Bigboi28

Newbie
Sep 28, 2019
24
1
There's an empty spot where that is. Is there an event that I need? I also can't do anything except start the wars. Do I need to research something?or get my influence or reputation up?
 

StationmasterDev

Member
Game Developer
Jan 14, 2018
389
935
Code-wise, SM2 has very little in common with SM1 (I'm pretty much re-writing it from scratch). I suspect there will be lots of new bugs, but not many old ones.
 

jk42

Newbie
Nov 3, 2017
43
19
Code-wise, SM2 has very little in common with SM1 (I'm pretty much re-writing it from scratch). I suspect there will be lots of new bugs, but not many old ones.
As much entertainment as SM1 is, the degradation/leak was significant if you interacted with slaves too often. Which is a shame.
 

jk42

Newbie
Nov 3, 2017
43
19
Code-wise, SM2 has very little in common with SM1 (I'm pretty much re-writing it from scratch). I suspect there will be lots of new bugs, but not many old ones.
I also more than expect bugs in the beginning. Nothing tests your code like other people's hands.
 

DrLizardman

Member
Apr 28, 2021
374
118
are you more inclined to release a tech demo, and start a new thread for it, or just release like the first version which is basically playable?
 

StationmasterDev

Member
Game Developer
Jan 14, 2018
389
935
I don't think I'm going to release any playable version of SM2 before 0.1. Getting that stable is hard enough without having to do the regression testing again after a tech demo.

I'm pretty sure the big leak in SM1 was the character engine, which I couldn't edit because it was a compiled library I licensed. That's totally gone now in favor of a custom solution, so it should be considerably improved.

There is stuff in SM1 that's unlocked by research. I think that's under the station management screen.
 
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jk42

Newbie
Nov 3, 2017
43
19
I don't think I'm going to release any playable version of SM2 before 0.1. Getting that stable is hard enough without having to do the regression testing again after a tech demo.

I'm pretty sure the big leak in SM1 was the character engine, which I couldn't edit because it was a compiled library I licensed. That's totally gone now in favor of a custom solution, so it should be considerably improved.

There is stuff in SM1 that's unlocked by research. I think that's under the station management screen.
Character library was licensed? Interesting. Blackboxes can be problematic.
 

StationmasterDev

Member
Game Developer
Jan 14, 2018
389
935
Yeah. It was definitely the best-looking one on the asset store, but it didn't scale very well (and had some pretty crazy bugs). This custom one is a lot more suitable for this kind of game.
 

StationmasterDev

Member
Game Developer
Jan 14, 2018
389
935
MCS. I wouldn't say it was terrible, but it had some flaws. It's no longer available since the company decided to go a different direction with it.
 
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