- Jan 13, 2018
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You would probably feel different if you created something and people went out and made money with it without you getting anything in return.What I don't like about copyrights is this kind of absurdity.
You would probably feel different if you created something and people went out and made money with it without you getting anything in return.What I don't like about copyrights is this kind of absurdity.
Well, I meant that if they don't exist, but the rights are preserved and there's nothing you can do about it, but the above comment clarified the situation.You would probably feel different if you created something and people went out and made money with it without you getting anything in return.
Nah stomside would have had WAY more variations/paths and routes than summer scent, its not even a comparison. The scummer scent dev is just the slowest dev ever seen, he creates like 10-20 renders a month lol, i think its the worst case of being a perfectionist.This game reminds me of another AVN called "Summer Scent" since both of them have tons of route variations (albeit nothing can be compared with Summer Scent in terms of route split) to navigate and thus inevitably cost more time to develop, during which either devs get burnt out or (for me most importantly) players just gradually lose interest because the attention span can only last for a limited amount of time.
Fair enough since I dropped SS ages ago due to the abysmal development period and the only thing I remember vividly is the overwhelming "walkthrough", but you are right, in terms of route variation AND combination of different LIs' different routes, Stormside really takes the stage. I just hope that if the game by some miracle gets revived, the dev should just dial down the variations and instead focus on the actual plot progression and relationship buildup.Nah stomside would have had WAY more variations/paths and routes than summer scent, its not even a comparison. The scummer scent dev is just the slowest dev ever seen, he creates like 10-20 renders a month lol, i think its the worst case of being a perfectionist.
While the dev here, we have not clue but its not really unlikely that he got overwhelmed with all the variations already, couple that with all the guys who predicted that and are now "Told you", i can see why he went down under![]()
I agree, I think the best thing Atemsiel could do if he ever reappears is look at what he has set up and seriously consider how to either reduce the amount of routes he has planned or at the very least reduce the variations between the routes themselves so he doesn't go burn out/go insane. Then again it looks like that advice is a little too late.Fair enough since I dropped SS ages ago due to the abysmal development period and the only thing I remember vividly is the overwhelming "walkthrough", but you are right, in terms of route variation AND combination of different LIs' different routes, Stormside really takes the stage. I just hope that if the game by some miracle gets revived, the dev should just dial down the variations and instead focus on the actual plot progression and relationship buildup.
It's only the good games that get abandoned, never the shoverlware and cash grabsTwo cute little sluts; Cassie and Torr
and the two amazing abandoned harem games; Stormside and Stray Incubus.
What a fucking shame. They even got identical faces as well.
still hope, but i am expecting anything...i think he have to work to get his patreon numbers back upIt's only the good games that get abandoned, never the shoverlware and cash grabs
stray incubus has new devs working on it doesn't it?It's only the good games that get abandoned, never the shoverlware and cash grabs
it does, seems like they're still finding their footing tho, last I heard they had to switch out renderers cus the original left for personal reasons. Not sure if they've dropped an update yet or not either, will have to check on that.stray incubus has new devs working on it doesn't it?
Yeah, but this might not mean anything. Working with the story of someone else without possibly knowing how to continue might not work at all. Or maybe only for one or two Updates.stray incubus has new devs working on it doesn't it?
Eh, I think it is more of a case that you care about the good games being abandoned and not so much about the bad ones. They get abandoned as well. Stray Incubus was a shock for me and it made me actually sad. This did not happen with Stormside, but mainly because of two reason:It's only the good games that get abandoned, never the shoverlware and cash grabs
I get why some folks would immediately jump to "grifter", but Atem suddenly dropping contact with everybody out of nowhere does seem pretty worrisomeI'll just say that all the speculation about an economic motive is wildly off base, at least in this game's case. That's never been enough of a factor for Atemsiel's development motivations for it to be relevant.
At this point, I'm significantly more concerned about Atemsiel's safety and health than anything else.