I had, but the latest fix solves it.Someone else have bug with Cali quest? At the very end when she comes to you and have those two options game does not register any and you are stuck on the screen.
I had, but the latest fix solves it.Someone else have bug with Cali quest? At the very end when she comes to you and have those two options game does not register any and you are stuck on the screen.
All you do is this. THe save load page will have an option to show folder. Go there and that takes you to the save file folder. Go up one order and you will see the portraits and bodies folders. Put the pics in the portraits and if you want to have it assign the body automatically, put the same pics in the bodies folder. If you want to have automatically assigned random portraits to bandits and other slaves, you have to put human or the race the you want that photo assigned too . If you want it to be looked for by more than one race you need to include it in the file name as wellCould OP toss in how to install portraits into the OP
Not sure if this is your problem or not, but for me it is only a graphics update problem. What I mean is, if I am looking at the backpack and move something into or out of the bag by any means (sell, buy, discard, swap, etc) the graphic will continue to show the same weight as before the change. It does not refresh to the correct new value. If you simply switch tabs to looking at the home inventory, then the graphic will refresh and match reality. So just click the home inventory tab and then click right back to the bag inventory tab.At home. Backpack highlighted, trying the Move button or the Discard.
Capacity right now 190 of 194. Every possible item.
I am talking about the slave, when I choose portrait it deletes the body image, and when I choose body it removes the portrait
The game used to treat portrait and body as completely unrelated entities. In one of the more recent updates the game was changed so that portrait and body images are "linked". That way the game doesn't end up assigning faces and full bodies that look absolutely nothing alike. With the new change the game's default is to assume face and body pictures use the same name.When you go to 'Customization' tab -> 'Portrait' or 'Full Body Image', there's a check-box in the bottom right corner that says '[ ] Assign Both'. You just have to uncheck that.
Annoying problem, but that's all it was.
You can buy them in the markets of each town, most of them look the same but with different colors.How do you get the materials to craft potions? the only one i know so far is the bestial essence from the wolfs in the forest.
you need to put them into both the portrait folder and bodies folders. If you are adding your own photos, not the photo pack, You need to name the photo as well. Just add human or fairy to the name. It will only assign it to the small picture for some reason. if you want it to display in full body mode you have to select the portrait it choose by random again manually.With all the new things how do I auto load and lock body/portraits? Its been awhile and its more complicated
Jpegs so far as i knowWhat are the photo requirements if you wish to create and use your own photos for the portrait and body folders?
PNG files also work. I haven't tested with TGA yet.Jpegs so far as i know
Slimes? I only use humans so you know. If you were able to edit that stat, edit the max for that stat, that should solve the problem.Toxicity seems broken in the latest download (v0.5.17d). I can feed as many potions to people as I want without them gaining any toxicity, meanwhile slimes are always at 100. I even edited the save file to drop them to 0, and the next day they were at 100 again.
PNG files also work. I haven't tested with TGA yet.
Doesn't solve the underlying issue that toxicity is borked at the moment, even if you only use humans. You haven't noticed that no matter how many potions you force your slaves to chug, their toxicity remains at 0?Slimes? I only use humans so you know. If you were able to edit that stat, edit the max for that stat, that should solve the problem.
Jpegs so far as i know
Toxicity seems broken in the latest download (v0.5.17d). I can feed as many potions to people as I want without them gaining any toxicity, meanwhile slimes are always at 100. I even edited the save file to drop them to 0, and the next day they were at 100 again.
PNG files also work. I haven't tested with TGA yet.