Concerning "Ugliness" I do agree with concerning the subjectivity of the concept and I was wrong using the word "ugly" as I just wanted to speak of "weight" concerning some activities like dancer or other physical activity. I can't imagine anybody weighting 120kg being a good dancer of somebody with 50kg beeing a bouncer, but it's just a personal opinion.
Concerning the training that could disconnect images and attributes you could just limit the variance with initial value as a medium point. The more you go far from this initial value the less the change is big. For example "change = nnn / abs(initial value - current value)" with for example nnn=100. Just inform the player when he reach the point where change will have no effect (change results in a value of less than 1.0)
Generally AI tools generating images now manage well the pregnancy but it's right that it would add some files to image sets and could cause problems mainly with clothes.
Anyway this is not the only problems you'll have in developpement, the main two others will be to obtain a good UI and the second will be the llimits due to menu-driven gameplay. Your game have a very good potential and you may consider a switch to a dev toolkit permitting a better UI conception and a events driven gameplay (buttons) like for example goDot.
To be clear, is not that I can't do better UI with Unity, is that it's a pain in the ass to do so. I actually looked into Godot years ago before I started this project and not sure what was it about it that I didn't like or that made me prefer Unity. Anyway, it's not likely that I will port this to another dev platform.
As for the suggestions about changes, that sort of is the strategy in many places. However, and while rail-thin bouncers are highly unlikely, heavier strippers aren't, at least in the US. Originally bouncers had to be male, but users complained about that so now you can hire anyone there. I was also going to say that males are going to make better bouncers because they are better at fighting and while checking the code to see how big the effect was, I noticed that is not working right. Ugh. Add that to the list of things to fix.
OK so can anyone please tell what it takes to get the town to vote on ANYTHING. Every session they are undecided on a law so here I sit with the drinking age at 20 and a club full of singers. I am unsure how to get anyfurther with them. I can't wack em so I have just watch them waste month after month. It is late Nov and they have passed two laws. I'm not sure i can repeat the same wash and repeat cycle for 10 more years to get them to vote on allowing an actual strip club to go to war with. If it is just RNG then this is a compelte waste of time and assets. Really want to like this game but the grind so far has been obnoxious.
As someone else said, you need to sway them to make them want to pass the laws you want them to pass. The first 5-10 laws can pass without assistance, but eventually you will need to be pretty active in helping getting these laws passed, either by swaying, bribing, blackmailing or simply replacing them in the council with better ones. However, if your city commission is having issues passing the first few laws, and if they really haven't passed 2 laws in the first 11 months, you might as well start a new game. That's just some really bad RNG roll. I'm sorry about that. It can be done, but you would need to spend a lot of time swaying the commissioners and it may not be much fun.
I've been in the game for 2 years I think I've spent those 7 months quite a while and no extra sister has appeared.
Your other sister is 48 years old which means you have an older character. The second sister is starting college in the fall as is (18 years old so if you are too old (over 35 I think) it won't create that story line. For such characters, it was supposed to be a long-lost daughter or niece, but that hasn't been implemented yet.
is there a way to make incest an opinion, but a very hard one to change. instead of being a switch on and off.
because of how easy it is, it doesn't feel much like a taboo.
Incest is an opinion. And it's a hard one to change. So not sure what you mean. It's rare for characters to have it, but some do, so you may have gotten lucky and gotten it by default. There was a lot of bitching in this thread that it's too hard to get it so there was a scene added to make changing that opinion easier.
I've got one complaint about the game that should be easy to fix. I ask someone to accompany me, and while in transit there's a popup message about someone else's issue. After dealing with that, the person I invited disappears. Apparently because time has been thrust forward.
Oh, I wish that was easy to fix. This is an issue with all the scenes that last more than one step which I try to avoid but sometimes it's needed to create additonial opportunities for engagement. But it results in things happening in-between that may break that. This is an issue there, but also happens when you go to a party (or in all situations where the Mingle With Guests action is active). Thanks for pointing it out, but it's very much at the top of things I need to fix, but it may require a massive change to how the game flow works.
How do you train stats? Especially courage?
Is there a guide somewhere? Ty!
No guide, although there's a tutorial but it won't go into that much detail. Here's a quick summary: stats come in three types: traits, abilities and skills. Which one they belong to indicate how they can be changed. Traits (greed, sociability, rationality, etc.) never change. Those are you innate personality traits and can never be changed. Skills (serving, dancing, sex skills, etc.) can be changed fairly easily, either by reading books, gettring training (for NPCs) or doing the actions repeatedly, specifially with others more skilled. Finally abilities (intelligence, courage, arousal, etc.) change in different ways, each ability has its own rule as to how they can change. Some abilities like intelligence and courage don't change very often. Others like arousal, happiness and energy are constatly changing. Courage in particular changes when someone does something courageous. For example, every time you stand up to the mobster, your courage increases a tiny amount. You can also improve your courage by talkling to the shrink in the clininc and selecting the option that says that you are constatly scared or something like that. Intellignce improves by reading skill books. Focus increases by drinking coffee. Honor changes when you do honorable and dishonorable things.