Yeah the game is terrible due to the bug problems that break it.Nope. Still a buggy mess. The dev just stopped giving a damn
Yeah the game is terrible due to the bug problems that break it.Nope. Still a buggy mess. The dev just stopped giving a damn
Yeah he never bothered fixed those. He was making too much money off the idiots that were paying him for adding extras to the game.The sex animations are still broken and useless. Shame...
Then why did someone make the mistake of adding the completed tag and claiming the game has gone from 0.30 to 1.0.will be updated again in a few months he said
Shame it isn't completed.didn't think i would see the day of a game that started after i joined, getting regular updates and being completed. Kudos
Complete and not buggy are two very different things regardless of the game in question.Completed? So It's finally not a buggy mess? Somehow that's hard to believe...
Not all games get to their finished state in pristine condition, this applies to both indie and AAA games.The fact that the dev called this nearly-unoptimized, messy piece of code "finished" is really laughable. Most of the biggest problems (clothes alignment, posing, lack of optimization) are still here - he just renamed v0.30 to v1.00 and called it a day.
Sounds like a bug slipped through, it happens.When people are walking around on the station they look terribly glitchy, have empty eyes and a low res body....
Ubisoft is nowhere near the first to launch a game with bugs remaining nor will they be the last. It is always possible, such is the nature of game development. Some bugs get squashed, some slip through the cracks, and some become zombie bugs revived by a bug fix after the one that killed them.we need a new tag for "completed" games. if a game is called completed yet still has a fucktons of glitches, bugs it should be called a "ubisoft release"
really not a fan of halfbaked games being called finished.
what a shame, the game had potential but needed at least one or two more years. let's hope it will get some updates in the future.
It isn't broken since you can still play, breaking would be all functions outright stopped working or the game crashing.Yeah the game is terrible due to the bug problems that break it.
He didn't because he couldn't.Yeah he never bothered fixed those. He was making too much money off the idiots that were paying him for adding extras to the game.
Hope Quid Pro Quo is a massive failure. This Dev cheating his supporters out a completed game doesn't deserve any more money.
Because it is "The End (For Now)." The tag is just as easily removed and the key words here are for now. That implies he will be back at some unspecified point. What that will entail, only he knows.Then why did someone make the mistake of adding the completed tag and claiming the game has gone from 0.30 to 1.0.
Again "The End (For now)." That is justification for a completed tag even if he does return. Notice that the version number is still 1.0 and not "Final" instead. That is how you know a game is truly listed as completed. You see it all the time if you pay attention, really.Shame it isn't completed.
...and who the heck might you be?Ubisoft is nowhere near the first to launch a game with bugs remaining nor will they be the last. It is always possible, such is the nature of game development. Some bugs get squashed, some slip through the cracks, and some become zombie bugs revived by a bug fix after the one that killed them.
Someone who has been around the gaming scene for a long time on both the development and player sides. Since the days of Windows 95 to be more precise. Bugs aren't always avoidable, especially with a big scope project. The more parts to a machine, the easier it is to break. The same principle applies to coding, the more code as a whole and the more individual systems a game has, the more places there are for bugs. Stationmaster is a prime example as you have multiple systems running in tandem, all of which can and have broken at one point or another, some possibly catastrophically....and who the heck might you be?![]()
that's nice and all. but first, why are you explaining this to me? i have over 20 years of gaming experience. i don't need a lecture in bugs, what they are and what chain reaction they can lead to. second: the game is unfinished, end of story. if the dev still classifies his game as finished, despite the obvious bugs, i will call it a ubsioft release. as simple as as that.Someone who has been around the gaming scene for a long time on both the development and player sides. Since the days of Windows 95 to be more precise. Bugs aren't always avoidable, especially with a big scope project. The more parts to a machine, the easier it is to break. The same principle applies to coding, the more code as a whole and the more individual systems a game has, the more places there are for bugs. Stationmaster is a prime example as you have multiple systems running in tandem, all of which can and have broken at one point or another, some possibly catastrophically.
Except the dev outright said it actually is finished for the time being, "The End (for now)." His return is only planned, a plan that could very easily change with all this negativity. I've seen multiple devs just quit for that very reason. Bugs do sometimes get into the finished product, who the developer is doesn't matter. Even the Bungie Halo games have their fair share of bugs that remain, some of which 343i fixed in the MCC versions.that's nice and all. but first, why are you explaining this to me? i have over 20 years of gaming experience. i don't need a lecture in bugs, what they are and what chain reaction they can lead to. second: the game is unfinished, end of story. if the dev still classifies his game as finished, despite the obvious bugs, i will call it a ubsioft release. as simple as as that.
No, he did what he planned, so it gets the complete tag. Abandoned is for when a dev drops a project before he completes all active goals for it or when the dev goes silent for several months, I think I've seen mods say 3 months have to pass with no communication by the dev to consider it abandoned, but that number might be a bit off.it doesn't feel like 1.0 in any way
i'm following this project since it aired and 0.3-1.0 step feels like it should get [Abandoned] tag
so much potential turned into a FAS child
it's all IMO and i'm just disappointed
I have tried both download and they are working perfectly fine (no crc errors). Please check your hardware . Wrong Ram-timing , overheated CPU, broken Satacable and faulty HDD can cause this error. Check Ram with Memtest+ (overnight), use HWinfo for monitoring your Hardware Temps , check with Prime 95 if your pc is stable and read out the Smart info of your HDD.The "stationmaster-windows.zip" file is broken for me, I get a CRC validation error when trying to extract the "resources.assets.resS". This in turn leaves me with a launching game that has a multitude of issues.
I have tried both the mega upload as provided here as well as the nopy link in the original post. The internal zip file seems to be broken in both cases.
The moment when you downloaded a game for FREE and have no clue what it means to develop a game . Instead you called all supporter of the games idiots, but these poeple make it possible that you little dumb ass can play the game. I have an easy solution for you : Delete the game if you don't like the bugs, so you have no bugs . Isn't that smart?Yeah he never bothered fixed those. He was making too much money off the idiots that were paying him for adding extras to the game.
Hope Quid Pro Quo is a massive failure. This Dev cheating his supporters out a completed game doesn't deserve any more money.