- Aug 5, 2016
- 166
- 333
@drmaddoc47
I feel as if narrative wise, we could do with a new tactical character. With Kani and Rin on the away teams i feel as the ship needs someone on the bridge/overseeing ship-wide operations. Either that or slightly expand on crew members.
This is obviously not a major thing but would make the ship more immersive if the crew complement was expanded slightly with other members in cut-scenes and in backgrounds. Popping up every now and then, even with a few lines. This would be in terms of larger scenes, but i know it's a small operation and rendering multiple new characters is probably out of reach.
However, i understand the resource intensiveness and limited time and the need to push the story forward and you can't have scenes for everyone/track everything, just like we are limited at Korina. Inanna has quite a large character list as is and i'm sure we will see more to come in the next episodes and season 2.
Thinking realistically, how about a few transitional scenes. For example as you walk around the ship to an area we see multiple crew-members going about their day and game play wise scene transition would be less jumpy. Still, scenes are nice and compact.
A lot to digest, so thanks if you reply. As a new patron i guess i need to get up to speed and see if i can jump on discord and join some of the dev streams.
I feel as if narrative wise, we could do with a new tactical character. With Kani and Rin on the away teams i feel as the ship needs someone on the bridge/overseeing ship-wide operations. Either that or slightly expand on crew members.
This is obviously not a major thing but would make the ship more immersive if the crew complement was expanded slightly with other members in cut-scenes and in backgrounds. Popping up every now and then, even with a few lines. This would be in terms of larger scenes, but i know it's a small operation and rendering multiple new characters is probably out of reach.
However, i understand the resource intensiveness and limited time and the need to push the story forward and you can't have scenes for everyone/track everything, just like we are limited at Korina. Inanna has quite a large character list as is and i'm sure we will see more to come in the next episodes and season 2.
Thinking realistically, how about a few transitional scenes. For example as you walk around the ship to an area we see multiple crew-members going about their day and game play wise scene transition would be less jumpy. Still, scenes are nice and compact.
A lot to digest, so thanks if you reply. As a new patron i guess i need to get up to speed and see if i can jump on discord and join some of the dev streams.