Nixo

Zephea

Engaged Member
Sep 7, 2019
2,535
2,233
been dealing with that issue 2 months now
Fairly easy to fix on a Windows install using UnRen. Just add in CanWorkMoney = True
Not sure what that variable does and if True or False make a difference or not.
Attached the unren-dev.rpy - put it in the game folder and restart/start the game. Shift-D for the Menu. Shift-O for the console.
 

Wills747

Engaged Member
Dec 14, 2018
2,325
4,825
Hi all my compressed unofficial Android port of Star Mars v0.9.1
Usual gestures, save name/delete, seethru textbox, resizeable game and dialogue text, variable viewer and console and a lot of other stuff
Scrollable choices (when multiple)
Scrollable textbox - no more text off the bottom of your screen
Alternative persistent saves/log location
Grant storage permissions on first run!

 
Last edited:
3.50 star(s) 37 Votes